170°

Ru: We're Trying To Build Interactive Cinematics In The Order: 1886

Ru Weerasuriya, Creative Director of The Order: 1886, explains the focus and unique approach to storytelling that Ready At Dawn is trying with the game.

Read Full Story >>
worldsfactory.net
mochachino4075d ago ShowReplies(2)
Bigpappy4075d ago

Not sure interactive cinema is what gamers are craving for, but I will have to judge the final product.

micx4075d ago

I want to see more of movie-like games, there's a market for them.

vlashyr4075d ago

The good thing is that we don't have to choose. There can be different types of games, systemic/sandbox games and story/themepark games.

There are so many possibilities between publishers, Kickstarters etc. today

Locknuts4075d ago

Couldn't have said it better myself. Gameplay > Graphics, but I'm open to anything good.

spicelicka4075d ago

Yea I'm not a huge fan of games that are pretty much like interactive movies. Set pieces are great, appropriately places cinematics are great, but I don't want to be doing quicktime events at every corner, or having a meter of space to move in while everything around me is blowing up.

URNightmare4075d ago (Edited 4075d ago )

I believe some people is misinterpreting this. Just picture any game's cinematics but interactive, that's what it is and it's better than just watching. Like in the last video they show where they find a weapon and while they are talking about it you can move the weapon to check it out. This is good and it doesn't mean the game will be QTE like TWD or Beyond etc. Picture Halo's cinematics but interactive where it can be interactive.

I personally like this.

Bathyj4075d ago

Whose saying theyre trying to make interactive cinema? Dont be obtuse.

Theyre saying if youre going to cinematics in your game, which just about all games do, thay want to do it in a way where youre controlling it, not just watching it, and have it blend into the natural action seamlessly so that going from action to cinematic to action again feels organic and not jarring.

Did you read the article?

Bigpappy4075d ago (Edited 4075d ago )

I will judge the final product. But the game has my attention. I hope they pull off something special.

+ Show (2) more repliesLast reply 4075d ago
BlakHavoc4075d ago

I don't get why some people are so against interactive cinema and also QTE's, I personally think it's a nice touch just as long as it's done right and doesn't represent the game play as a whole.

vlashyr4075d ago

Agreed. Resident Evil 4 had great QTEs and they contributed to gameplay in a meaningful way

lets_go_gunners4075d ago

Because being punished for missing that one x prompt is so much fun. Because it requires so much skill to press x b y a or the play station equivalents when the game tells you to. I personally hate them but whatever.

DragonbornZ4075d ago

Hmmmm. So what's your take on the way QTEs worked in Ryse? Or do you not just like QTEs at aaaaaaaaall?

iceman064075d ago

You are describing the worst and pretty basic implementations of QTE's. But, they can also be used in other ways. The best ones, IMO, are the ones that are like finishing moves...bringing you up close, personal, and very visceral. God of War does this well. You feel the power of Kratos as he rips the head of a mythological creature. It just feels right. It's not so much about the skill, as that was displayed before you got to this point. It's kind of a visual reward. It's simply the icing on an already done cake. But, to each his own I guess.

BlakHavoc4074d ago

Well with the way you described this particular use of QTE's, that doesn't sound very fun in fact it sounds utterly boring! But i've seen QTE's utilized in a more compound manner that makes the gameplay more enjoyable. I think it also heightens the intensity when your engaged in a fight, but when incorporated with real-time gameplay it creates great immersion. Were still waiting to see how RAD will use QTE's but with the commitment they've showed towards it, i'm stoked!

GameDev14075d ago

From the interviews of the Order i have seen, even this one, the QTE is meant to yield different results which i personally love

incendy354075d ago

I do love TellTale games, so I am interested in this.

GameDev14075d ago

Then you will be really interested in Quantum Break, seems its going to be flooded with interactive action with its live action tv show

candy_mafia4075d ago

I know it's not open world, so less real estate to populate, but these are the best visuals I ever seen outside of an actual movie. Wow all day...

Show all comments (40)
210°

The Order: 1886 Sequel Would Have Featured Larger-Scale Battles & Multiplayer

A sequel to Sony and Ready At Dawn's action-adventure game, The Order: 1886, would have featured larger-scale battles as well as multiplayer.

Read Full Story >>
twistedvoxel.com
pwnmaster300028d ago

I missed it when games use to have a multiplayer to them.
Hope Sony revives the game at one point

KyRo28d ago

Killzone, Resistance, Uncharted, TLOU, Motorstorm. Great times. Its a shame how far they've fallen this generation

Muigi28d ago

Oh they still do…its just the whole game now 😂.

-Foxtrot28d ago

Why add multiplayer when the single player (despite enjoying it for what it was) had flaws?

