Welcome to "Crysis Monthly Update #1", the first official status report from Crytek to the world-wide community since Crytek turned the weekly issue into a monthly one. From now on every month you will receive an update from Crytek in order to get you up-to-date on the progress of various Crysis related topics and also to tease you from time to time with an in-sight view on what is coming next.
Content: Crysis Monthly Update #1 – May 2008
* Statement: Cevat Yerli's Interview with PC Play
* Statement: Crysis Multiplayer Disconnect Issues
* Status Report: Crysis Linux Dedicated Server
* Community: Upcoming Q&A – Ask The Devs Now!
* So, What About Patch 1.3?
Holger Frydrych has just released a cool VR Mod for the 2007 version of Crytek's first-person shooter, Crysis.
Playing it right now looks amazing! :D
so much fun, i hope they make a vr mod for crysis 2 / 3 too!
This is amazing. This is the direction VR should go in to boost adoption. Since I have beaten every Crysis except 1, this is now a good excuse to correct that problem.
According to Crytek CEO Cervat Yerli, "I want[ed] to make sure Crysis does not age, that [it] is future proofed, meaning that if I played it three years from now, it should look better than today." Yerli and the team designed Crysis' highest graphical settings for the PC hardware of 2010 and beyond.
While Crytek has officially announced Crysis 4 is in development, nothing new has surfaced. For now, gamers' only way to scratch that itch is to play the Crysis Remastered Trilogy available on PC and consoles.
OG 2007 Crysis (not the remastered weirdo), is & will forever be a legend amongst the PC community.
I mean the lighting and physics still hold up extremely well. I still revisit it from time to time.
I remember when I tried to play Crysis with my Intel Pentium Dual core E2200 @2.2GHz , 4GB ram and GeForce 9400gt. I was a kid back then and that was the best I could do. I would get about 15 to 20 fps. When I over clocked the CPU to 2.8GHz I would get about 40fps. The experience wasn't good at all and it was the only PC game I could not run back then unless and put the settings on low. At that point the game went from cutting edge graphics to PS2 graphics. To this day I haven't completed the OG Crysis. I was able to complete Crysis 2 and 3 after building a new PC when I got my first job.
"The shader work that came out of this was mind-blowing at times."
Well worth the extra work ! I enjoyed all 3 Crisis games and would also love a new one .
Still wish game development was overall this passionate and minutious about their projects. Obviously, there are still some great studios as exceptions.
I haven't beaten the first Crysis but I did play Crysis 2 and Crysis 3. I know some PC players were annoyed by the last 2 games being developed with consoles in mind but I believe it was an improvement. I had a great time with Crysis 3 to the point where I believe it was too short.
Crytek = Failure
Crytek is making a mistake by doing this. Dropping support for Crysis this early in its lifespan will really upset its fanbase. I'm guessing they're putting their resources into other projects (Crysis 2?), but they still could have hired some more people and kept the patch team working on patches. They certainly have the money to do that, and their team is a bit larger than Valve, who still, to this day, puts out an update for the original Half-Life every couple months.
Well that makes me feel real great about my spent $50. :)
I only bought this mainly for the sandbox editor anyway so it doesn't bother me too much but I haven't had enough time to figure out everything yet since going through tutorials can take a while. Good luck to those who actually have problems and need a patch!
dont need know stinkin patches