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280°

Madden NFL 15 Gameplay Hands-On Impressions

Corey of GoodGameBro writes, "A few weeks ago, I had the chance to head down to Tiburon Studios to check out EA SPORTS’ Madden NFL 15. My hands-on time was extensive and expansive, and I’d say I played roughly 25-30 hours of the title with my time at the studio. I tried to focus solely on gameplay improvements for this year’s title and how they enhanced the overall experience."

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Community2661d ago
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OwnageDC6502661d ago

Sounds good but he never touched upon the areas that he said needed major improvement.

BTW, I wish NFL 2K was still around.... =(

MrUnfamiler2661d ago

The madden contract is up, so start spamming the NFL to allow for some competition with madden before the slime ball that is EA spits up a couple mil for a couple more years.

iceman062661d ago

True. Also, in the past, when they chose to highlight one side of the ball the other side would feel gimped in comparison. When it was the QB, and the cone, you could effectively throw for 400 yards at will. When it was the rushing game, you could easily rush for 200+ with even average running backs. When it was the defense, ALL defensive players (even below average ones) got some ungodly boost in abilities. Let's just hope that they have finally achieved balance and give us a complete football game....OR...that 2K comes back to kick them in the ass for competition sake if nothing else.