You'd work out the issues with how you craft the single player then once you’ve perfected it do multiplayer after.

RaidenBlack28d ago

https://www.videogameschron...
"Two sequels were planned for the franchise, The Order 1891 and The Order 1899. While the third game was never in development, Weerasuriya says he had planned where the story of the franchise was planned to go, if he had been able to develop the full trilogy."
...
Alas, we'll also might never get the PC version of 1886, which is currently residing in some dev's hard drive, nearly ready for a release if required.

Charal28d ago

It’s a shame we didn’t gave its chance to this franchise.
Game world was very interesting, and gameplay could have evolved to a major hit with sequels.
Not even speaking about graphics that were way ahead of their time.

Reaper22_28d ago (Edited 28d ago )

If "we" is sony, i agree. I liked the game but it was metacritic that contributed to it's death. It's a shame.

AshleeEmerson28d ago

No, we are "us," the gamers who rated it so low on Metacritic, hurting... Killing its sales. I agree it is a shame. I loved this game.

Charal28d ago

No it is not, it is us has a community which crucified this game, which is happening much too often.

CrimsonWing6928d ago (Edited 28d ago )

I think MP being co-op would’ve been awesome. Essentially, I always viewed this as Sony’s take on the Gears series.

However, it really failed to measure up to what I expected. I definitely saw the potential but there were some things that really bogged it down for me like the forced slow walking segments (which I know was to hide loading), the repetitive warehouse werewolf fights, not enough variety in enemies, oddly we fought more humans than Darkstalkers, and the stealth sections were infuriating.

One thing there’s no denying though, this damn game was a looker. Such a shame at the wasted potential.

Show all comments (16)
120°

The Order: 1886, a Ten Year Reunion

WTMG's Leo Faria: "After finally playing the now decade-old The Order: 1886, what do I think about it? Is it really worthy of all the hate it has received over the past decade? Or is it some kind of hidden gem? I honestly think it falls somewhere in the middle. I loved the setting, the story is initially fine, the combat isn’t half-bad, and the potential for some awesome world building was there. It was all bogged down by too much ambition against a tight deadline, as well as poor marketing. As a result, it’s short, full of plotholes, infested with QTEs, and not exactly memorable as a whole. As a game you can grab for less than ten bucks today, I absolutely think it’s worth checking out. It’s one hell of a wasted potential, but for such a discount, I had some fun with it, and I’m sure you will too."

Read Full Story >>
waytoomany.games
SimpleSlave125d ago (Edited 125d ago )

Great setting, great graphics, even decent gun play, but what a trash of a game. The fuck were these people thinking? We could've had something like an Alan Wake 2 meets Mass Effect 2 style game. With investigations, creepy locations to uncover and explore, people to talk to and even recruit, clues to uncover and connect, monsters to slay, side quests to get lost in, and a more expansive lore to go with it.

Instead we got a shitty AAAAAAAAA Third Person Pew Pew snoozfest. Awesome.

_SilverHawk_125d ago

The order 1886 was one of the best games I played on ps4. Within a top 5 best ps4 games I'd put the last of us 2, the order 1886, days gone, horizon zero dawn and God of war.

SimpleSlave124d ago

"The order 1886 was one of the best games I played on ps4. Within a top 5 best ps4 games..."

Jesus H. Christ, bud. You just sound like a Sony apologist. What the fuck? Anyways. Good luck with that or whatever.

coolbeans124d ago

God. The "what could've been" you're describing would've been way better than just being the most empty cinematic shooter slop of that generation.

SimpleSlave124d ago

Right? I mean, I can understand people enjoying this thing ironically. Knowing that it sucks but still enjoying it for what it is. I get that. That's fine. We all have our guilty pleasure no doubt. But to come here and actually pretend that this is a top 5 PS4 game? Wow!

To pretend that this barely there game is anything more than an "empty cinematic shooter slop of that generation," as you said, is beyond ridiculous. But I guess Self-Awareness is some expensive ass DLC still.

Espangerish124d ago

I really enjoyed this game and also think it was one of the best PS4 games. It’s weird to me that this makes you so angry. I’m not a Sony fan at all by the way, very much pc player.

SimpleSlave124d ago

"and also think it was one of the best PS4 games"
"I’m not a Sony fan at all by the way, very much pc player."

Yeah, OK. You want to lie to yourself? You do you, bud. But like I said to the other Sony apologist, "good luck with that or whatever."

-Foxtrot124d ago

Jesus, it had some flaws but you're acting like it was unplayable.

It built a foundation, a rocky one but a sequel is where they could have refined things.

