Chronology Review (God is a Geek)

Posted by Robin Parker

Platform games are rarely just that nowadays. Straightforward jumping games are few and far between and developers are looking for ever more interesting hooks and gimmicks to make their games stand out, be that the save and replay features found in Braid, the story-driven, emotional gameplay of something like Spate, or even good old Mario making the move to 3D with integrated touch-screen features. The rise of independent development into a more prominent position has certainly pushed creators to be more imaginative and innovative than before.

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