810°

You’ll Reach Destiny’s Max Level in “Only a Few Hours”

GoodGameBro writes, "Yesterday, an embargo was lifted for a plethora of media coverage for Destiny. With so much information coming out it’s only right that certain pieces were lost. A Destiny forum has come across some rather interesting information regarding the max level for characters, however."

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goodgamebro.com
Kevin263854075d ago

It seems like they are really putting the focus of the game on exploration and discovering weapons and gear rather than leveling up and automatically receiving them.

ZodTheRipper4075d ago

It's an interesting design choice but I would still prefer a higher level cap AND the focus on gear ...this basically limits the amount of customization and character development which COULD be a shortcoming in the end. I will not judge it till I play it though.

alexkoepp4075d ago

This game just gets more disappointing every day...

Gazondaily4075d ago (Edited 4075d ago )

Probably for pvp balance too. [website isnt working for me]

But still...kinda lame imo.

Webbyy4075d ago

well that kinda sucks :-/

-Foxtrot4075d ago

I know but they can still do both

They could easily make the game about exploration and discovering weapons/gear AND focus on levelling up

People always like to aim towards something

OrangePowerz4075d ago (Edited 4075d ago )

Not sure why people are disappointed. From the description it sounds like gaining better abilities will still take a considerable time and so does getting better equipment, it just doesn't contain all those filler fetch quests every MMO has.

As someone who played a very long time WoW and other MMOs I'm fine with shorter levelling. I find levelling often to be there as a filler to stretch the play time. So by the sounds of what they say on the site, they just don't have that filler and people can get faster into the actual game.

porkChop4075d ago (Edited 4075d ago )

They don't have to give you weapons or gear for leveling up. Your stats should go up and your skills should get upgraded. Or give other types of rewards for levels.

Why even have levels at all if it's so fast to reach max?

I mean it's not that big of a deal and the game still looks awesome. It's just an odd choice I think. Doesn't make me any less excited for the game though.

UltraNova4075d ago (Edited 4075d ago )

This might be Activision and their Micro-transaction thirst in action people. Think about it for a minute why allow capping off in such a short time when you try market a huge game like Destiny? Maybe to make you pay for the next 20 levels?

I dont know, what I know is beware of Activision.

nveenio4074d ago

I'd rather be as good as I can be quickly and then find better tools for my skills than constantly be trying to reach a level cap.

Muzikguy4074d ago

@Ultra I was sort of getting that same feeling. Hopefully that's not the case

showtimefolks4074d ago

OrangePowerz

couldn't have said it better myself.

music to my ears:

From the description it sounds like gaining better abilities will still take a considerable time and so does getting better equipment, it just doesn't contain all those filler fetch quests every MMO has.

MaxKruger4074d ago

I don't know how many people will see this but DeeJ, Bungie's own community manager, flat out refuted this on Reddit.

N4Flamers4074d ago (Edited 4074d ago )

@orangepowerz thank you. Thats exactly what I thought. Faster leveling also eliminates you having a ton of out dated guns and equipment. This game is like borderlands but without you having to go try and find the same gun you like at a higher level.

I agree 100% that leveling is just filler. You can also experience an entire class fully without wasting a week leveling them up.

ZombieKiller4074d ago

You know I kind of like that idea. Lets see how it pans out first but what about experience based on discovery? Kind of like Borderlands with it's gun levels (despite being able to use them at certain levels yourself) the idea that what you find is how powerful you become.

I'm always open to new ideas like that. Willing to take the risk for what I think the reward will be. Bring it on Bungie!

randomass1714074d ago

That's a neat idea! That means players' characters will be on equal footing and you can differentiate based on guns, abilities and gear. A strange concept, but one I'd like to executed well. If anyone can do it, I think it's Bungie.

spe3dstar4074d ago

i don't think leveling should matter on an game like this. for what it's worth it should focus on the types of loot you get. i find it more rewarding than grinding enemies based on you're level just to level up. it would force people to explore and literally use their skills as a gamer.