Personally my only issue is I feel like the "Gears of War" like over the shoulder gameplay, especially getting into cover and the like didn't really fit the game as much. In Gears you understand that kind of gameplay because they are wearing super heavy amour and guns but in the Order these guys are super human, they should feel more of a breeze to control, easily jumping over things and being allowed to climb whatever similar to Uncharted.

+ Show (1) more replyLast reply 124d ago
Inverno125d ago

Im back again to simp for The Order, if ya like games well grounded in their reality with consistency in everything it does then I recommend it if ya haven't played it. Play it thru emulation or on your PS it don't matter just play it.

1nsomniac125d ago (Edited 125d ago )

A great game run down by the media for it's price vs length - Which was understandable, but it shouldn't of been the be all and end all.

At the right price this was a great game & deserved a sequel!

thorstein125d ago

Exactly. What a weird metric that suddenly was important and then, within a few months, no longer mattered.

andy85125d ago

I enjoyed this. I think the complaints were the length if I remember. Nothing wrong with a short good game, at least to physical copy owners 😅

Rebel_Scum125d ago

Put the thing on PS plus already!

Show all comments (16)
310°

The Order: 1886 Dev Pitched a Sequel to Sony, But Was Denied

Co-founder thinks bad reviews were to blame.
Ready at Dawn co-founder has revealed the now-shuttered studio pitched a sequel to PS4 exclusive The Order: 1886 to Sony, but was denied the chance to make it.

Read Full Story >>
pushsquare.com
_SilverHawk_135d ago

I can't believe sony turned down a sequel to the order 1886 which ended basically on a cliffhanger. The game is amazing and I would love a ps5 pro enhanced version just like I'd like a driveclub ps5 pro enhanced version.

DodoDojo134d ago

About 2 million sales and not the greatest of reviews, I can believe it.

Tbh there's a lot of dormant Sony exclusives that are more deserving of a sequel.

ravens52134d ago

Have you played it? Just curious.

ABizzel1134d ago (Edited 134d ago )

2 million probably wasn’t enough to make a strong profit on, and the mid reviews didn’t help, even though it was a solid game just short, and could have expanded way more on the creature mythos.

Days Gone: +7 million / mid reviews (no sequel)
Infamous SS: 6 million / mid reviews (no sequel)
Killzone SF: +2 million (4 mo.) / mid reviews (no sequel)
Driveclub: +2 million (2015 / leaks say 5m) / mid reviews (no sequel)

Basically it looks like for the PS4 generation budgets were getting out of control and Sony made the decision

sales + reviews - budget = sequel or no sequel

goken134d ago

Whatever the number, can’t be worst than concord

SimpleDad134d ago

Glad that Alloy Lego is doing great.

Toecutter00134d ago

Two million in sales for a new IP is pretty impressive. The world-building was in a class on its own. Any moron could see this IP had mad potential and the fact that Sony balked on it makes one question their competence and leadership.

Cacabunga133d ago

Nothing to do with sales. It’s all about the broken vision that Sony is having lately.
Days Gone sold great but they still don’t want a sequel to it.
Sony wants Easy money and they saw it in gaas and lazy games like lego horizon and countless remasters..

+ Show (4) more repliesLast reply 133d ago
pwnmaster3000134d ago (Edited 134d ago )

Idky you can’t believe it.
This game was shitted on by everyone besides some PS fans.

Don’t blame Sony on this one. Blame everyone who wanted to see this burn. Sony does a lot of stupid shit with their IP and waste a lot of them like bloodborne and days gone, but don’t be surprised with this one.

Outside_ofthe_Box134d ago

Exactly. I came to post exactly this. The game was torn apart upon release. It's not shocking that a sequel was denied.

S2Killinit134d ago

Not “upon” release. There was a whole campaign “prior” to release.

In my opinion they should have made it a bit less linear and it would have been great. I did enjoy it. But the reception it got makes sense that Sony wouldnt want to risk a sequel if it was going to open up a can of worms with people who wanted the first one to fail.

134d ago
Christopher134d ago

I played the game. I 100% believe Sony turned down a sequel.

blackblades134d ago

Well pretty obvious when it was left on a cliffhanger. Many sequels get turned from companies as someone else said above blame the SOB's that always whining.

Sabbath1313134d ago

i 100% agree with you, both of those games were amazing

Bathyj134d ago

What's so hard to believe? Don't you remember this game was crucified by the media.. it was DOA. It's a shame because it was a really fresh new IP it was gorgeous and a play really well . it had some issues but it wasn't the only game with qte repeated bosses and a playtime under 10 hours.

TheEroica134d ago ShowReplies(2)
mkis007134d ago (Edited 134d ago )

It was panned because of the graphics hype. Kind of similar to Ryse and hellblade 2...although the story was pretty interesting in all 3.

As a matter of fact I think Indy's success is partially due to the fact the graphics were not hyped up pre launch.

