950°

The Order 1886 Hands-On: It's the Most Linear Game I've Ever Played | Nerdacy

Nerdacy: "Ready At Dawn’s The Order 1886 is a graphically amazing game—let’s not disagree on that, because whatever anti-aliasing they’re using, is working—but that is where the excitement stops."

KingKelloggTheWH4023d ago

I don't mind linearty, I mean I LOVED Heavy rain, I love The Wolf among us, and those are pretty "Linear".

-Foxtrot4023d ago (Edited 4023d ago )

Call of Duty is but it doesn't stop journalists giving it near perfect scores every year

FF13 was linear as hell aswell and again reviewers gave that good scores despite the fact past games we're really open...it was a downgrade, it had something to live up to yet they ignored this

tuglu_pati4023d ago (Edited 4023d ago )

Well this is one of Sony's big AAA exclusives coming out next year so its gonna be under a lot of scrutiny. I must admit I'm looking forward to this game since it look outstanding but this linear thing have me worried.

Wingsfan244023d ago

Sorry, but I don't think we're looking at the same type of linearity here. From what I've been reading, The Order is - short segment of gameplay - custcense - short gameplay segment - cutscene.

I mean this is the developer's vision, and I'm not knocking it for that at all as I haven't gotten my hands on it and I tend to like cinematic stuff in games. This opinion will probably be an unpopular opinion until people play it for themselves, and I already know how this comment thread is going to go.

But, I guess you can't go into this game expecting to do lots of gameplay with minimal cutscenes, simply because that's not what the developer is going for. They're trying to make the game as cinematic as possible so that's what they're going to do. I don't really expect anything revolutionary in terms of gameplay.

As long as it's an interesting story, fun to play and looks good, which it does, I'm fine with it.

Call of Duty isn't a fair comparison here at all, so I wouldn't even mention it around this game.

Bundi4023d ago

The old "so and so does it too" sony fan defense.
Has never played the game but will argue, fuss and fight anyone who has any criticism towards it tooth and nail!

When was the last time CoD got perfect scores? Heck what does CoD even have to do with The Order 1886??
Maybe this guy has played CoD and still finds this game more linear. Maybe reserve defence until you try it yourself?

showtimefolks4023d ago (Edited 4023d ago )

-Foxtrot

your disagrees prove how right you really are,m when it comes to sony's exclusives than everyone wants to nitpick but others games keep doing same damn thing yet keep selling and receiving great scores

who said the order 1886 was an open world game< does every game need a open world to be fun

this is why i hate gaming journalists, nothing but bunch of cry babies. They will bitch and moan about everything. but when it comes to their favorite gaming series than every rule is an exception

i hope you all know this is the problem with gaming today, we want new IP's yet keep buying sequels. We want developers to take risks on AAA games yet bash them when they try something new

Bigpappy4023d ago (Edited 4023d ago )

I believe the developer used interactive to describe the gameplay a bit after announcing. So I don't see why people are acting so defensive on this criticism.

As PockyKing has stated: it is the developers vision.

It may just be the most enjoyable linier game you ever played. Just wait and see what they produce.

EZMickey4023d ago

Call of Duty has a linear solo campaign but that on average, makes up a small portion of the game. When reviewers give CoD games high scores, they're rating the entire package which is a robust multiplayer alongside a linear singleplayer with one or more additional game modes thrown in for fun. There's no journalist on the planet who's given any Call of Duty a high score based on it's singleplayer alone.

More to the point, what on Earth does linearity have to do with scores?

NewMonday4023d ago

6 minute demo =/= whole game

fenome4023d ago

Metal Gear Solid 4 had what like ~8-9 hours of cutscenes in it and yet it's still acclaimed by gamers and critics alike. I'm gonna wait and see how the game plays out from my point of view.

Prime1574023d ago (Edited 4023d ago )

I remember playing through gears of war, spec ops, battlefield 3, uncharted 1-3, last of us, portal, half life 1&2, outlast, bioshock 1 & 2, final fantasy 13, Asia's wrath, Killzone 1 thru shadowfall, god of war (all), puppeteer, Mario anything, and many more and having this "linear" conversion coming up or being "more linear than another game i mentioned"...

I just don't see the difference in all of the above...

I still don't get it. How is linear a bad thing? Is a book or a movie any less linear than the most linear game ever?

I'm just trying to understand this concept of linear being bad...

Azzanation4023d ago

If you didn't know, COD isn't about the campaign. Its single player that no body plays is linear. Linear games in my opinion are cheap. These hybrid game/movies is what is killing games for me. They get good reviews because there make great movies but a video game is all about the player not cut scenes and quick time events.

iamnsuperman4023d ago (Edited 4023d ago )

Does it really matter. As long as the gameplay and story compliment the liner design it should be okay (which some liner games fail to do). The impression I get is the entire design for this game seems to be based upon film. So it makes sense. But the story and gameplay must work with this design choice in mind

killzone6194023d ago (Edited 4023d ago )

@Foxtrot

"it's the MOST Linear Game I've ever played"

sure CoD is linear but it does have some exploration in its single player

Hellsvacancy4023d ago

I LOVED Max Payne 3, awesome game..........but that game REALLY linear, it had a great story, superb voice acting, animation, soundtrack/fx one of the best experiences I had last gen

I'm all for linear games, as long as it's a GOOD experience

FF13 is the wrong way to make a linear game

UltraNova4023d ago (Edited 4023d ago )

@showtimefolks
'i hope you all know this is the problem with gaming today, we want new IP's yet keep buying sequels. We want developers to take risks on AAA games yet bash them when they try something new'

That Sir earned you a well said bubble.

