460°

MotoGP 14 Targeting 1080P@30 On PS4; No Difference With PC; Why There's No XB1 Version

In this talk about MotoGP 14, Milestone reveals their experience with PS4, the resolution/frame rate and why the game is not coming to Xbox One.

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boskoz3634d ago

Damn, bad luck for Xbox One users!

truefan13634d ago (Edited 3634d ago )

Don't feel sorry for me for this game, when I start missing games like Titanfall and Sunset Overdrive feel sorry for me. No harm done, the opportunity isn't there, I respect their decision. It just wasn't some dev talking trash looking for 15 minutes of fame.

PS I agree with people below, we have to right the ship. Racing, fighting, and shooter should be 60fps, no exceptions.

ZodTheRipper3634d ago

I feel sorry for you regardless of what you're missing out on.

mrmarx3634d ago

you mean the last of us and uncharted.

MysticStrummer3633d ago

If I didn't feel sorry for you already, this game wouldn't change anything.

Alexious3633d ago

Well, admittedly it is a niche genre. But I have Titanfall on my PC, so I wouldn't really count that as an exclusive...

As for racing/shooter with obligatory 60FPS, that's really not the case. The sensation of speed can be rendered in 30FPS as well if the developer knows what it's doing (Motorstorm is a good example).

Boody-Bandit3633d ago (Edited 3633d ago )

60fps should be the standard, no exceptions you say?

Forza Horizon and the PGR series were excellent games, both of which I like more than Forza 5 (yes I have it and play it regularly XBL- BoodyBandit), and they ran at 30fps.

Horizon 2 will probably be announced at E3. I hope for your sake it's not 30fps yet again. I don't think you will find many people that love racing games that didn't think Forza Horizon was exceptional. Than again anything a trolls says should be taken with a truck load of salt.

Glad you're enjoying TitanFall. I played it on and off for 2 weeks than sent it back to GameFly. The first couple days I had a blast but than my enthusiasm fell off a cliff. I just couldn't get into it. Most people I know that bought it all feel the same way. Good thing I rented it.

JMyers3633d ago (Edited 3633d ago )

@truefan1

TLOU, UC, GOW, And all the numerous studios says hi. Another game skipping X1

dantesparda3632d ago (Edited 3632d ago )

Its funny cuz the MS fanboys claim the PS4 has to games, yet its the X1 that is always not getting the game. Its the trend. Just more proof of their obliviousness.

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3634d ago Replies(6)
gamernova3634d ago

30 fps? Lol I'm good. Even my phone could handle those specs.

Magicite3634d ago

almost every month since launch PS4 has had more games than X1. With time this gap will grow larger (more exclusives for PS4 and more 3rd parties avoiding X1).
Its so early into 8th gen, yet we already seeing differences between lead platform and others.

LexHazard793633d ago

Lol...at you thinking 3rd party support will diminish on Xbox One. Most of the devs not working on Xbox one are indies. Xbox is not Wii U I dont see that happening anytime soon.

LexHazard793633d ago

I Feel bad for Xbox One users who like the Moto series. That being said I dont play it so no biggie for me and if I want to play it I can get it for PS4.

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odderz3634d ago

Anyone else think that these racing games should really be aiming for 60FPS? When it comes to a racing title, I'd prefer lesser graphics and a higher framerate.

dale_denton3634d ago

driveclub looks great for 30fps so i'm fine with it.

GarrusVakarian3634d ago (Edited 3634d ago )

You're right, it does. It's no secret how much im hyped for DriveClub around here...but even i can say it would *feel* better to play at 60fps. Twice the frames, twice the input response.

johndoe112113634d ago

Yeah so I gotta admit to being guilty. I got no problem admitting when I'm wrong. I was one of those that was complaining about the 30fps for driveclub when they first announced it but then I saw that last trailer they released last week and OOOHHHH BOY, that sh!t blew me through next sunday. If that is what that game looks like at 30fps then I got absolutely no problem with it.

PaperMan3634d ago

Drive club looks great. But it all depends on how it plays. If it's poor to play then it doesn't matter how good it looks.

Alexious3633d ago

@lukas

Motorstorm had 30FPS and it felt just fine.

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n4rc3634d ago

I'd agree...

Was just ripping around in a grand Prix car in forza for the x class ... I can't imagine keeping that feeling of speed at 30fps..

monkeyDzoro3634d ago

Have you played NFS MostWanted on PS2 ? MidnightClub L.A on PS360 ?
I guess you didnt feel the speed...

GarrusVakarian3634d ago (Edited 3634d ago )

There are tons of racers that are 30fps that have incredible sense of speeds. PGR, NFS, Blur, Midnight Club, Testdrive Unlimited, Split Second, Forza Horizon...and more recently, DriveClub.

