320°

What happens behind the scenes between journalists and developers

Gamefunk: "If you've been anxiously following the pre-release Metal Gear Solid 4 hype, you've no doubt heard about a 'long list' of demands Konami has, mentioning specifically what industry journalists can and cannot mention in reviews. Reportedly, this list includes the size of the mandatory install and the total length of the cut-scenes. This has led publications such as EGM to not review the game, as they believe Konami is restricting their opinions."

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gamefunk.net
Condoleezza Rice6222d ago

Don't try and make Konamis marketing department and their development department seem like they're 1 department,in reality they are NIGHT and DAY,as Kojima and his talented co-developers have absolutely nothing to do with the marketing decisions for the game.Absoluterly.Nothing.

And this issue is really a non-issue=Konami don't want any spoilers and or unnecessary details out on the internet,is that too much to ask,that a reviewer stay away from revealing key plot elements and gameplay mechanics that m-a-y ruin and thus turn away potential customers?I think not.

darkshiz6222d ago

They just don't want spoilers out I think.

Docking down a game just because of not talking about Cutscenes and installs is stupid anyways.

Bubble and Squeek6221d ago

If they thought something would loose them customers they shouldn't have put it in the game.

The idea that Konami have our best interests at heart and that they don't want us to see "spoilers" is completely laughable. As I said, Konami isn't a charity and doesn't have our best interests at heart. But [Condolezza Rice] is correct to point out the difference between the marketing department and the developement team.

It is just a shame that such dirty tricks may tarnish undoubtably talented developers.

[[Condolezza Rice -]]
"And this issue is really a non-issue=Konami don't want any spoilers and or unnecessary details out on the internet,"

Would these unnecessary details be things that very well may be "cons" and likely to sway people against playing the game?

Why should magazines be coopted as another layer of marketing by the production houses? Surely they already have a marketing dept. for that.

[[darkshiz -]]
"Docking down a game just because of not talking about Cutscenes and installs is stupid anyways."

I agree that installs should be a non-issue. Though I do come from PC gaming, which may explain my opinion on that matter. I would rather a lengthy install at the beginning rather then another install every level or so. But that is by the by.

Cutscenes are different though. Too many, or subpar, cutscenes *can* ruin a game. I'll admit that other views may vary, but surely we should know if we are getting a glorified movie or not, and then choose to buy accordingly?

donator6222d ago (Edited 6222d ago )

They need to stop complaining and wait until the game becomes public, then they can review the game at their hearts content. These "journalists" need to stop whining. I'm sorry that journalism didn't turn out to be the ideal that they portrayed it to be when they were in college, but most jobs never turn out the way you think it does. So suck it up like every other American.

I apologize for the rant. It just seems like every time there is a controversial issue at N4G there's 10 articles about it with no new information and none of them try to find any solutions.

omodis4206222d ago

This article talked about other games this has happened with. And I have to say it almost sounds like they are excusing it.

Bubble and Squeek6221d ago

Quite. I agree. There is a definite problem here and it is rather tiring to see just go:

"Yes well it is a shame, but don't try and change it, that is just way things are."

Not only for video game journalism, but in many other aspects of life.

It is quite funny to see donator saying "suck it up like every other American" though. If only because a couple of centuries back Americans very well may have scoffed at such an idea of just dealing with things with a stoicism and a British stiff upper lip.

:-)

lokin6221d ago

it seems as if konami also had a list of attributes that reviewers has to have... all of the reviews i read so far, was written by huge mgs fans. that is fine, but that in my opinion is also currupting the scores. every reviewer it seems to me are trying to be too philosophical in their reviews. That bothers me because gamers are not like that. I feel it would be best for the game to get out into the "open" and all of the reviewers that was not under the FEW HAND PICKED, will get a chance to review this... only then in my opinion would we actually see scores that reflect the game more acurately. I am getting worried more and more every single day because it just seems as if everything gets more and more shady as the days go past

qwertyuiopasdfghjkl6221d ago

Everything from books to videogames shouldn't be given scores. I've said this a million times before, not everyone is into the same things, different media styles are pitched to different types of people. Video games especially, if we can even call them that anymore, have gotten so robust and complicated in every aspect, that its now become the most difficult to review or rate.

So why not suck it up lazy people, you know full well what games you'll be buying, renting, or passing up. The average consumer you might ask? I know for a fact a child or teen's decision is based on how cool looking the box art is. While adults carefully dissect the ESRB rating and images printed on the box.

Neo6046221d ago

It's for the best of the stroy. If any of u don't like it, don't talk about the game. It's seem like this game is too good to ignore. You can't denied that.

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290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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rushdownradio.net
jambola5d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion4d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola4d ago

i'm very calm
you seem very upset however

Notellin3d ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola3d ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop3d ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel13d ago (Edited 3d ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola3d ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel12d ago (Edited 2d ago )

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

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Sciurus_vulgaris5d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK4d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds3d ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar4d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy4d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel13d ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola5d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer4d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused3d ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion4d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher4d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer4d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion4d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola4d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

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victorMaje4d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola4d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused3d ago

Just like scooby doo, you have shown us the real monsters are us

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Inverno4d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool4d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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80°

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