The plane shudders once as it hits a patch of turbulence then nosedives spectacularly, entering into a rapid dive through rows of trees. The player looks to the right through the eyes of a man sitting next to a small boy who is now wide awake and bouncing in his seat. Waking from the crash, lying helpless in the aisle of the ruined aircraft, the player sees a tall man dressed in a loincloth pick up the child. The man’s eyes are pitch black and his face is marked with white paint. The screen goes dark again and when the player wakes up, assuming control of the silent protagonist, they’re left with no choice but to scrounge supplies from the plane and set out into the woods to investigate a sprawling, foreboding wilderness that seems to be watching them at every step.