180°

Ubisoft Working On PC Patch For Watch Dogs, Offers Advice To Boost Performance

Forbes: "If you’re one of many disheartened gamers playing Watch Dogs on PC, there’s hope on the horizon. Ubisoft‘s Sebastien Viard, the game’s Graphics Technical Director, took to Twitter this morning to address concerns, update players on an impending patch, and dish out some technical advice for getting the best performance."

sourav934033d ago

Hopefully this patch does what it's supposed to. Maybe then I'll reinstall the game.

DoomeDx4033d ago

Same here. My GTX780 is struggling with this game while Crysis 3 runs like a dream.

Anthotis4033d ago

I feel that Ubisoft went full Bethesda with this game. And you should never go full Bethesda, even if you're Bethesda.

Much like yourself, demanding games like Crysis run smooth, yet Watch Dogs(much like Skyrim) has had a very inconsistent performance on my PC.

Magicite4033d ago

would have gotten better results by working with amd, than nvidia.

ATi_Elite4033d ago (Edited 4033d ago )

The TRUTH!

Watch DOgs was TOTALLY made with X360/PS3 in mind so with that fact in mind Ubisoft needed a way to fit so much data into the X360/PS3 with their TINY 512mb ram.

SO they created an Engine that would totally benefit the x360/ps3 by constantly streaming in data therefore totally killing the ram and just making the console a do ONE thing the WHOLE time with little room for other TASK.

Now on the PS3/x360 that works GREAT and allows those LOW RAM one function systems to display a ton of content with no loading screens and still have solid gameplay. Basically getting the most out of those systems the best way possible.

on the XB1/PS4 the low level programming and the basically the same operation allows those systems to flourish as well. YES XB1/PS4 are pretty much PC's but they are NOT multi-tasking, so again single function system.

But on a PC, a system that's DOING MORE than just playing games this DOES NOT WORK WELL AT ALL. PC is already running a firewall, antivirus, blah blah blah

BUT on PC's that Engine is totally Arse BACKWARDS from what PC's like to do and very similar to the problems PC Gamers had with GTAIV.

The Engine doesn't scale, has no brain, and just SOAKS up Ram and Vram with NO REGARD for what it is doing.

"Disrupt Engine" -- Oh look a PC! So much Pretty Ram, Such a fast CPU! I will just dump the ENTIRE freaking game unto it and just pretend that the PC is NOT already doing a bunch of other stuff and every time the user moves I will just re-dump the game unto the ram AGAIN and just let the CPU figure it all out.

Disrupt Engine such a PERFECT name as it totally DISRUPTS the procedural flow that CPU's like. Sure CPU's love receiving a ton of data and then sorting it out or sending it to the GPU but they hate having all that DATA sitting on the RAM especially when it doesn't need all that data as PC can retrieve data very quickly.

Ubisoft is working on a patch and soon a more smart minded engine will arise for the PC.

Trust me GTAIV ran the same EXACT CRAPPY way on the PC but a Patch gave it brains and allowed the PC to turn the code from a STATIC do one thing code to a more Dynamic code to benefit the PC.

Stoppokingme4033d ago

That advice is common sense. If you want to improve performance even more you need to go to system configuration and disable every non essential background tasks and start up applications.

Not only will it improve the games performance it'll improve performance overall.

TH3BR3W4033d ago

For those wondering the difference between ultra textures and high textures is so minimal that I guarantee you'll not even notice it after a minute. The ultra textures kill the card whether you have a 2gb or 3gb card it's just not worth it as the ultra textures are dog poo just like high textures are. Turn the AA to temporal smaa if your on a 770 or higher it is a semi decent form of AA it looks better than fxaa and is similar in performance. Lower AO to HBAO forget + its too taxing if ya want water and reflections on ultra.

Overall just tweek it to get up to the 60 fps solid and leave it there until this so called patch comes out and then maybe you can turn things up a bit (hoping). Until then just try to maintain sanity with the frame dips cause right now they happen but you can fo a few things to help make them less frequent.

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60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

Read Full Story >>
clouddosage.com
jznrpg29d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad29d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto29d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead29d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

Read Full Story >>
simulationdaily.com
neutralgamer199229d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio29d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199229d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio29d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199228d ago (Edited 28d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie29d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199228d ago

I just want games to be fun and not geindy and full of micro transactions

anast29d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199228d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 28d ago
SimpleDad29d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername29d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit29d ago

AC Shadows is doing good yes.

gigoran829d ago

but but 2,000,000 players...

Chocoburger29d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit29d ago

Which UBI games did that? Im legit asking.

Chocoburger28d ago (Edited 28d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit28d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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