Bungie's Destiny is one of the few AAA games that will be running at 1080p/30fps on both the PlayStation 4 and Xbox One.
Looking for parity in all four consoles, great move maybe
great if you want to play it on ps3 or 360
Approximately 160 million people do.
How would the ps3/360 versions be worse if next-gen was 60fps? Jealousy? Yeah, if someone wanted the higher framerate, they should get a next-gen console.
Just more evidence the "power gap" between consoles doesn't exist. Just a few months of time put that misconception to rest.
Bungie is crap they never listen to their players they only care about pleasing the casuals and thats why Halo lost its Multiplayer crown on xbox. They kept making the weapons weaker and weaker untill it felt like you are fighting with a water pistol. Then call of duty comes out and blows it out of the water. Because if you get shot in the head or a grenade goes off in your face you die. Bungie never got it, people dont like weak crap weapons that dont kill after you fire one whole magazine into someone. Halo 2 multiplayer is the game that made me switch to ghost recon and rainbow 6 because they made halo into a noob game multiplayer wise. Yes more people played it but it was the fail people that loved it. The old school halo people quit playing it because they did nerf every weapon by 50 percent. Thats why the Halo CE remake didnt get its own multiplayer Bungie knew people would have left the other games and played that way instead.
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awi5951 Seriously dude!? Your rant reads like someone who team kills when they can't get the rocket launcher as only they are awesome enough to wield it. Or rage quits because he can't circle strafe. I'm glad I won't have you on my side in either Destiny or Halo 5.
I'm not a fan of bullet sponge multiplayer. But that doesn't mean there isn't a place for it in the gaming world. I'll just take my rainbow six-style, 1-2 shots takes you out, multiplayer. It's always more fun for me.
Ghost Recon and Rainbow are tactical shooters tho...totally different feel for what you would experience with a early Halo multiplayer. I actually like the work you gotta put in to get a kill. Made for some tense fire fights. Cant wait for MC Collection. Big Team Battle Battle baby......
@The Meerkat Did you not read my post. I play hardcore shooters one life and you are done. That takes way more skill than crap halo.
awi5951 They take less skill, but they do take more planning and teamwork. I love games like R6 and Gears where planning always wins over skills. But saying that you prefer the games because of the ease of which you can kill opponents makes you sound a bit noobish.
@ The Meerkat LOL you are kidding right? Try to take on a whole team by yourself and win in last man standing when your whole team gets destroyed early. I was ranked number 16 in the world in ghost recon 2 and halo is a total joke in comparison.
look everyone i played the beta on ps4 and as much as ill flat out admit that ps4 is more powerful than the xbone i have absolutely no problem with destinys framrate was quite smooth actually smoother than killzone shadowfall campaign. no console whether it be ps4 or xbone could run destiny at 60 fps 1080p. im totally against the parity clause ms has but in this case especially after playing the beta and seeing how vast destiny is and how smooth the frame rate was i really think its not an issue. yes obviously the ps4 could handle unlocked 60fps but it obviously wasnt as smooth as 30fps locked which makes sense considering how choppy killzone can get and how smooth destiny beta was.
Yeah. And Killzone Shadowfall was not even 1080p like Sony had claimed for months. Truth is, Killzone MP used a blending of 960x1080 images, which is far from 1080p.
Noticed he was talking about the campaign, which is true 1080,not sure why you had to bring old issues into this.
doesnt make much sense. why would they want a next gen game looking the same as the last gen game. its like why even upgrade to ps4/xbone
"But why did Bungie did not targeted 60fps?" Nice grammar.
"We’re cross-platform, so we had to be very delicate with all four consoles, making sure they have the same experience, that it looks as good as it possibly can on all these consoles. A lot goes into that, from geometry to textures to post effects to particles to how many players you get on the screen. We’re always balancing that out to make sure everyone gets the same experience.” It's hearing stuff like this that makes me wanna steer clear of most cross-generation titles. This is not what I want to hear when I'm a PS4 player. PS3/360 - great news for you guys PS4/X1/PC - sorry suckers, we'll bump resolution 'n textures for ya tho.
PS3/360 - great news for you guys PS4/X1/PC - sorry suckers, we'll bump resolution 'n textures for ya tho. pretty much sums it up. Especially given Bungie is handling all versions. If the last gen was being ported by another studio maybe there would be room to talk about it not being held back by cross gen but I have a hard time thinking that now.
Well only BF4 was about the one game that took the leap from 360 to X1 and Ps3 to Ps4. But of course that did result in the BF4 that we all remembered, buggy and all those things. There might be another game, but I can't think of one ATM.
Yeah, it isn't like this game will win any awards for its visuals. Very dated, as fun as the game may be. Just laziness on their part. That, or someone coughed up a lot of money for parity.
Laziness? Are you kidding? The game looks amazing!
not really lazy. dated? maybe. It's just how MMO type games are. especially if it is for PC aswell. mThey need to make these games for as many people as possible so that they get money from mirotransactions. The visuals are good enough for a MMO, but for an FPS it is way far behind.
To be honest, it doesn't make sense that such parity is what a dev would want. Sure, I understand them wanting everyone to have the same basic experience, but to specifically want this type of parity is more something a Publisher would push. Which brings me back to the point of how much I hated that Bungie went with Activision. Parity is obviously something worked out between the publisher and the console makers. So, I think Bungie is just saying what they have to say, I doubt if it was completely in their hands and they kickstarted it and got insane amounts of money from backers instead of Activision's $500 million funding - they would ignore the excessive attempts at parity and just add more to next-gen versions to fulfill their vision that much more.
The game would look amazing if it were running on PS3, but by next gen standards, no. And, this isn't an MMO. I've never been in an instance where there were any more than 6 human players on screen at once.
Yeah, you can see a real difference with games developed exclusively for the new-gen consoles. Can't wait til the old-gen is left behind so we can see what devs do with the extra power, besides making games look pretty. Already exclusive games utilize online in cool ways, just check out forza 5.
I love how next gen fanboys love saying their system can handle 1080P 60FPS like it's nothing. Both of these systems are low to mid range PC equivalents. They barely have 1080P 60FPS locked games on them.
They rag on PC gamers because we want great scalability across the board and talk about number of users, but rag on last Gen and that theyre holding them back but say the fan base doesn't matter. They are walking contradiction s
Sorry but i dont see a lot of xbox fans crying foul here.