OT: We all knew what Heavy Rain was before we bought it. We all know (I believe) what The Order is... Complaining about its style even if we know that's what its creator wanted to do is plain stupid. I'm sorry but that's just it, stupid.

Whats even more stupid than that is buying the damn game and then complain about its style...

And to cap it off taking points off when reviewing this game because of its well known (by then) style is borderline retarded especially when it comes to credible websites and press in general.

Case in point, know what its about first then judge it accordingly, don't be biased.

Prime1574023d ago (Edited 4023d ago )

@ultranova ^^^

Yes, well said to you too. I'm seeing many similarities between the uncharted and gears series in comparison to the order 1886.

It makes sense to talk about gameplay on a micro-mapping level, or to talk about the story... but linear? Seriously... I've played many games just as linear, if not more than... like gears of war...

I remember when this talking point came up during the last of us discussions. 200+ GOTYs, and the ability to run past almost all encounters OR shoot your way through...

gaffyh4023d ago

I love open world as much as the next guy, but you need some variety in game types. As long as the story is good, I don't care.

UltimateMaster4023d ago

Uncharted is linear. Best game ever.
Want open-world; Infamous SS or FL.

HockeyMan4023d ago (Edited 4023d ago )

I just wanted to point out the irony in Bundi's comment because it made me lol.

His Statement:
"The old "so and so does it too" sony fan defense.
Has never played the game but will argue, fuss and fight anyone who has any criticism towards it tooth and nail! "

And change a few words:

The old "Let me spin it my way" troll defense.

Has never played the game but will argue, fuss and fight anyone who has any defense about the game tooth and nail!

kreate4023d ago

I love AAA linear games.
Just as much as open world games like fallout/infamous.

Infamazdre4023d ago

Call of duty has multiplayer which is its main focus there's a lot more to the game then a 6-8 hour single player

Baccra174023d ago

It's a 10 minute demo, you can't judge a game by that. And this is nothing to get bothered about anyway. Arkham asylum was judged horrible by it's demo, but then showed the naysayers wrong and was beloved by gamers.

GUTZnPAPERCUTZ4022d ago

Those are last gen games though! Next gen is not just about graphics but about Larger, Richer open worlds or levels with exploration and attention to detail in that exploration. I love big sandbox games and worlds that I can spend hours collecting things. That's not to say this game will be bad, I won't like it and Im a graphics whore lol. Some people like platformers, some don't, but if the game is linear AND boring, then you need to worry. If not, then be excited for it! :)

andibandit4022d ago

who plays cod for the single player?

Knushwood Butt4022d ago

Uncharted is linear. So what?

More, 'quality', gaming journalism.

BattleAxe4022d ago (Edited 4022d ago )

All of the Uncharted games and God of War games were pretty linear, and yet they were some of the best games last generation. FEAR was linear also, and is one of the best horror shooters of all time.

People who make any kind of judgement based on linearity alone, are really in no position to properly judge the value of what makes a great game.

AceBlazer134022d ago

Have you ever played DmC 4? That game was literally a hallway anc then a reverse hallway. Same for FF XIII can't read the article right now did he have any other complaints outside of linearity?

Giul_Xainx4019d ago

The Order: 1886... is the Uncharted: Drakes Fortune of the PS4.

All I can do is wait for this, drive club, morpheus, and uncharted 4.

+ Show (25) more repliesLast reply 4019d ago
spicelicka4023d ago

Yea linearity and quick time events are all over this game, but graphics are amazing. This was the same situation with Ryse last year, which actually was much less linear from what i've seen, but does anyone remember how much SHIT Ryse got for having quicktimes events (which were just executions)?

I remember every article, every post with people just bashing in the comments on it having quicktime events.

showtimefolks4023d ago

Ryse was done by Crytek who are known to make stunning looks games but everything else about their games suck

this is ready at dawn who did excellent god of war stories so let's wait till the game comes out before we say its all only graphics

Bigpappy4023d ago

The whole thing with Ryse was a farse. Ryse is 99% action. It is linier, but not interactive.

Visiblemarc4023d ago

Kinda tired of people talking about how games are "bad because they're linear." Linear games are linear, it's a game type.

Not everyone has to like them, but it's bizarre to me how they describe it as a design flaw. It'd be like saying "what a terrible track based racing game, you're stuck on a track the whole game." When what they should be saying is "I don't like track based racers."

Just because you don't like something doesn't make it bad.

insomnium24023d ago

I remember games being linear for gens and noone ever complained. It seems that every game has to be a sandbox these days. Atleast the way that headline is worded gives it a terribly negative tone for a game to be linear.

I have no reason to defend this game but I do know for a fact that games have been extremely linear for decades. I should know since I played them as a kid.

Kemosabe4023d ago

You seem to forget ryse was a hack n slash game, which had qte In every freaking kil. It gets boring in like 30 min,then u gotta do it over and over again for the next 5 hours. Super boring.

tuglu_pati4023d ago (Edited 4023d ago )

@Bigpappy

the problem with Ryse is not that is linear but that the gameplay is just too basic... Press x, x, y over and over it doesn't requires any kind of skill.

user56695104023d ago

Yeah if they are saying this how do the feel about UC4. UC is one of the most linear script games I ever played besides point and click games and gears

spicelicka4023d ago (Edited 4023d ago )

@Consoleslateagain

Well that is my only problem with Uncharted too. Graphics amazing, story amazing, action amazing, but gameplay was too linear throughout the whole game. I loved the Last of us, it really made the gameplay smart and strategic and the environments were more sandbox like.