60fps would make it feel smoother and more responsive to play, but sense of speed isn't exclusive to 60fps racers.

johndoe112113634d ago

Yeah....of course you can't.

liquidhalos3634d ago

I had that sense of speed playing pgr, that was a fantastic game. Today is the first time I'd heard it was only 30fps. I suppose it's all down to the developers and how well they can interpret that sense of speed using experience.

n4rc3633d ago (Edited 3633d ago )

Its different.. They use a blur effect or whatever else..

Open wheel racing on forza is the best sense of speed I've seen in any game.. Part of it is the responsiveness etc

Just my opinion

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GarrusVakarian3634d ago (Edited 3634d ago )

Agreed. I'm hyped beyond belief for DriveClub, which runs at 30fps, but i think 60fps should be prioritized for racers. A game featuring ridiculously fast super bikes should be 60fps.

Racers and FPS's, imo, should be 60fps. (In an ideal world, all games would be 60fps, but alas, consoles have to make compromises). But hey, im not a developer, i don't get to make those decisions.

johndoe112113634d ago

I would have agreed with you on that point before last week when I saw the last driveclub trailer, but now, I dunno. Driveclub looked smooth and flawless in that trailer and If they can give me mind blowing graphics at a steady 30fps in a racing game, I'm all for it. I think driveclub is the game that proves you don't need to have 60fps in a racing game for it to be awesome.

tee_bag2423634d ago

Definitely.. 30 fps is criminal in a racing game. Well its a crime in any game in my world but its sacrilege in a racing game.

sinjonezp3633d ago

@odderz

while 60 is preferred, developers have learned to use graphical tricks to make it seem very smooth. My only concern is how it translate into input. When I'm turning, breaking at high rates of speed, would that frame rate affect that. There have been plenty of games at 30 and its fine. When u dip into 20's, that's when things become difficult on the eyes and input.

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Aurenar3634d ago

I am very happy with the choice. They can experiment with more effective uses of the touchpad of DualShock 4.

I am happy with the technical parity between PS4 and PC, because I like to dream about the possibility of cross-play between the two communities.

Nine_Thousaaandd3634d ago

Yeah...the PS4 and PC parity, I welcome big time. Sony has been very open-minded to PlayStation joining PC gamers on the same servers.

Be nice to hear if MotoGP communities from both sides will play together.

Alexious3633d ago

I doubt that will happen, but it would indeed be very interesting to see!

voodoochild3463633d ago

Pc gameplay is scalable. You don't need to gimp to pc version to have crossplay between consoles.

MRMagoo1233633d ago

Hardware in the pc is the thing that gimps games not the devs, if you have a sh!t pc it wont run games well, if you have a good pc it will.

voodoochild3463633d ago

@MRMagoo123
My point was that parity between pc and console versions is not required for cross platform play. If you can't follow the dialogue don't comment.

Software_Lover3634d ago

So are they saying PC will be stuck at 30fps?

Alexious3634d ago

Well not really, I'd say what they meant for that is they are trying to maintain a minimum of 30FPS, although that is kind of hard to do with PC. Some particularly weak configurations may struggle to reach even that, while more powerful rigs should have no trouble reaching 60FPS.

Stapleface3634d ago

No.." with a minimum stable frame rate of 30FPS" Sounds like the ps4 is stuck at 30fps but the pc will be able to do beyond that. Any dev locking any game at any frame rate on pc has lost their minds. If that does turn out to be the case, then that is just sad.

cfc783634d ago

I expected lower res but no game at all lol that's a bit of a p*ss take,must of been more to it than just time.

MasterCornholio3634d ago

I'm guessing they were struggling with the Xbox One version for some reason.

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70°

Exclusive Interview - Getting Turbocharged with Hot Wheels Unleashed 2 and Milestone

Milestone are back with Hot Wheels Unleashed 2 - Turbocharged. We grabbed Andrea Basilio, head of design in hope of finding out more.

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thexboxhub.com
RupeeHoarder187d ago (Edited 187d ago )

Might check this out the first was great.

40°

SBK 22 a new official World Superbike game, arrives September

The WorldSBK championship will soon have an official console and PC riding game, with SBK 22 revealed and scheduled for launch in September.

70°

Milestone seeking to capitalise on incredible Hot Wheels Unleashed results

Hot Wheels Unleashed has been a runaway success for racing game studio Milestone, which has now revealed it was profitable from only its second day on sale.

Amplitude800d ago

It was really good but the loot boxes and micro transactions really killed it for me