Driveclub game director Paul Rustchynsky has confirmed to VG247 that Evolution Studios’ PS4 racer will run at 1080p and 30 frames-per-second. He has explained why he feels this is the best fit for the game.
Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.
you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.
Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?
Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.
Driveclub was a headline game at the start of the PS4’s life. A fabulous game – eventually - but what now, with the servers turned off? Is it worth your time? JDR starts its engines in today’s Brutal Backlog.
Bikes expansion might be one of the most underrated games of last gen. Incredible driver and bike animations + DC weather is craze.
Cultured Vultures: We won't stop until everyone appreciates how brilliant Driveclub is/was.
i went to the article and theres only a couple racing games, cant find the button to move page on through all the adverts.
Dirt rally doesn't even make the list? Errm OK then.
Driveclub is over rated as well, with middle of the road handling and the 30fps killed it upon arrival for me.
so much for the delay giving them time to hit 60 FPS.
Knew it. I said yesterday that there was no way they could get that level of graphical fidelity AND 60fps. At least now i don't have to eat my socks on a livestream, lol.
Little disappointed, but it hasn't altered my hype for the game. My pore order ain't goin' nowhere! Lol.
That's a bit disappointing . I mean nfs rivals was 30fps and still enjoyable so i can deal with it. But when the point of the delay is to get 60fps and you still don't get it, that's really underwhelming.
Gonna have to take some points off of Evolution for that.
@Lukas I assume that's what the delay was for, i'm not certain. But after seeing how nfs turned out I'm more open to 30fps.
When you have them visuals something has got to give. Not much of a racing fan but for a game like this seeing as it's not trying to be a sim it should ok right?
"It’s allowed us to create some of the biggest tracks you will ever see in a racing game, with the most visually-dense environments, as well as a full global illumination system which allows us to make time of day, where shadows are cast, full-on reflections. It’s allowed us to push all those various areas"
Would be interesting to see how Project Cars comes out seeing as it's going for the extra opposite goals. Personally I think it's fine the environment/atmosphere is what got me to be interested in the game in the first place.
Oh yeah because we all know 30fps is better than 60!! What a numpty!!! All that detail will just be a blur in motion anyway so they should have gone for 60 at the cost of some detail!!!