PlayStation boss Scott Rohde says decisions about microtransactions are made on a case-by-case basis; 1080p is "what [gamers] want."
1080p 30FPS (and 60FPS for games that require more precision and more quick response) should be the standard this gen. F*** Microtransactions
No. 1080p 60 FPS should be the standard this gen. There is literally no excuse. "60 FPS ruins the game's aesthetic" is quite possibly the dumbest argument ever made. It's code for "We couldn't get 60 FPS out of the PS4." There is absolutely no reason for a game to be 30 FPS, other than rubbish hardware. I don't give a flying ***k what console fans say, 30 FPS is unacceptable, 60 or bust. "We don't care, 30 FPS is fine. I prefer it. OMFGNOWAIT UNCHARTED 4 IS 60 FPS AMAZING!!!!" God I hate console owners. So bloody hypocritical, it's bloody pathetic.
YOu are not a game developer, so shut the hell up! What do you know about framerates? That's the devs' decision. not yours, not ours!
Lmao butthurt cream for this one please!
"What do you know about framerates? That's the devs' decision. not yours, not ours!" - XiNarutoUzumaki It's the developers decision what to build but it's a gamers decision what they buy. Gamers can use any criteria they want to decide what they are going to purchase.
Fair enough, just announce it in advance so I don't have to buy the game to find out about it...
1080P is what I expect from next gen consoles but the odd game at 900P I can tolerate.
No reason to tolerate shoddy programing and game design. It should be EASY to hit 1080p/30fps on any game on the PS4, unless you don't have a good programming team or are using a bad game engine!
These engines that devs are currently using (games that are coming out within the year or next, so technically they're phasing them out) can only do so much. Plus, these new consoles have differing architecture from their predecessors, meaning that these engines that were specialized to work efficiently for x360 and ps3 architecture and not x1 and ps4 hardware. It's just a matter of time before devs get the hang of the new architecture and new engines and 1080p 60fps will be completely normal. At least that's what I think. Let me know if I'm wrong.
You are a retard, developers have to deal with the hardware. Just because you think your little 400 mid range pc that you call a ps4 can handle 60 fps at 1080p for all games doesnt mean the actual hardware can. If you want that buy a fucking pc with a expensive graphics card.
@XB: Frankly, given your comment history, you've ZERO room to talk about fanboys.
I don't have any problem with microtransactions that don't affect gameplay. Buy all of the skins and hats that you want! But when they have GAME BREAKING DLC, like some weapons on COD, or the real cash for game cash in GTA, I have a BIG problem with it! That goes for "Free to Play" games as well as the $60 "AAA" games. Figure out how to make money in a way that doesn't give big spenders a game changing advantage, or I won't buy the game!
I agreed with you all the way up until you lumped "Free-To-Play" with that. I'll pay for upgrades/extra weapons/better outfits/add-ons when I didn't pay ANYTHING, initially. Other than that, I'm not with it...
Microtransactions are lousy. Tell me what the total price to play the entire game will be and I tell you whether I will pay it... As for resolution... It matters to me that the difference is not 480p to 1080p... But 1080p and 900p is not something I care about at all. I'm sure some fans will disagree but really it is like comparing a Ford Fiesta to a Lamborghini vs comparing a Ferrari to a Lamborghini... Fiesta fans would get crushed by the features and raw power of the Lamborghini... Comparing Lamborghinis to Ferraris is more about trade-offs and personal tastes.
Microtransactions doesn't bother me unless it's forced! long as the game is balanced and don't give players a edge in the game when purchasing them like a couple of games i know and still have go by the rules to unlock things as they play, then i'm good! however if there games that heavily rely on microtransactions, then that's where i'll have a problem. And this whine about 1080p and 30 fps and 60 fps drama gotta cease-fire now! if a dev want there game at 30 fps in order to get more out of there software, then it's ok with me. I'm not a xbox owner, but i used to game on it with my older brother. I like FH2 is being 30 fps, and it's 1080p to? why be disappointed about that? at least they're getting more out of it to look great. I just will never understand why gamers have a hissy fit about these things these days!
Frame rates over resolutions, people! come on! It's a no brainer.
For you maybe. If playing an action RPG, FPS in SP etc. I want the best graphics and I want the game to at least render at the native 1080p res of my TV. Anything less is bogus. These made up resolutions like 792p are a joke. There are no 792p native TVs. Upscaling looks like crap, with the blur filter that is put over it and the terrible aliasing and degradation of distant objects and textures. Go to your PCs settings and change the resolution to something other than your monitors native res, look at that! No thanks.
I understand companies have to make money on software but microtransactions are BS!!! Ok I get it extra goodies like dlc cool but pay to win is uncool and like blacklight for example and other free to play shooters where you have to pay crazy amounts of money to unlock weapons/attachments most of the time
And gives those who pump tons of money into the game a very unfair advantage
Fvck microtransactions in $60.00 games! If I spent that money why do I need to go online and pay more to get the whole thing? It is a scam and we shouldn't support it. If we boycott it they will stop, if we accept it every game will require you to be online and pay more than your initial purchase to finish/get the complete game. The only place where I think it is ok is in F2P, they need to make money on what they did. Then again if everyone supports this, everything will go F2P, so be careful.
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