+ Show (13) more repliesLast reply 4074d ago
DoomeDx4075d ago

Read the article. They explain why. Stop reading just the headline

Shadonic4075d ago

I remember a website did an experiment on how many people actually read the articles past the titles. In the experiment they had some semi current day issue" why aren't out kids reading? !!! " or something like that and what was actually written in the article were instructions saying that for anyone whose actually read past the Title to not comment. You should of seen how many people commented young and old.

Biggest4075d ago

NPR did that for April Fools Day.

Mystogan4075d ago

Why put in a level system at all if you can max it in a few hours?

Kenshin_BATT0USAI4075d ago

What? Why would it matter if you could max level a character quick? Take a level 50 item level 60 character in FF14 and compare it to a level 50 item level 90 character, they are worlds apart. If loot is gonna be the focus for stats then I don't see a problem with this.

DevolkgrathStratos4075d ago

Cause it tricks you to feel more powerful? lol But DCUO and GW1 both were easy to cap but they did offer tons of content and finding all Skills, Lore, and anything else on top of the stand alone Xpacks and DLC. Plus weapons have there own level from what the videos were showing.

Anyways what I am trying to say is don't count the game out cause of a low level cap, It may just surprise you

Volkama4075d ago

Probably because it is an intuitive way to gate and pace the the introduction of mechanics and content.

randomass1714074d ago

A lot of the game's mechanics have to do with finding guns and gaining abilities, kind of like Borderlands. That and I think they wanted players to be at an equal footing early in the game. That way the skill will come from the guns you find and how you use them.

DeadlyFire4074d ago

Because its an FPS. No Juggernauts will be allowed. Its all about balance. I am thinking its for the characters you have to be usable across the board for PVP as well as the Co-op and so on.

+ Show (2) more repliesLast reply 4074d ago
Magicite4075d ago

so its not that much like borderlands after all, but who knows, theres still time left.

joab7774075d ago

Cuz its an mmorpg. They just wont say it. Its actually modeled after DCUO (and many others) it seems. Takes only 2-3 days to level cap at 30. Then its all about your gear level. Seems similar to Destiny. Now, if theres no sub, the content may model DCUO too, offering it as dlc instead of included patches. I guess we will see. Now, I am curious to see just how much end game there is and whether they will cap it in any way.

Destiny does have one advantage. Their PvP can will keep ppl interested for a long time in itself.

Ittoryu4075d ago

Not if, like me, you could careless for PVP and dont plan on playing it.

elninels4075d ago

@Ittoryu

I believe you are in the minority.

mcgetbusy4075d ago

@Ittoryu

So you do care a bit then. Or do you mean you couldn't care less?

DevolkgrathStratos4075d ago

I actually loved that model for DCUO and GW1 but until we see what endgame holds for PvE it really hard to pass judgement

Menkyo4074d ago

@elninels yeah cause games with PVP are always the most populated area. No there not most people will be busy find gear not fighting each other at least for a good while.

randomass1714074d ago

Wat? It's not an RPG, it's a shooter. And it's not an MMO, but it has MMO elements.

+ Show (3) more repliesLast reply 4074d ago
DLConspiracy4075d ago

It's probably because they want it to be enjoyable by all. Just like Halo you have the same guns and it's all balanced. They were probably worried that it would take away from some of the enjoyment of other players. After all, it's still an online game. Just a guess.

zeuanimals4075d ago

Lots of games do this, well you don't normally max out within hours but the real game tends to start at max level. That's how every MMO is.

Baccra174075d ago

Not everyone loves to grind. Not everyone wants to wait a million years to be a badass, especially casuals. Easier for casuals to jump in and play while buying items from Activision, with no grinding to get in the way of your dude bro moments.

randomass1714074d ago

Instead they'll have to explore and find the guns and tools to make themselves a badass. I like the approach. Now we just have to see if Bungie can really make it work. I think they've got a good shot. :)

medman4075d ago

I really don't understand people's love of grinding away to "level up". I much prefer the dev showing me the way, giving me what I need right up front, and getting out of the way and letting me explore with the proper gear and weapons right from the get go.

3-4-54075d ago

This lessened my excitement for this game, but I still want to play it.

Sci-fi + Big Budget = yes please

dumahim4075d ago

That's a big deal breaker for me.

