Earlier this morning, 2K Games and Turtle Rock Studios introduced Evolve fans to four new Hunters.
Hyde the Assault, Bucket the Support, Lazarus the Medic, and Maggie the Trapper are all fresh faces to the more familiar set up of four classes, but each bring with them new weapons and abilities to the table, changing up the gameplay considerably.
Lucky for us, Eurogamer has posted a preview of the game showing off each of the new Hunters in action, so we get to see some of their skills put to the test. You can even compare to some of the gameplay we saw last month, demonstrating a full match of Evolve from start to finish.
Evolve drops on PC, Xbox One, and PlayStation 4 on October 21.
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
Realy looking forward to this. Looks like a great team based tactical shooter.
Does anybody know something about local-multiplayer for this game??
nice