MysticStrummer4023d ago

"does anyone remember how much SHIT Ryse got for having quick times events"

What I remember was how MS fans had no problems with Ryse quicktime events even though they had bashed God of War for it.

GW2124023d ago

First, Ryse isn't that pretty anymore with the likes of Infamous out there. Ryse "less linear" from what you've seen? Have you played Ryse? It's about as linear as you can get.

Don't take this as me completely bashing Ryse. It's kinda fun and was a good show piece for the XB1 launch.

+ Show (7) more repliesLast reply 4023d ago
wsoutlaw874023d ago

When did linear become a bad thing automatically. I dont need 20 mission path choices that dont make any difference in the game. Im only going to take one path so i dont really care which it is as long as the game is good. Gears was very linear and i really enjoied that game.

Ausbo4023d ago

Yeah I don't know why people are bitchin about this. Some amazing games are very linear. I enjoyed gears and ryse. Both very gorgeous and linear games

rdgneoz34023d ago

It's not like Uncharted won multiple game of the year awards for for being an open world game with no story...

And a 10 minute demo tells you its more linear than FF 13...

kenshiro1004023d ago

You know why people are complaining?

It's a Sony exclusive game. If this was multiplat, it'll be the best game out there. Call of Duty is the same freaking crap and yet it gets 95's across the board.

Gotta love journalism.

Double_O_Revan4023d ago

I'm actually getting tired of open world games. Not every game needs a GTA open world. The Last Of Us was linear, Tomb Raider was linear, and those are 2 of my favorite games from last year.

You also gotta remember, the demos at E3 are just small snippets of a game. And often designed to actually hold your hand and walk you through it. I'm not worried at all.

memots4022d ago

its a bad thing only when they can move the goalpost. Linear was fine with Ryse and pretty every shooter out there apart from Far Cry.

+ Show (2) more repliesLast reply 4022d ago
Christopher4023d ago

Because linearity means it sucks!

amirite guys?

disKinected4023d ago

Every game needs to be open world from now on. /s

Yui_Suzumiya4023d ago

I know, LOL. Usually open world bores me, to be honest.

maniacmayhem4023d ago

I think the main complaint as the article states is there was hardly any game time.

The author was constantly being led by the game where he needed to go and what he needed to do. The game gave him little time to actually play and spent more time in cutscenes.

He even says out of the 10 minutes of game time he spent only 3 actually playing.

Christopher4023d ago

@maniacmayhem: And yet his title said nothing about that... It instead went for the trollish habit of "click this!"

And, I wouldn't expect much out of 10m with a game that is SP only. They don't want to tell you anything because that's all there is. We won't be seeing much of the storyline and gameplay, methinks, until we're right at release.

I do think that is one limitation of the game, that it is just a storytelling focused SP that's not based in an open world. But, I think to expound upon it as if it's somehow a huge talking point to be negatively referenced when they haven't lied to us about it being as such... that's just trollish.

oODEADPOOLOo4023d ago

@maniacmayhem

I think what author meant was that it was the actual dev reps that where telling him what to do in game: "Most of the time I am essentially guided like a tutorial to go in a particular direction, even when I am in a closed off room! Seriously." They want tight control over what part of story gets shown off it seams.

Redgehammer4022d ago

It depends, it could suck, or it could be great. However, just because a game is beautiful, doesn't mean it's GOTY material.

+ Show (3) more repliesLast reply 4022d ago
metatronx4023d ago

@bundi: uhmm sony fans? They can think whatever they want. That is their opinion. If you think the game is bad, don't play it.

snookiegamer4023d ago (Edited 4023d ago )

What's linear, is the mindset of gamers willing to hate on games they know very little about. Seems to be a trend of 'game hating' this generation, more so than the last.

Like seriously. Some people moan so hard, I'm totally confused as to why these people still game as a hobby.

I digress. Uncharted series follows a linear story telling path, and look how awesome those game are.

Thatguy-3104023d ago

I don't mind if the story is linear. As long the the story is of quality then I won't complain.

Edsword4023d ago

I don't know how this journalist can determine it is the most linear game he's ever played, when he hasn't played it all. BTW aren't most games linear? It sounds to me like journalist trying to push the game design rather than a real complaint. Gears of War was pretty linear.

EZMickey4023d ago

Heavy Rain is not linear. The reason Heavy Rain is such a marvel is because it's not linear. You really, reeeaaally need to learn what this word means.

3-4-54023d ago

* If what your being brought linearly through, is actually of interest & appealing, then all should be good.

avengers19784023d ago

Not every game has to be open world, I mean come on

Mr-Dude4023d ago (Edited 4023d ago )

These days "gamejournalism" is nothing more then a big hobby which gives a lot of them free stuff. It's nothing more then a big whining show.
doesn't matter on which console or PC, it's all the same.

Where is the objective writing which started all this? Nowadays these journalist and bloggers are like us, fanboys or girls!

Magicite4023d ago

Linear means You have no choices, You cant change anything. You just follow a path and do required actions to progress the game.
Heavy rain got lots of choices and optional stuff, its far from linear.
Gears of war was linear and nobody said its a bad thing.
This game will be a success.

lelo4023d ago (Edited 4023d ago )

In spite of all the hype surrounding this game and it's good looks, I'm still not convinced about this game. I'm not particularity impressed by it's gameplay seen so far...

