Naughty Dog have proved their talent in the gaming industry with the work they have done. Their game engines are usually state-of-the-art and most of their games are usually “coded to the metal”. Recently, a couple of Naughty Dog developers had something new to share regarding optimization techniques on the PS4 and DirectX API.
Neil Druckmann, the creative director of The Last of Us, is working on a new, unannounced game at Naughty Dog.
Wait I thought they cancelled a game? Or did they announce another project?
https://wccftech.com/naught...
Former Naughty Dog dev says Resident Evil 4 inspired Unchartted and even Gears of War, particularly the over-the-shoulder camera view.
It revolutionized third-person shooters, in a genius way that gives you full control of aiming.
I thought this was common knowledge. Resident Evil Revolutionised over the shoulder aiming in 3rd person shooters/action games
Influenced basically every third person action game made after it, GTA uses the over the shoulder perspective when shooting since the 4th installment, Red Dead Redemption 1 & 2 too and the Batman Arkham series has the over the shoulder perspective as the main camera throughout the whole game series.
Obviously there are a ton more examples but you get the point 🗿.
Naughty Dog has a lot of scope to extend the Intergalactic IP to other mediums, provided the sci-fi game turns out successful.
I could see this game having a similar feel to 'The Expanse' if it was to be adapted for TV. That's just based off of the looks and vibes that the trailer gives me since we don't know anything else about this game LOL.
I don't really care about the technical stuff....just bring out the games...I don't know why nd is mentioning dx12 if I highly doubt they will use it anyway...but hey someone always has something to say all the time in the video game industry
DX12 is a scam lol
Very talented Devs, but can someone please ask them how much time they have spent with it? ...and if this means that they are calling AMD, NVIDIA, and Intel all liars? ...cause they HAVE used it and have nothing but great things to say. Plus that'd be one hell of a PR stunt to make 3rd parties with no reason to lie for you...lie for you...esp since one of the biggest supporters could be seen as your direct competition.
These guys have the skill to make me believe them, but in this case, not the experience. Sounds more like damage control at this point. Esp being that he assumed it was a pr stunt...sounds like projection to me.
Let's just wait to see what happens either way and take it from there, right now, it's all just speculation otherwise.
@Pyramid (above) PS4 typically uses openGL from what I hear (I may be wrong) and the only quote that I've heard regarding OpenGL vs DX12 is that OpenGL will get "left in the dust".
There is no doubt that PS4 will be able to continue to make great games...I'm not sure why this means people can't accept that DX12 will create improvements for PC and X1. At this point they are so similar in the end result who cares? I think that is the biggest issue with sites like this, they are GREAT for so many things, but being that it's filled with "hardcore" gamers, we end up nitpicking the smallest details that make no difference to anyone but half of us...and then forget all the actual important details like...if games are fun or not.
@Pedro93 Please stop trolling everything, and at least add a point every now and then, I have never seen you make any sort of valid argument, all your posts just come across as trollish and insecure...you're not changing anyone's mind, in fact because of you alone I can no longer trust people named Pedro or the number 93
Nah, I wont believe anything about DX12 whether its positive or negative even from ND. Unless its Andy Gavin of course, speaking of which, somebody asks him?