So, now that the naysayers were disproven with their "graphics downgrades" and their other hate... we have this. Likened to the "MLB 14 Controversy" that wasn't a controversy and was solved within hours of the store update.
These anti-hypers just can't get enough.
I wonder why these people game at all. If all any company does is "anger" them, then they really don't understand how to enjoy life.
Umm... the graphics were downgraded from what was shown at E3 2012. And it's CLEARLY downgraded from the PC version. http://youtu.be/b6b_y1mGSxM
That difference in that video is a lot more than a change in resolution to 900p. Everything on the PS4 version looks blurred like they used FXAA, but FXAA doesn't darken brightly illuminated areas as seen towards the end of the video in the alleyway. That's due to using sub-par ambient occlusion and high performance/low quality shadow filtering.
I think part of that may be due to Sony using limited dynamic range in the graphics driver causing the PS4 to output in 16-235 instead of 0-255, because I've seen this effect in every game that's been released.
But of course as we all know the Xbone looks even worse. I'd feel bad for them but they knew what they were buying, so I wont. lol.
It really sucks knowing that another generation of games will be held back by money grubbing console makers. If both consoles had powerful GPU's in them, but cost $599 each... I guarantee they would have sold just as many systems. And everyone would be happier too.
@thorstein - the MLB issue wasn't resolved until about 3pm in the afternoon. The game was supposed to go live at midnight. No excuse for that. Not to mention Sony didn't even acknowledge the issue until 12 hours after the problem.
I thought they would have learned their lesson from these mishaps, clearly not.
For some reason his comments just drive people nuts, on the simple precept that his comments, once read, cause a loss in braincells, and more trying to make sense of the words.
They are the maker's of the game. The responsibility of having the game available on time for those gamers whose pre-order money they took, is their own.
In the real world, if I was contracted to perform your home renovations by May 27, and I failed to meet that deadline because one of the sub-trades I used (be it a plumber, kitchen manufacturer etc.) caused me to be late, it's still my responsibility.
Whatever the licensing issues are (assuming it's that), they were responsible for having it taken care of in time.
This one isn't on ubisoft, and nobodies money ahs been taken out of their accounts. Thats actually the problem, i dont think sony were prepared for the amount of digital pre-orders, whats happening is it's taking a long time to process everyones transaction. The fact peoples money ahsnt been taken yet, is the reason it says we have no license.
Personally, i cancelled my pre order earlier then purchased it from the store again, fixed the problem but i missed out on 2 pre order bonuses.
Choujij in your example ubisoft would be the contracted tradesman. Sony were the ones paid for the work/product. Or unable to sell that work, per what Christian said.
How were you able to pre-order the game without paying a deposit?
If it's as simple as a PSN transaction problem, then it would mostly likely affect PS3 users as well.
@Volkama
Perhaps my analogy does not apply to the situation at hand. Sony did/does not pay UbiSoft to make the game. They're contracted for the license of being able to make the game for the PS4 and Sony receives a royalty.
"According to a huge thread on the official Ubisoft support forums, PS4 users, who pre-ordered the game digitally, weren’t able to access the game due to some licensing issue."
Unless I am misunderstanding the article, that can pertain to a number of things that fall under "licensing".
People usually pre-order a game to have it on release day, and, or have a guaranteed copy.
In this case, it could be both, but also factor in people buying it because they don't want to go into a store and hassle with the physical aspect of the buying process.
It doesn't matter who's fault it is, the problem here is that the whole purpose of pre-ordering digitally was defeated and needs to be fixed so that this doesn't happen again.
Sony needs to work closer with publishers so this doesn't happen again, in the future.
People should have just bought one the Full HD gaming machine (also known as PC). Saves all these issues from happening. Enjoying the game at 1080p 60fps on my PC on high (same graphical fidelity as PS4).
Isn't this to be expected from heavy traffic. How many people rushed to download this game after months of a gaming drought. This game is going to sell extremely well. This also shows why having a hard copy is still necessary even though digital purchasing is available
My digital experience with PSN on PS4 has been very mixed. No issues with Second Son but both MLB The Show and Transistor gave me problems to get downloaded and installed. Seems like they are going backwards.
It seems whenever I try to mention the quality of XBL over PSN online infrastructure my claims get shot down as a "fanboy". Their are good qualities in each but PSN is just not there yet.
Regardless, it seems to be getting fixed. Hopefully with all of Sony's sales for ps4 we will start to see a change...
If you say so. I kind of thought owning both was a step in the opposite direction. Turns out experience has no merit in these comments. I suggest trying it out for yourself and then get back to me. Unless you prefer assumptions. :)
Had no problems with Transistor, however, I purchased it from my laptop and had my PS4 download it on its own
On the linked article this comment:
"I managed to solve it by going to the SOnyEntertainment website and just download from there, I had it preordered but I was able to put it in my cart and "rebuy" it for 0.00 bucks and did the option to download directly to my PS4 and it worked, hope that helps some of you guys."
Implies that buying a game from the online store from a CPU and pressing "download to PS4/PS3" probably ensures nothing will go wrong I guess
Just before seeing this I entered my code for pre-order content and received an error. I don't know if it will let me re-enter it when the system is fixed. Time will tell. Geez.