Yahdaree4023d ago

He bases his opinion on ten minutes. Seems like an exaggeration to me.

Edito4023d ago

You can have a game with no linearity that sucks big time... i just want a game with good gameplay, nice plot, atmosphere and fun... and i think the order got that covered...

CJDUNCAN4023d ago

heavy rain was linear? you kidding right? there was so many twists and turns that could happen based on either your choice or just a timing situation. Heavy Rain was far from linear.

Mega244023d ago

I loved The Gears series, one of my favorites 3rd Person Shooter of 360(except for Judgment), and it was pretty linear. Articles like this one are just looking for hit to fatten their pockets.

Aceman184023d ago

Wow I can't believe this writer is complaining about a game being linear smh. Yea writer not every damn game has to be open world.

callahan094023d ago (Edited 4023d ago )

Gears of War was perfectly linear as well, except for like 4 spots where you could "left or right" and you went to the side you chose while the AI guys or your co-op teammates went the other way, and then you could replay the level and choose the other path, but the paths weren't that different and made absolutely no difference to the story whatsoever, and we have absolutely no indication that choices such as that AREN'T in The Order, because they very well could be.

Why are people so up in arms about cinematics in games and interactive cutscenes these days? I always have and always will love those things about videogames. I love movies, and I love videogames, and one of my favorite things about videogames was the sense that I am PART OF a movie, in certain games. I appreciate that, and I seek it out, in games like the Walking Dead and Wolf Among Us, Heavy Rain and Alan Wake and going back to Max Payne even being somewhat like that (an early example of an action movie as videogame, with lots of story and cutscenes). Metal Gear Solid, anyone? Shenmue? I mean, come on!

I remember a time when Gabriel Knight 2: The Beast Within was one of the highest rated and most respected games of all time... what happened to gamers/critics that we criticize those types of experiences now, even though they are being done better than ever with even more interactivity and choice?

And about LINEARITY, what about games like Bit Trip Runner? Or Trine? Is this more linear than those games? Somehow I doubt it. Linearity alone doesn't make a game a bad experience, those are both highly respected games, but they're about as LINEAR as you can get.

TRS_Gear4023d ago (Edited 4023d ago )

Questioning his definition of "linear". This claim seems pretty harsh, has he ever played an Atari 2600 game? It is a demo after all, I'm sure it will be slightly less linear once the game is completed.

However it does concern me, and the E3 stage demo did lend to this, that the game may be more of an interactive movie than a full on game. Which isn't my cup of tea. Although, I do see bits and pieces of Uncharted when I watch videos on the game, and that's fine with me, as I LOVE the uncharted series. So there's still hope in my book.

gman_moose4023d ago

I guess 10 minute demo of a pre-alpha build in a strictly controlled environment = whole game.

Great to know. Seriously who the hell approves these garbage sites?

TRS_Gear4023d ago

@gman_moose

I agree entirely that this article is a joke, and the guy is trying to paint what is most likely going to be a killer title with a very broad brush. But the E3 demo is HARDLY in "pre-alpha" phase.

gman_moose4022d ago

@TRS
Ready at Dawn said said in multiple interviews that it was a very early build. But that wasn't really the point I was trying to make.

geddesmond4023d ago

He got linear from a 10 minute demo. Seven of which he says was him listening to story plot lines and hes calling it linear? I reserve my judgement for when I have played the whole game.

British_Knight4023d ago (Edited 4023d ago )

Heavy Rain isn't linear at all. The story in Heavy Rain changed drastically based on your choices. Hell, I accidentally got the FBI agent killed in the bulldozer by a criminal and had to continue the game without his storyline. Other aspects of the story were effected since the FBI Agent had been killed.

With that being said, a linear game can still be spectacular. Take Uncharted and TLOU for example. Those games are linear but are some of the best games released last generation.

Gantrfaxx4023d ago

Most linear game he ever played, nonsense or he didn't play many games. He probably never played super mario bros, or almost any other game from that era.

harrisk9544023d ago

Honestly, Uncharted games are all "linear"... They are LINEAR because they are story-driven games. The Order a "cinematic" story type of game, similar to Uncharted 1-3. That being said, I can't wait to play it!

WMANUW4022d ago

This is just a new trand there are much more linear games like Max payne that everyone loves and I do not understand why everyone is talking bad about this game. All TPS are linear gears of war, uncharted, Tlou etc. all

gamer78044022d ago

Yup linearity can be great when story is a key focus

solar4022d ago

linear is fine. but that is a major weakness of game design. if linear every other aspect has to be top notch or above what has came before.

assdan4022d ago

Agreed. Linear isn't always bad, especially considering that every game coming out now is open world.

Yehshuah4021d ago

idiot. heavy rain was not that linear. it was qte but it resulted in multiple consequences. the order has litle consequence and waits for the player and cutscene

+ Show (27) more repliesLast reply 4019d ago
URNightmare4023d ago (Edited 4023d ago )

Well, it's not an open world game or anything like that. It's an action/horror third person shooter heavily focused on delivering a good story. Sort of like a movie where you are the protagonist. The Last Of Us is a good example and we already know how that game turned out to be. If you don't like linear games, play open world games only. And like someone else said already, probably 80% of the games we play are linear and nobody complains.

I've never heard "this is the most linear movie ever." LOL

Edsword4023d ago

You are right despite the disagrees.

Gamecrastinate4023d ago

That title just killed my overall impression of the game.

