Broadening your Audience - It Can be the Death of you

Ever wondered how the third iteration of video game series always end of worse than the second part? Kyle Flanagan explains how the concept of broadening your audience can make your games worse.

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MasterCornholio1680d ago (Edited 1680d ago )

Imagine if they made Dark Souls for casuals?

The franchise would never be the same after that.

Mutant-Spud1680d ago

Yeah and we casuals still wouldn't want to play it!

DCfan1680d ago

MGS is unfortunately going that route.

DCfan1680d ago

Everything about MGSV screams 'westernization'.
Its not like the game is not popular enough.
And did you forget Kojima's talk about westernizing MGO?

DanielGearSolid1680d ago

Personally, the game still feels like good ol' MGS, but with better controls, to me...

I don't think they're trying to "broaden their audience" per say... I feel like it's more taking elements from Western games that can fundamentally improve their game... But, thats just me

jeremyj29131679d ago

That's what Capcom tried doing last gen and look at them now.