It's the third week of Nintendo's WiiWare releases and my Wii's storage capacity for another WiiWare game has already been capped. In fact, there's only one WiiWare game I currently have: Lost Winds. There's a whole screen and a half of empty Wii Channel slots, but upon trying to purchase my second WiiWare game, I was told (via the Wii Shop) to free up more space.
There's currently no external storage solution for the Wii. My Wii system memory needs some slimming. Yours could too, most likely. Especially if you're digging the new WiiWare games and have already downloaded a few Virtual Console games.
So after some poking around in the Wii Data Management menu, here's some tips for making room on your Wii for WiiWare and Virtual Console games until Nintendo (hopefully) offers another data storage solution.
Just like you don’t ask a woman her age, you don’t ask a Final Fantasy fan how many games there are in total.
I don't quiet get who it's directed at. General player? Sure, I can believe them not knowing some of the less popular final fantasy games. But final fantasy FANS? There is nothing forgotten about these games.
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No it was realized day 1 when the system came out. Nintendo isn't taking the Wii serious enough. As long as the casual audience haven't asked where's the space then Nintendo won't bother. It's when Nintendo sees a downward spiral in sales that's when Nintendo steps in to make sure to offer their consumers something. Look at the DS. PSP is taking #1 spot in several places. what do nintendo do? release another color. What happens? That's a 300+K sale right there.
Anyways, I wonder how online games [lol] will work without a hard drive to save big data. [Animal Crossing]
My Prediction for the nintendo E3 conference:
-They will Announce a External HDD for the wii
-they will announce starfox for the wii
-they will announce the next iteration of wii sports
a $250 console at launch in 2006 can only get u so far
this is when I realized that
http://n4g.com/NewsCom-9410...
Hold on a sec!
The Wii provides 512Mb of 'free' storage. Nintendo could quite easily have provided NONE and forced us all to buy memory cards.
The ONLY thing Nintendo need to do here is allow us to run games directly from SD cards. Problem solved. 1GB+ SD cards can be picked up for next to nothing!
The failure here isn't the limited storage space it's the half hearted file handling - and even then, to be honest, it's hardly a chore copying games from SD to internal memory.