KwietStorm_BLM4023d ago

I hope you are the world's most sarcastic man.

Gamecrastinate4023d ago (Edited 4023d ago )

Nope, I just dislike linear games. When I read a title that says it's the most linear game the reviewer has played, that's a pretty big warning sign.

Freeball4023d ago

The dude played a six minute demo and then judges it as the most linear game he's ever played...and you buy into his opinion? Wow.

mt4022d ago

probably his judgment based on the headline.

KwietStorm_BLM4023d ago

Do people tell you how to dress too? What music to like?

Gamecrastinate4023d ago

Sometimes maybe. But I won't be reviewing this game, so my opinion was entirely my own. That was pretty clear.

colony4023d ago

they play a few minutes of a demo and they doom the game.
welcome to hobby journalism! and people eat that shit

Chevalier4023d ago

So you'll believe some random nobody on the internet?! Lol, how about think on your own after trying it? Also the sky is green I'm certain of it, must be true right?

KwietStorm_BLM4023d ago

Yes, obviously your opinion was your own, except no it's not, because in your own words, the statement of someone else, someone you don't even know, has killed *your* impression of the game. Then you go on to say that sometimes people tell you how to dress and what music to listen to lol.. You have your own mind. Use it. You're meant to be your own person. And really, if this game of all games is the most linear he's ever played, never mind the purposeful exaggeration in the title, then I don't think he's been gaming very long at all.

+ Show (3) more repliesLast reply 4022d ago
corvusmd4023d ago

Seems like in a way this game and Ryse have similarities. Gorgeous games with QTE and linear game progression.

OsirisBlack4023d ago (Edited 4023d ago )

I think I will just leave this here. https://twitter.com/AndreaP...

It's winning numerous best of E3 awards so it must suck..... right? All of the naysayers are going to have to eat buckets upon buckets of crow to go with all that salt.

sorane4023d ago (Edited 4023d ago )

Katy Perry and Justin Bieber win a ton of awards also. They must be the best singers ever!

@utalk

http://en.wikipedia.org/wik...

Looks like a ton of awards to me. So your comment holds nothing. Hell, she was even nominated for for 11 grammies.

@wsoutlaw87

Not sure, probably right after the first song was sung. I'm sure you could find out easy enough if you looked though. They have ever since I can remember though.

Utalkin2me4023d ago

Neither have won tons of awards and any awards they have won have been meaningless. So your comment holds nothing.

wsoutlaw874023d ago

Since when do they give out best singer awards?

OsirisBlack4023d ago

I almost didn't respond due to the sheer stupidity of your apples to oranges comparison but I will feed the troll. First of all a video game is an INTERACTIVE experience and is generally rewarded for being fun.

Musicians are generally filth mongers who promote ignorance and stupidity and are rewarded for being popular. Winning a music award now days is the same as being the prettiest girl or best athlete in a school.... meaningless.

disKinected4023d ago

Have you played the game?
It has won several e3 awards for a reason, which you sitting in front of your monitor can't know so why should I take your words over others?

And no one is saying it's the best game ever.

Quit with this rubbish of yours.

sparta764023d ago

Are you honestly comparing singers to a video game?
Wow! Lol
Lots of hate for this game from the xbox hacks.

LackTrue4K4023d ago

@ sorane

didn't that junk game "Titian's Fall" win some E3 awards too?????

now that's a game no one wants to talk about anymore...

sorane4023d ago (Edited 4023d ago )

@osiris

Hahaha are you really trying to convince me that video game awards are legit while music awards aren't? It'd be almost believable if I was born yesterday and had never seen an advertisement for a horrible game that had it's page plastered with awards. How many awards has CoD won?

edit: So because I don't think awards mean much I am now an xbox fanboy? That's weird since I have never owned any kind of xbox in my life.

@onyoursistersback

Exactly, thank you for proving my point.

Utalkin2me4023d ago

@sorane

Again her awards she has won are pretty much meaningless. So again that wiki link, roflamo. Does nothing. So again your comment and link hold nothing.

creatchee4023d ago (Edited 4023d ago )

@Utalkin2me

"awards [Katy Perry] has won are pretty much meaningless."

So let me get this straight. Awards such as AMA's, Grammys, and MTV Music Awards, which have definitive voting processes involving a multitude of different people and opinions, methods in place to ensure accuracy, and are certified by accounting firms are, in your words, pretty much meaningless.

But a "Best of E3" award based on some dude from some website's brief encounter with a highly controlled, tiny sliver of a game is the Holy City?

I want some of your drugs.

+ Show (6) more repliesLast reply 4023d ago
Legacy2124023d ago

Funny,
Titan fall won a bunch of rewards at e3 and no one praised it. The sony fans disregarded e3 awards

callahan094023d ago

How are Katy Perry's awards OR this game's awards any more meaningless than the other? Awards mean one thing: That people like it. Creating something is typically done to achieve one goal: For people to like it! Awards are representative that you succeeded in making something people enjoy. They tend to get muddled up with the concept of quality, but in all seriousness, most creative endeavors can't be measured in terms of objective quality, and when it comes to music or games, people like what they like, and you can't MAKE me like Grand Theft Auto V just because it's an objectively well-constructed game, just like you can't MAKE me dislike Thief just because there are things about it that you don't like. The name of this game is making stuff that people WANT, and that's really all that matters and what defines SUCCESS, isn't it? In that regard, awards are representative of success. If you make something people want, then you did good, even if there are a lot of reasons for a lot of people to hate what you did.

