After Machine Games' excellent debut and revival of the Wolfenstein franchise, one B-TEN editor explains why he would like to see them take on id Software's other legendary shooter.
With their quality vision I think yes. Lets face it Id is a shell of its former self. I think Id may close doors after Doom4. J Carmack is no longer there to make engines for them anymore, so they wont have that business going forward.
If the rumors are true, Doom 4 is barely in the hands of iD as-is...
Yes...but...Doom 4 has already gone back to the drawing board once before. I doubt Id would be willing to do that again. Perhaps for Doom 5.
Nawh. Let machinesGames do their own thing. I don't want another quality dev become slaves to one particular IP. The New Order is proof they can make a quality game, yes. Throw new IPs in the mix if you're gonna make more sequels.
bten editor got idea from neogaf thread
I'm sure a lot of people who played Wolfenstein thought the same thing though. They did such a good job I thought the same thing myself, and I never visit neogaf.
Me too thought same , Machinegames can give life to Quake too. Thing is timing of the article is too much for a coincidence.
Or maybe they played Wolfenstein and, just like everyone else, realized how talented MachineGames really is? A lot of people think MachineGames should take over other id franchises including Doom and Quake.
Well lets just see how id software does with Doom 4, to early to make machine game call the shots after one game.
Team did amazing job on wolfestein, story and characters are top notch, voice over are great as well, they have my respect.
I say give them Quake.
I really like the new wolfenstain game, but the graphics suck pn that game. Im hoping doom will use another engine. But that wont happen since its an id engine.
I'd rather they get to continue on with the Wolfenstein franchise, and possibly have a chance to work on other new IPs, or even work on Fallout. Doom and Quake were ruined by iD, and without John iD is dead now anyways.
Id much rather see what they can do with a new IP. They kind of had their hands shackled with wolfenstein and did an outstanding job of balancing old school mechanics with new school design. Would love to see what they can do when they aren't beholden to the games that came before it.
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