This is exactly why MS took so much flak for an always online system with the X1 reveal. We are years maybe a decade away from having the infrastructure and speed to have download only and always online with the consistent stability necessary.
But he has a 20mb/s connection. What he is describing points squarely to a problem with Sony's infrastructure, not the year 2014 as a whole.
We all know the PS4 has been a huge success. Maybe Sony didn't anticipate the numbers, and it'll just take a little time for them to catch up to the demands.
More immediately, that demand will probably settle within a day or two. Not ideal, but not a disaster either.
The difference is Microsoft is one of the largest computer/software corporations in the world. They have an amazing online infrastructure, thus why all of my XB1 saved files are stored on the cloud. Yet every time I turn on my PS4, I have notifications stating that my (Second Son, Stick It To the man data could not be saved. Because the same file was saved from another PS4. What the hell, unless the notifications are referring to me playing remote play on my vita? Anyhow it's annoying, and I'm not sure why the notifications are there as I only have 1 PS4 console.
This is also why I will always be skeptical of PSNOW :-/. If Sony can't get the minor things in order, how will their online infrastructure function for an online streaming service? Although, I never encounter any problems when I download majority of my VITA games digitally though...
@HugoDrax do you perhaps have a non-static IP address? One in which you obtain a new IP every time you connect to the internet or use a hotspot of any kind? If any of these are a yes, then it's possible PSN is seeing your PS4 from a different location each time you login or the system saves data to the cloud.
So what if he has 20/mb speed, I have 50/mb speed with an extreme gaming router and still have connection issues on a regular basis. Lots of things effect it from customer to provider to source (psn or xbl) alot can effect the stability and reliability.
I still stand by my statement, we are years away from having the proper infrastructure in place for always online consoles.
This why I like that Nintendo use flash memory for Wii U, people complain its small, but games on the Wii au download much faster then anything Sony in my house. This is what I do to have fast speeds, I disconnect my hard drive fRom the Wii U then I download the game to the Wii U system, then I connect the hard drive back to the Wii U and transfer the game to the Hard drive, all of this take way less time then downloading one game on ps3/ps4.....i would of love if Xbox one and ps4 use flash memory so I can transfer the files to the hard drive it would of saved so much time, but I bet I get disagrees for wanting faster downloads
For what you say to make any sense the write speed of the drive would have to be slower than your connection. It isn't, so save yourself some hassle and just download straight to the drive.
HugoDrax- I fell you. Everyday I turn my ps4 on I get these notifications from BF4 so every time I go into a match I have to set up my kits and vehicle stuff all over . its annoying as hell
The download wouldn't be a big deal if both MS/Sony, as well as publishers, allowed for pre-loading of every game for the consoles. As for PC most every game gets preload option which is part of why it has taken off (that and cheaper prices still being available quite often even pre-launch).
Granted PC is much more open system still but MS/Sony is making great strides in trying to catch up.
You could get the same problem even without digital. Since every game no longer is required to be 110% finished and bug free like the PS1, Ps2, Xbox days, you'll never see a perfect system, unless it's the same exact system being used over a long period of time. Aka Call of Duty's system.
yeah you could experience the same bugs but the benefits of a hard copy far outstrips digital copy. the only benefit digital offers is you can download it without leaving your house everything else like download speed, price, returning the item if it don't work on your on terms without waiting on a dev and publisher to dictate when to get a refund are more than enough reason for me to choose a hard copy over digital any day
That's one of the reasons why digital downloads have been a double edge sword for gamers. Since they can always issue patches and fix game downloads in the future, there's less pressure to eliminate all bugs before release. Not that perfection was achieved before, but I prefer to wait have my games come out with a level of polish, much like Nintendo still does to this day.
Nintendo's polish comes from it being the same games over and over. Without innovation, you're ultimately coding the same thing. No offense to Nintendo or anything. I own a Wii U. I only own 3 games in total right now though.
I did face initial issues, I tried to access the store but everytime I tried to download it it'd kick me out, but I managed to solve it by going to the SOnyEntertainment website and just download from there, I had it preordered but I was able to put it in my cart and "rebuy" it for 0.00 bucks and did the option to download directly to my PS4 and it worked, hope that helps some of you guys.
I'm a cheater, and fortunately for me my internet speed is pretty good but I go all digital because I use the Us store which means brand new games like Watch_ Dogs only costs me £35. That's the only reason I've gone all Digital on the PS4.
OT - Fortunately I haven't had any issues with my digital download. I had a little trouble trying to access my Season Pass content but I managed to figure it out!
The best way to do digital downloads from my experience has been to go to the PSN store via your PC, locate the game you pre-ordered, add it to you shopping cart (it will say free), check out and then press download. I was able to download Watch Dogs and play last night with no issues.
Hmm...In the end their always controversy about every new, and game-changing ideas.
OT: Ok Ubisoft way a go on this!
My digital experience with PSN on PS4 has been very mixed. No issues with Second Son but both MLB The Show and Transistor gave me problems to get downloaded and installed. Seems like they are going backwards.
PSn has been down for me almost 24 hrs maybe that's the issue?
Just before seeing this I entered my code for pre-order content and received an error. I don't know if it will let me re-enter it when the system is fixed. Time will tell. Geez.
my download is just so damn slow for some reason. My ps4 is getting 20 mb/s speed. I left my download on over night and its not even halfway done