Show all comments (239)
210°

The Order: 1886 Sequel Would Have Featured Larger-Scale Battles & Multiplayer

A sequel to Sony and Ready At Dawn's action-adventure game, The Order: 1886, would have featured larger-scale battles as well as multiplayer.

Read Full Story >>
twistedvoxel.com
pwnmaster300020d ago

I missed it when games use to have a multiplayer to them.
Hope Sony revives the game at one point

KyRo20d ago

Killzone, Resistance, Uncharted, TLOU, Motorstorm. Great times. Its a shame how far they've fallen this generation

Muigi19d ago

Oh they still do…its just the whole game now 😂.

-Foxtrot20d ago

Why add multiplayer when the single player (despite enjoying it for what it was) had flaws?

You'd work out the issues with how you craft the single player then once you’ve perfected it do multiplayer after.

RaidenBlack20d ago

https://www.videogameschron...
"Two sequels were planned for the franchise, The Order 1891 and The Order 1899. While the third game was never in development, Weerasuriya says he had planned where the story of the franchise was planned to go, if he had been able to develop the full trilogy."
...
Alas, we'll also might never get the PC version of 1886, which is currently residing in some dev's hard drive, nearly ready for a release if required.

Charal20d ago

It’s a shame we didn’t gave its chance to this franchise.
Game world was very interesting, and gameplay could have evolved to a major hit with sequels.
Not even speaking about graphics that were way ahead of their time.

Reaper22_20d ago (Edited 20d ago )

If "we" is sony, i agree. I liked the game but it was metacritic that contributed to it's death. It's a shame.

AshleeEmerson19d ago

No, we are "us," the gamers who rated it so low on Metacritic, hurting... Killing its sales. I agree it is a shame. I loved this game.

Charal19d ago

No it is not, it is us has a community which crucified this game, which is happening much too often.

CrimsonWing6920d ago (Edited 20d ago )

I think MP being co-op would’ve been awesome. Essentially, I always viewed this as Sony’s take on the Gears series.

However, it really failed to measure up to what I expected. I definitely saw the potential but there were some things that really bogged it down for me like the forced slow walking segments (which I know was to hide loading), the repetitive warehouse werewolf fights, not enough variety in enemies, oddly we fought more humans than Darkstalkers, and the stealth sections were infuriating.

One thing there’s no denying though, this damn game was a looker. Such a shame at the wasted potential.

Show all comments (16)
120°

The Order: 1886, a Ten Year Reunion

WTMG's Leo Faria: "After finally playing the now decade-old The Order: 1886, what do I think about it? Is it really worthy of all the hate it has received over the past decade? Or is it some kind of hidden gem? I honestly think it falls somewhere in the middle. I loved the setting, the story is initially fine, the combat isn’t half-bad, and the potential for some awesome world building was there. It was all bogged down by too much ambition against a tight deadline, as well as poor marketing. As a result, it’s short, full of plotholes, infested with QTEs, and not exactly memorable as a whole. As a game you can grab for less than ten bucks today, I absolutely think it’s worth checking out. It’s one hell of a wasted potential, but for such a discount, I had some fun with it, and I’m sure you will too."

Read Full Story >>
waytoomany.games
SimpleSlave116d ago (Edited 116d ago )

Great setting, great graphics, even decent gun play, but what a trash of a game. The fuck were these people thinking? We could've had something like an Alan Wake 2 meets Mass Effect 2 style game. With investigations, creepy locations to uncover and explore, people to talk to and even recruit, clues to uncover and connect, monsters to slay, side quests to get lost in, and a more expansive lore to go with it.

Instead we got a shitty AAAAAAAAA Third Person Pew Pew snoozfest. Awesome.

_SilverHawk_116d ago

The order 1886 was one of the best games I played on ps4. Within a top 5 best ps4 games I'd put the last of us 2, the order 1886, days gone, horizon zero dawn and God of war.

SimpleSlave116d ago

"The order 1886 was one of the best games I played on ps4. Within a top 5 best ps4 games..."

Jesus H. Christ, bud. You just sound like a Sony apologist. What the fuck? Anyways. Good luck with that or whatever.

coolbeans116d ago

God. The "what could've been" you're describing would've been way better than just being the most empty cinematic shooter slop of that generation.

SimpleSlave116d ago

Right? I mean, I can understand people enjoying this thing ironically. Knowing that it sucks but still enjoying it for what it is. I get that. That's fine. We all have our guilty pleasure no doubt. But to come here and actually pretend that this is a top 5 PS4 game? Wow!

To pretend that this barely there game is anything more than an "empty cinematic shooter slop of that generation," as you said, is beyond ridiculous. But I guess Self-Awareness is some expensive ass DLC still.

Espangerish116d ago

I really enjoyed this game and also think it was one of the best PS4 games. It’s weird to me that this makes you so angry. I’m not a Sony fan at all by the way, very much pc player.

SimpleSlave115d ago

"and also think it was one of the best PS4 games"
"I’m not a Sony fan at all by the way, very much pc player."

Yeah, OK. You want to lie to yourself? You do you, bud. But like I said to the other Sony apologist, "good luck with that or whatever."

-Foxtrot115d ago

Jesus, it had some flaws but you're acting like it was unplayable.

It built a foundation, a rocky one but a sequel is where they could have refined things.

