40°

Why are Nordic game developers so good?

Massive Entertainment's David Polfeldt has been on a quest to answer an interesting question posed to him by a journalist at E3 2013, right after the well-received announcement of his studio's Tom Clancy's The Division: "Why are Swedish developers so good?"

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gamasutra.com
NewMonday4059d ago

they have a great education system focusing on IT and technology.

120°

David Polfeldt leaves Ubisoft

From GI.biz: "Former head of Ubisoft Massive David Polfeldt has left the company following a six-month sabbatical.

In an interview with Nathan Brown's newsletter Hit Points (via VGC), Polfeldt confirmed his resignation and is now working his six-month notice period at the company."

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gamesindustry.biz
z2g1204d ago

probably a smart move, all things considered.

neutralgamer19921204d ago

True because ubi could be bought next

SyntheticForm1204d ago

I wouldn't blame anyone that had creative vision for wanting to leave Ubisoft.

neutralgamer19921204d ago

Exactly that's a company that believes in copy and paste more than any other. They wish they were as greedy as EA. They even found a way to make people pay for XP boosters because they even knew their games were filled with grind

TGG_overlord1204d ago

I would have done the same as he did...

170°

Massive MD on The Division: You Have to Create a Monster Game to Cater to All, Other Games Struggle

Massive boss David Polfeldt said that to cater to all tastes for The Division, you have to create a 'monster' game and it is a challenge for other games in the same genre.

Meanwhile, Massive doubled its size from The Division 1 to The Division 2, and they have their own culture separate from other Ubisoft studios.

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wccftech.com
codelyoko2314d ago

Perhaps that is the issue, developers shouldn't be forced to cater to everyone.

Livingthedream2314d ago

Nope but if you want to make money, then it doesnt hurt.

cogniveritas2313d ago

In business you're forced to cater to your customers if you want a profit and want to continue to exist. Otherwise it's just a hobby, then no one can force you to do anything.

eddvdm2313d ago

Totally agree with you. When you try to please everyone, you end unpleasing everyone - we all have our sides.

That being said, TD1 was one of the few games IN MY LIFETIME of 25 years of games that surprised me when I said to myself "no way I'll ever like this game". They really did a fantastic job, but I only experienced the game v1.8+, and I know people who invested time and money since v1.0 had a really though time until there.

I've played TD2 private and (now, playing) open betas - they brought everything that worked very well in TD1 (well, then worsened some minor things WHY) so I must say it`s a very good game - well polished and thought. I don`t agree about they trying to please everyone to be honest.

ccgr2314d ago

Yet many indie games still do well

Alexious2314d ago

Indie games have no obligation to cater to an exceedingly wide audience, though.

cogniveritas2313d ago (Edited 2313d ago )

That's because some Indie's haven't earned a wide audience yet. But IF they ever catch on and grow, good luck with the growing pains because some of your original fan base will feel betrayed if you do too much that's new, accusing you of catering to a newer fan base that wasn't there in the beginning. And another portion of your original fan base will abandon you if you keep on churning out the same old thing, accusing you of playing them for a fool, expecting more money for the same effort.

KaiPow2314d ago

Woah, I had no idea they were making an Avatar title.

Livingthedream2314d ago

Ubisoft always does great work.

averagejoe262313d ago

So this game will be an empty mess like the first one. Got it.

eddvdm2313d ago

You mean this after v1.8 update? I must say I completely disagree, if so. It's not the most content-filled online game around, but we almost don't have good AAA coop games, this one brings so much fun to the table, and 5+ modes with fun global events... idk, maybe you played it at its very start?

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130°

Massive CEO Thinks Ubisoft Is Extremely Well Positioned to Take Advantage of Cloud Streaming

Massive CEO David Polfeldt discussed the advantages of the cloud streaming revolution, stating that Ubisoft is extremely well positioned for the upcoming shift with its strong IP portfolio.

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wccftech.com
Chris_Wray2352d ago

Ubisoft are in a good position, naturally, due to their catalogue of titles. However, it's how it's implemented that counts. If it's a bad service like uPlay was when it started, it could end up being DOA.

Now if Ubisoft were smart and partnered with a group like, say, Shadow - then that would be an excellent opportunity.

Alexious2352d ago

I think they are going to be on all major cloud services, it just makes sense for them.

UltraNova2352d ago

Nuh...just see whats happening with Neflix, HBO, Disney etc and their subscription platforms. Gaming is headed that way as well, its only a matter of time before we are faced with multiple subscription services in order to be able to play all kinds of games we came to know and love.

2352d ago