Hardcore Gamer: Today we are taking a look at the ten games we want localized more than any others. We've covered the gamut on this one, pulling from the 3DS, Vita, PC and PS3 libraries, to ensure that no one system is left out.
It's really depressing that we are in 2014, and we still don't get games localized. I know there are many games that are very region oriented, and wouldn't sell in other countries, but for example, Final Fantasy Type 0, it's a game that has worldwide appeal because the franchise is popular worldwide, yet, Square Enix decide not to localize it.
I get why in the SNES or N64 era was harder to localize games, but in this day people voice what they want over the internet. People have been asking for some games and they still don't bring them overseas.
Japan is in weird place with gaming, they want to make games as if they were made in the US to appeal more people, but they don't realize that people want Japanese games to be Japanese, not Westernized, and the reason Japan games declined was for that exact reason.
At least it seems that this generation things will be back to normal, and offer more Japanse-Japanese games.
It just shows what we are missing out on. Not localising games is just sad and we are never told why these games aren't localised, we just get ignored.
Some Bringer developed by Monolith soft and publish by Nintendo... I started playing it a week ago cant drop it...it pushes the DS to its limits..gorgeous game
God Eater 2, Shining Resonance, Final Fantasy Type-0, Yakuza 5, Yakuza Ishin, The Legend of Heroes: Sen no Kiseki, The Legend of Heroes: Sen no Kiseki II and Tales of Innocence R are my top wanted English version games.
VII has already been localized (even though it may have been called "Dragon Warrior VII"). As for X, the Wii U does not have a large userbase, let alone a thriving DQ fanbase to justify making US servers for it.
Wrong....look at ok articles months ago the game made profit and mind you it didn't sell as much as the one on the Ds,and that one sold a lot. It have over 300k subscribers who play every day.....so say it do come to America and it only sold 200k, if it can have half or 50k subscribers the game will always make profit.......and I can tell you right now after playing the one on the Ds, I will be a subscriber and 3 other people I know.....all I need is a date for release and ps4, Xbox one, PC will all collect dust while i play it for months unless monolith X come out around it
Uh... where have you been? Square-Enix has NEVER had much faith in Dragon Quest overseas. They only localized two games--Dragon Quest VIII, which they bundled with an FF12 demo to try and sell it, and Dragon Quest IV which they had so little faith in that they only bothered to translate half of it.
Nintendo is responsible for localizing all of the other games. Nintendo is the one you should be directing those questions, as they're the only ones likely to be receptive to 'em.
...
Anyway, I thought Youkai Watch had a localization announcement already? Back in 2013.
The only game that's really desperate for localization is Dragon Quest 7 3D. The others are all most irrelevant in comparison (to me, subjectively, obviously).
I would *literally* kill for just one of these to be localized.
Gyakuten Kenji 2 is still top on my list, but I'd love to see these localized, too (especially Yokai Watch).
I want Shining Resonance, Final Fantasy Type-0 and Yakuza 5 for damn sure .
Drives me crazy I have Yakuza 1-4 and Dead Souls ... I need Yakuza 5 so bad .
It's really depressing that we are in 2014, and we still don't get games localized. I know there are many games that are very region oriented, and wouldn't sell in other countries, but for example, Final Fantasy Type 0, it's a game that has worldwide appeal because the franchise is popular worldwide, yet, Square Enix decide not to localize it.
I get why in the SNES or N64 era was harder to localize games, but in this day people voice what they want over the internet. People have been asking for some games and they still don't bring them overseas.
Japan is in weird place with gaming, they want to make games as if they were made in the US to appeal more people, but they don't realize that people want Japanese games to be Japanese, not Westernized, and the reason Japan games declined was for that exact reason.
At least it seems that this generation things will be back to normal, and offer more Japanse-Japanese games.
It just shows what we are missing out on. Not localising games is just sad and we are never told why these games aren't localised, we just get ignored.