New gear is all well and good, but level progression is more interesting to me. I played a LOT of Borderlands 2 and it was mostly in the pursuit of better gear. But when did I have the most fun? When I was leveling up and getting new skills and abilities.

This will probably bring back nightmares from my EverQuest days when I'd play for years at the cap and played the game so much for the chance at getting a drop during a raid. Way too much time invested. And actually, even being at the cap they introduced Advanced Abilities that could further increase your power while remaining at the level cap.

I'd rather just kick back and enjoy the game on my time and if PvP and raids are the driving force for character improvement, count me out.

Gamer19824075d ago

Guild Wars 1 did the same and nobody complained about that.. In fact its one of the most successful free MMOs of all time.

Shnooze4074d ago

God I loved Guild Wars, never completed that damn Nox quest though because it was ridiculously hard!

SIX4074d ago

Because micro transactions. Instead of becoming more powerful through leveling up. They are going to sell you better armor. This has been happening with a lot of free to play games. It's the new business model.

Menkyo4074d ago

unfortunately I think you right.

ITPython4074d ago

Games like this during their beta stage always decrease the time needed to level up (or get other things) because they want to make sure everything is fully tested.

Plus they updated the article and somebody from Bungie said that it will take longer than 2 hours, but they want to make sure it won't feel like a grind.

+ Show (11) more repliesLast reply 4074d ago
ironfist924075d ago

It sounds like Borderlands, except without the fun, personality, colour, and life.

So basically "bored-erlands"

salmon_slapped4075d ago

That kind of sucks. I was hoping it would take a little longer, but not to big of a deal since I was able to play borderlands 1 & 2 for a long time after i reached the level cap. As long as the content is there I don't believe it will be a problem.

PsylentKiller4075d ago

Borderlands is the reason I think they did it this way.

Unfortunately, I didn't get into borderlands until way after the second one released. When I tried to play, the people I paired up with were much higher levels than me. This made it difficult to play with them unless they joined my game. But then it would be really easy for them.

Reaching the level cap sooner and then searching for gear sounds much better but we will see how it works in real life when the game releases. I know this is a bad example but Ghosts is somewhat like this. Each character can only level up once. After that, it's all about getting points to unlock all the equipment.

amnalehu4075d ago

It actually sounds like a good idea to me.

serratos274075d ago

Yup, something different since it's focusing more on weapon looting. I'm definitely going to purchase this game then I'll just see for myself instead of conjecture.

IIZANGETSUII4075d ago

This game just keeps killing the little "hype" i had

SuperLupe4075d ago

Except for the fact that Activision and the media are telling us to be hyped or else, I simply dont see what I'm supposed to be excited about.

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110°

Star Wars x Destiny Collaboration: Gear & Cosmetics Launching February 4th

Destiny 2 x Star Wars collaboration is here! Get exclusive gear, cosmetics, and accessories when Heresy launches on February 4th. Don’t miss it!

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swtorstrategies.com
coolbeans148d ago (Edited 148d ago )

Fortnite-ification comes for all live-service games.

Neonridr147d ago

now this is an armor set done right.

40°

Destiny Mobile spin-off will reportedly be revealed very soon

The long-rumoured Destiny Mobile game from NetEase may finally be ready for reveal according to multiple leakers.

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videogamer.com
280°

Xbox Passed On Destiny & Guitar Hero According To Phil Spencer

Phil Spencer talks candidly about missing out on both Destiny and Guitar Hero

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gamersocialclub.ca
anast296d ago

He paid billions for Starfield. This should be the real story.

296d ago Replies(1)
Sciurus_vulgaris296d ago

Microsoft bought all of Zenimax Media for 7 billion, while Sony paid 4 billion for Bungie. I think Microsoft got the better deal due to acquiring Fallout, ElderScrolls and Doom.

296d ago
anast296d ago

This can't be true. They only bought Starfield...

InUrFoxHole296d ago

@anast
Should've thought that one out buddy, lol.

anast296d ago (Edited 296d ago )

Yeah, I thought it out. I'm not sure you did. But since we are buddy's now, you're welcome.

296d ago
anast295d ago

"Clearly your parents didn't teach you"

You know you lost, when you have to resort to this tactic.

