Video game artists don't just have to work on the games they are involved in professionally, but they also continuously hone their skills with personal projects, that often end up being extremely interesting concepts or even amazing fan art.
Today you can check out two very different artists with something in common. They both work at Naughty Dog and they both create amazing pieces of art both professionally and on their own time.
Neil Druckmann, the creative director of The Last of Us, is working on a new, unannounced game at Naughty Dog.
Wait I thought they cancelled a game? Or did they announce another project?
https://wccftech.com/naught...
Former Naughty Dog dev says Resident Evil 4 inspired Unchartted and even Gears of War, particularly the over-the-shoulder camera view.
It revolutionized third-person shooters, in a genius way that gives you full control of aiming.
I thought this was common knowledge. Resident Evil Revolutionised over the shoulder aiming in 3rd person shooters/action games
Influenced basically every third person action game made after it, GTA uses the over the shoulder perspective when shooting since the 4th installment, Red Dead Redemption 1 & 2 too and the Batman Arkham series has the over the shoulder perspective as the main camera throughout the whole game series.
Obviously there are a ton more examples but you get the point 🗿.
Naughty Dog has a lot of scope to extend the Intergalactic IP to other mediums, provided the sci-fi game turns out successful.
I could see this game having a similar feel to 'The Expanse' if it was to be adapted for TV. That's just based off of the looks and vibes that the trailer gives me since we don't know anything else about this game LOL.
Amazing
Stunning
Absolutely wonderful.
That Kempachi and Vega looks badass
I cannot even begin to comprehend the awesomeness I just witnessed.