Personally my only issue is I feel like the "Gears of War" like over the shoulder gameplay, especially getting into cover and the like didn't really fit the game as much. In Gears you understand that kind of gameplay because they are wearing super heavy amour and guns but in the Order these guys are super human, they should feel more of a breeze to control, easily jumping over things and being allowed to climb whatever similar to Uncharted.

+ Show (1) more replyLast reply 115d ago
Inverno116d ago

Im back again to simp for The Order, if ya like games well grounded in their reality with consistency in everything it does then I recommend it if ya haven't played it. Play it thru emulation or on your PS it don't matter just play it.

1nsomniac116d ago (Edited 116d ago )

A great game run down by the media for it's price vs length - Which was understandable, but it shouldn't of been the be all and end all.

At the right price this was a great game & deserved a sequel!

thorstein116d ago

Exactly. What a weird metric that suddenly was important and then, within a few months, no longer mattered.

andy85116d ago

I enjoyed this. I think the complaints were the length if I remember. Nothing wrong with a short good game, at least to physical copy owners 😅

Rebel_Scum116d ago

Put the thing on PS plus already!

Show all comments (16)
310°

The Order: 1886 Dev Pitched a Sequel to Sony, But Was Denied

Co-founder thinks bad reviews were to blame.
Ready at Dawn co-founder has revealed the now-shuttered studio pitched a sequel to PS4 exclusive The Order: 1886 to Sony, but was denied the chance to make it.

Read Full Story >>
pushsquare.com
_SilverHawk_126d ago

I can't believe sony turned down a sequel to the order 1886 which ended basically on a cliffhanger. The game is amazing and I would love a ps5 pro enhanced version just like I'd like a driveclub ps5 pro enhanced version.

DodoDojo126d ago

About 2 million sales and not the greatest of reviews, I can believe it.

Tbh there's a lot of dormant Sony exclusives that are more deserving of a sequel.

ravens52126d ago

Have you played it? Just curious.

ABizzel1126d ago (Edited 126d ago )

2 million probably wasn’t enough to make a strong profit on, and the mid reviews didn’t help, even though it was a solid game just short, and could have expanded way more on the creature mythos.

Days Gone: +7 million / mid reviews (no sequel)
Infamous SS: 6 million / mid reviews (no sequel)
Killzone SF: +2 million (4 mo.) / mid reviews (no sequel)
Driveclub: +2 million (2015 / leaks say 5m) / mid reviews (no sequel)

Basically it looks like for the PS4 generation budgets were getting out of control and Sony made the decision

sales + reviews - budget = sequel or no sequel

goken125d ago

Whatever the number, can’t be worst than concord

SimpleDad125d ago

Glad that Alloy Lego is doing great.

Toecutter00125d ago

Two million in sales for a new IP is pretty impressive. The world-building was in a class on its own. Any moron could see this IP had mad potential and the fact that Sony balked on it makes one question their competence and leadership.

Cacabunga125d ago

Nothing to do with sales. It’s all about the broken vision that Sony is having lately.
Days Gone sold great but they still don’t want a sequel to it.
Sony wants Easy money and they saw it in gaas and lazy games like lego horizon and countless remasters..

+ Show (4) more repliesLast reply 125d ago
pwnmaster3000126d ago (Edited 126d ago )

Idky you can’t believe it.
This game was shitted on by everyone besides some PS fans.

Don’t blame Sony on this one. Blame everyone who wanted to see this burn. Sony does a lot of stupid shit with their IP and waste a lot of them like bloodborne and days gone, but don’t be surprised with this one.

Outside_ofthe_Box126d ago

Exactly. I came to post exactly this. The game was torn apart upon release. It's not shocking that a sequel was denied.

S2Killinit126d ago

Not “upon” release. There was a whole campaign “prior” to release.

In my opinion they should have made it a bit less linear and it would have been great. I did enjoy it. But the reception it got makes sense that Sony wouldnt want to risk a sequel if it was going to open up a can of worms with people who wanted the first one to fail.

126d ago
Christopher125d ago

I played the game. I 100% believe Sony turned down a sequel.

blackblades125d ago

Well pretty obvious when it was left on a cliffhanger. Many sequels get turned from companies as someone else said above blame the SOB's that always whining.

Sabbath1313125d ago

i 100% agree with you, both of those games were amazing

Bathyj125d ago

What's so hard to believe? Don't you remember this game was crucified by the media.. it was DOA. It's a shame because it was a really fresh new IP it was gorgeous and a play really well . it had some issues but it wasn't the only game with qte repeated bosses and a playtime under 10 hours.

TheEroica125d ago ShowReplies(2)
mkis007125d ago (Edited 125d ago )

It was panned because of the graphics hype. Kind of similar to Ryse and hellblade 2...although the story was pretty interesting in all 3.

As a matter of fact I think Indy's success is partially due to the fact the graphics were not hyped up pre launch.

+ Show (4) more repliesLast reply 125d ago
-Foxtrot126d ago

It’s strange though Sony would be so proud about their work and overall quality but wouldn’t give them an extra year to, give them that quality.

Anyway he talks about if it was in the 70s they’d have had their sequel but Days Gone is at 71 on Metacritic and we don’t have a sequel.