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Profchaos296d ago

So you're saying that Microsoft has missed out on so many huge gaming franchise in the last 25 years from GTA exclusivity to guitar hero and destiny it's just laughable they had so many misses

Reaper22_296d ago

Yea, but they're still 100 times more wealthy than Sony. I would say it worked out well.

Gamingsince1981296d ago

Xbox is dead all that money doesn't help.

Hypertension140296d ago

What has work out well? It sure as hell had nothing to do with Xbox.

andy85296d ago

That isn't because of Xbox though. This is a gaming page, not an I get supplemented by father Windows page

Bathyj296d ago

Microsoft's money has nothing to do with Xbox.
Xbox is a money pit to them they would love to ditch but are after some ROI first.

Let's face it, Xbox is like a red headed stepchild that steals from you to buy drugs.

Hofstaderman296d ago (Edited 296d ago )

MIicrosoft is NOT XBOX. The current situation illustrates this. And Microsoft wants its ROI.

@Bathyj and daddy Satya has just force admitted Phil to rehab.

gold_drake296d ago

you know why MS has so much money, and it aint cause of the gaming xbox branch.

so lets not kid ourselves.

PhillyDonJawn295d ago

Xbox was shown to be more profitable than ps

jznrpg295d ago

@PhillyDownJawn not more profitable. More revenue with ABK acquisition but them going multiplat shows they are not making much profit

ocelot07295d ago

That's great for Xbox gamers ain't it that Microsoft are more wealthy than Sony. Is that really a argument use are using now lol?

Imagine me in my job. Arguing with a fellow security guard at another company. Hahah well the company I work for is worth £800m the one you work for is only work £600m!

295d ago
Knightofelemia295d ago

Microsoft may have more money but Sony has the talented studios and the games to back up those studios.

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Chevalier295d ago

Plus turning down Marvel too. Spiderman is only exclusive to Playstation because of that

Hedstrom296d ago

Best deal deal in gaming must be when Sony bought Insomniac for 229 million dollars. They made over 800 millions on Spiderman for the ps4 alone. Thats just crazy!

XBManiac295d ago

More in the 1.000 million now.

gold_drake296d ago

another Interview?

how is he the only one who loves the spotlight as much as he does lol

Futureshark295d ago

Let's not forget he also famously passed on Spider-man, Genshin Impact and GTA3.

However it's almost kind of cute how he can keep that sh1t-eating grin and say he's a 'no regrets' kind of guy, especially when you think how much just these 5 titles could have swung the world in Xbox's favour instead of Sonys.

How he's kept his job I don't know, he must sure be keeping Papa Nadella's shaft warm somehow.

"But, but Gamepass, he introduced that!!!"

Yes he did, and now look at Xbox, all it's exclusives are coming to Playstation now rendering the platform obsolete.

DarXyde295d ago

Honestly, with that kind of track record, you can't convince me Spencer hasn't eaten it from the back in the name of self preservation. Probably unwashed...and at least twice.

That aside, my interpretation of everything here is Xbox has been mismanaged a bit too much and Nadella came down from his throne. The way it is now, I don't believe for a minute the multiplatform move was Spencer's idea. I don't even think the acquisitions was Spencer's work. At this point, I reckon he's got as much power in his role as Hunter Biden at a Ukrainian energy company.

DivineHand125295d ago

You can never tell how things will turn out if he had said yes to those games. Xbox already has access to some great IPs, however, they hardly do anything with them or fail to deliver. It's also possible their presentation wasn't good at the time, and they made sure the next presentation was better.

I believe that part of being successful is releasing things in the right place at the right time.

Many major corporations have a story similar to passing on successful business ideas. Let us look at Sony Pictures for example. Back when Marvel went bankrupt, they had the opportunity to buy the entire Marvel for only $25 Million but turned them down. An unnamed big shot at Sony reportedly claimed that “nobody gives a shit about any of the other Marvel characters,”. They ended up taking Spiderman for $10 Million instead.

https://www.avclub.com/sony...

Fast forward to today, we can see what the Marvel brand has done for Disney. Is it possible the same success would have been possible had Sony acquired those IPs. We can't say that for sure and it is possible most of those IPs that are successful today may not have been used.

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