160°

E3 2014: Sony Owns the Day With Exclusivity

From the article, "Sony finished off the E3 2014 pre-show press conferences in grand style, by focusing on exclusive content. Really, they pretty much kicked Microsoft to the curb this year. While Microsoft was touting all their sequels, remakes, and multi-platform games, Sony was touting new original content, exclusive titles, and even exclusive content and features on all the same multi-platform titles Microsoft was showing us this morning. They also got to talk about hardware that Microsoft doesn’t even have an answer for, like the Vita, Playstation TV, and Project Morpheus."

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technologytell.com
GamersHeaven3606d ago

Sony always does another E3 another win.

ZodTheRipper3606d ago (Edited 3606d ago )

3 times during the conference I said to my brother that Sony won this year. Microsoft just showed so much stuff that's available on PS4 as well, presumably in superior quality. Sony on the other hand actually had some exciting announcements exclusive to the PS4 so in the end, PS4 users simply have gotten more out of this E3 than X1 users... in a logical scenario this makes Sony the winner but in the end, we gamers are the real winners.

AGaryColemanClone3606d ago (Edited 3606d ago )

Sony winning E3 this year shouldn't surprise any rational person. Sony has the largest first party lineup by far making exclusive Playstation games.

Anyone who was expecting Microsoft to 'bring it' was once again off in fantasyland.

Microsoft has the smallest first party developer lineup. Even smaller now that Kinect is been dumped it leaves a good chunk of Microsoft's already tiny first party studio lineup smaller now that internal Kinect are or will be getting canned.

And with the PS4 being the fastest selling console in history and already double the Xbox One's installed base third party exclusives are going to get easier and easier for Sony to secure.

It leaves Microsoft with the same tired old Xbox franchises padded out by multiplatform non-exclusive games and exclusive DLC type junk.

And it is only going to get worse as the PS4's massive installed base lead grows and third party developers will start making PS4 exclusives without Sony having to pay them to. Leaving Microsoft's future E3s even worse than today's.

mkis0073605d ago

No Man's Sky won it alone. Can't come to Xbox now unless MS changes the parity clause.

yellowgerbil3606d ago

WHAT CONFERENCE DID YOU WATCH. Sony failed EPICALLY.
Hell the damn stream didn't even work for half of it. I had to go to Twitch because the PS4 App broke down.
They showed NOTHING worthwhile that we didn't already know about, and they wasted massive amounts of time of stuff like a TV show that HASN'T EVEN STARTED CASTING YET.
This coming from a sony fanboy, this is the worst E3 Press Conference EVER made.
I drew a comic that summed up my experience (kinda nsfw) http://www.zoethevampire.co...

Thatguy-3103606d ago (Edited 3606d ago )

Yea the whole issue with the app was a mess. Ran to my PC as soon as it started buffering and just streamed it through IGN. Microsoft had literally no new announcements beside a few indies. Sony had more exclusives that they showed.

corvusmd3606d ago (Edited 3606d ago )

I understand this sentiment, I feel that gamers of all consoles won, and that this is purely an opinion based topic, but still...having watched all conferences in their entirety...I seriously just don't understand how anyone would feel like Sony "won" this E3. They did just about everything that Sony fans were ragging on Xbox for. All Sony had to do was show that there was no game drought on PS4, and they could have dropped the mic and walked off...

Instead they used filler, talked TV, and used Multiplats to fill time (and most of the time I personally feel the DLC favored X1). There were three promising looking exclusives (only one which was somewhat of a surprise)...two of those had CGI trailers with no gameplay and one had short gameplay with QTE. I'm happy I have a PS4, and there is no doubt I would pick one up at some point anyway, but if I didn't already have one, E3 would have told me to wait at least a year till the good games come out.

PS4 has a slight hardware advantage, but that doesn't make up for playing X1 exclusives, all the multiplats with IMO little to no res difference in the final product, a better controller, and better network connection (esp considering that most games are leaning towards seamless MP/CoOp). Again, I'm not upset I have a PS4, but I was embarrassed for Sony most of the show...lesson learned...if you don't have one already...wait a year or so then get one.

torchic3606d ago

"slight hardware advantage"

DanteVFenris6663606d ago

Your network is determined by internet speed, and I find the ps4 controller much better

brich2333606d ago

I saw nothing special from sony this year. All the good games wont come out until next year and sony didnt show anything but Indie multiplatform and Free 2 play games. I dont even remember them showing driveclub.

DanteVFenris6663606d ago

Lbp3? I huge suprise annoucment coming this year ring any bells?

kenshiro1003606d ago

They did not talk about TV THAT much. You definitely didn't see the conference, did you?

yellowgerbil3606d ago

though I tried more than I should of needed to I only saw about 65% of the conference. when you can't even get your stream to work that in itself is a fail worthy of mention, when you follow that up by giving a poor performance, well that sir is an epic fail.
And YES they talked about TV THAT much. TALKING AT ALL about a show that isn't more than a concept at this point is too much.

kenshiro1003606d ago

They must have spent about eight minutes on that. You guys are exaggerating. They had a 2 hour conference. I believe they showed more games than talking about TV. You guys forget they're also a media company, right? I expected them to mention some sort of media in their conferences.

+ Show (1) more replyLast reply 3606d ago
kingtroy3606d ago

I love these types articles lol click bait

Killzoner993606d ago

It's simple really , Uncharted wins E3 . Any E3.

Ultraplayerxp3606d ago

All this year's e3 showed me was that gamers are an especially self-entitled bunch.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken19d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga19d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken19d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6419d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long19d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197219d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic19d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 19d ago
DivineHand12519d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91319d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer19d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit19d ago (Edited 19d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher19d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal19d ago (Edited 19d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher19d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken19d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197219d ago (Edited 19d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic19d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2319d ago

Correction, they have no issue playing good live service games

shinoff218319d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder19d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts19d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades25d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken25d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades25d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken25d ago (Edited 25d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii25d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit27d ago

Big victory for Sony. And a long time coming.

DarXyde27d ago (Edited 27d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

27d ago
Profchaos27d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9527d ago

Patents suck. Most of them are complete garbage.

Knightofelemia27d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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