Both games should have one, I think they deserve a second chance at refining and building onto that foundation already laid out.

neutralgamer1992126d ago (Edited 126d ago )

Definitely days gone 2 should happen. Who knows maybe now Sony will let them make it since bend had to cancel its live service game. Days gone 2 for PS6 sounds amazing

As far as order 1886 sequel it would be have been interesting. I think if this game was a RPG with 15 hour story it would have done so much better. Don't get me wrong game is great but you can tell the potential is there if they were allowed to make some drastic changes

Sadly this new Sony is not the PlayStation they are suits and spreadsheet guys. Playstation has lost its touch with gamers. I miss Shawn jack Andrew house etc

At the launch of PS4 Playstation was at its full strength with gamers running the company but not anymore. No we have a guy who loves horizon above every thing else and is willing to fund projects based on that IP

Redemption-64126d ago

So an IP that actually sell? Sony moved away from the type of games you saw during the launch of the PS4 because many gamer didn't support them. I hear people crying more about say Japan Studio closing than actually supporting their games when they were open. Wasn't it shawn layden who said many of these games fail and you hope a few like horizon to make up for the failed games. Maybe if gamers actually supported these games there would be more of them. Shocking right?

Redemption-64126d ago

There is no sequel for Days Gone because it didn't sell. The director himself said "If you love a game, buy it at f****** full price. I can't tell you how many times I've seen gamers say 'yeah, I got that on sale, I got it through PS Plus, whatever'.”

Majority of the sales from days gone came from when it was heavily discounted, and I have seen many gamers say they will not pay full price or the game isn't worth full price, but they will buy it when it's discounted. Yet they get triggered when the studio decides to move away from a game they refused to support at full price

jwillj2k4126d ago (Edited 126d ago )

What this is showing is that the majority of people don’t like the price. It doesn’t mean they don’t like the game. Two different dimensions.

Example: The company Take Two took advantage by selling NBA 2K at $20, completely undercutting NBA live to become the most popular basketball game. High priced games isn’t the only way they can make money.

-Foxtrot126d ago

Well. If we are going to go off that director apparently Days Gone hit 8 million sales around the same time frame that Ghost of Tsushima later did.

https://x.com/JakeRocket/st...

One was considered a failure, the other a massive success so I don't think it just boils down to sales.

Redemption-64125d ago

@Foxtrot

Hey, maybe you clearly know more than the director/writer. If memory serves me right, Days Gone went on sale faster than Ghost. Also, please know budget is a major factor. There is a huge difference between Ghost with a budget of $60M selling 8M, vs Days Gone, with a budget of $250M selling 8M after major price cut. One can be considered a success, because it had a much lower budget.

Don't Complain If a Game Doesn’t Get a Sequel” If You Didn’t Buy It “At F-cking Full Price, clearly shows the game didn't make the money it needed to make within the time frame it needed

Redemption-64125d ago

@jwillj2k4

What is shows is majority of gamers didn't think Days Gone was worth the $60 price tag and clearly Sony agrees with them. You can like a game, but if you don't think it is worth the price tag, why do you complain when the company decides to not invest in a game you don't think is worth what they are charging? They should release the game, lose money, cut the price and then you will support it?

jwillj2k4124d ago

Reading is fundamental. I said start with a reduced price not cut the price after you’ve already released it. It was an example to show how there are other ways they couldn’t make money. The idea is that number of buyers is much greater at $20 than $60. I didn’t think I had the point that out to you.

Redemption-64124d ago (Edited 124d ago )

@jwillj2k4

The number of buyers being greater at $20 than $60 does not equate to more money. You literally have to sell 2-3 times more to makeup the difference. Starting with a reduced price for an AAA that costs say $250M is pure stupidity and again would have to sell 2-4 times more depending on the reduced price break even. Or include micro transactions. They can make it into a free live service game with mtx. Yeah, you are right, maybe they should follow the route 2K NBA took

Clearly many don't think the game is worth $60. Who knows maybe the remaster can give it hope. But it would be funny if they get a sequel and people refuse to buy it at full price. Highly doubt those who think the game isn't worth 60, will be lining up for 70.

+ Show (3) more repliesLast reply 124d ago
S2Killinit126d ago

Days Gone deserved so much better than 71. I’ve noticed that some PlayStation games get attacked and it feels generated. Like money is behind the hate campaign.

-Foxtrot126d ago

Days Gone was that one game which wasn't really attacked by gamers but by journalists.

As soon as it was revealed they really didn't like it for some reason, it was made out to be because it came across as a generic looking open world game or another generic "zombie" game but at the time we had plenty of open world games and a fair few "zombie/infected" games that these journalists didn't bad an eyelid towards.

When the game released broken before the Day One patch it just gave these journalists a massive excuse to slaughter the game in their reviews.

On one hand, a game shouldn't have released in that broken state or at least they shouldn't have given journalists a copy without the Day One patch HOWEVER these are the same journalists who usually gloss over that kind of stuff with so many other games, take Star Wars Outlaws for example, the game was a buggy, broken mess at launch with plenty of issues, bad AI, some clear performance issues and a lot of quality of life improvements needed but it still did a lot better than Days Gone at launch.

Personally I think they knew they could get away with it more because Sony Bend weren’t that high up and respectable, they knew calling their game out as much as they did wouldn't hit them with any major consequences unlike if they hypothetically were like this towards NaughtyDog, Sony Santa Monica or Insomniac.

RaidenBlack126d ago

Yea and there was/is a PC version of 1886 too in 2016 ... but now maybe collecting dust in some dev's hardrive.

Relientk77126d ago

That's lame. It's not perfect, definitely a flawed game, but deserves a sequel. You already have the first game as a starting point just need to improve upon it. This could have been a much better sequel like the jump from Assassin's Creed to Assassin's Creed 2. The IP has potential.

S2Killinit126d ago

But Assassins Creed sold a lot.

Show all comments (57)