+ Show (4) more repliesLast reply 133d ago
-Foxtrot135d ago

It’s strange though Sony would be so proud about their work and overall quality but wouldn’t give them an extra year to, give them that quality.

Anyway he talks about if it was in the 70s they’d have had their sequel but Days Gone is at 71 on Metacritic and we don’t have a sequel.

Both games should have one, I think they deserve a second chance at refining and building onto that foundation already laid out.

neutralgamer1992134d ago (Edited 134d ago )

Definitely days gone 2 should happen. Who knows maybe now Sony will let them make it since bend had to cancel its live service game. Days gone 2 for PS6 sounds amazing

As far as order 1886 sequel it would be have been interesting. I think if this game was a RPG with 15 hour story it would have done so much better. Don't get me wrong game is great but you can tell the potential is there if they were allowed to make some drastic changes

Sadly this new Sony is not the PlayStation they are suits and spreadsheet guys. Playstation has lost its touch with gamers. I miss Shawn jack Andrew house etc

At the launch of PS4 Playstation was at its full strength with gamers running the company but not anymore. No we have a guy who loves horizon above every thing else and is willing to fund projects based on that IP

Redemption-64134d ago

So an IP that actually sell? Sony moved away from the type of games you saw during the launch of the PS4 because many gamer didn't support them. I hear people crying more about say Japan Studio closing than actually supporting their games when they were open. Wasn't it shawn layden who said many of these games fail and you hope a few like horizon to make up for the failed games. Maybe if gamers actually supported these games there would be more of them. Shocking right?

Redemption-64134d ago

There is no sequel for Days Gone because it didn't sell. The director himself said "If you love a game, buy it at f****** full price. I can't tell you how many times I've seen gamers say 'yeah, I got that on sale, I got it through PS Plus, whatever'.”

Majority of the sales from days gone came from when it was heavily discounted, and I have seen many gamers say they will not pay full price or the game isn't worth full price, but they will buy it when it's discounted. Yet they get triggered when the studio decides to move away from a game they refused to support at full price

jwillj2k4134d ago (Edited 134d ago )

What this is showing is that the majority of people don’t like the price. It doesn’t mean they don’t like the game. Two different dimensions.

Example: The company Take Two took advantage by selling NBA 2K at $20, completely undercutting NBA live to become the most popular basketball game. High priced games isn’t the only way they can make money.

-Foxtrot134d ago

Well. If we are going to go off that director apparently Days Gone hit 8 million sales around the same time frame that Ghost of Tsushima later did.

https://x.com/JakeRocket/st...

One was considered a failure, the other a massive success so I don't think it just boils down to sales.

Redemption-64134d ago

@Foxtrot

Hey, maybe you clearly know more than the director/writer. If memory serves me right, Days Gone went on sale faster than Ghost. Also, please know budget is a major factor. There is a huge difference between Ghost with a budget of $60M selling 8M, vs Days Gone, with a budget of $250M selling 8M after major price cut. One can be considered a success, because it had a much lower budget.

Don't Complain If a Game Doesn’t Get a Sequel” If You Didn’t Buy It “At F-cking Full Price, clearly shows the game didn't make the money it needed to make within the time frame it needed

Redemption-64134d ago

@jwillj2k4

What is shows is majority of gamers didn't think Days Gone was worth the $60 price tag and clearly Sony agrees with them. You can like a game, but if you don't think it is worth the price tag, why do you complain when the company decides to not invest in a game you don't think is worth what they are charging? They should release the game, lose money, cut the price and then you will support it?

jwillj2k4132d ago

Reading is fundamental. I said start with a reduced price not cut the price after you’ve already released it. It was an example to show how there are other ways they couldn’t make money. The idea is that number of buyers is much greater at $20 than $60. I didn’t think I had the point that out to you.

Redemption-64132d ago (Edited 132d ago )

@jwillj2k4

The number of buyers being greater at $20 than $60 does not equate to more money. You literally have to sell 2-3 times more to makeup the difference. Starting with a reduced price for an AAA that costs say $250M is pure stupidity and again would have to sell 2-4 times more depending on the reduced price break even. Or include micro transactions. They can make it into a free live service game with mtx. Yeah, you are right, maybe they should follow the route 2K NBA took

Clearly many don't think the game is worth $60. Who knows maybe the remaster can give it hope. But it would be funny if they get a sequel and people refuse to buy it at full price. Highly doubt those who think the game isn't worth 60, will be lining up for 70.

+ Show (3) more repliesLast reply 132d ago
S2Killinit134d ago

Days Gone deserved so much better than 71. I’ve noticed that some PlayStation games get attacked and it feels generated. Like money is behind the hate campaign.

-Foxtrot134d ago

Days Gone was that one game which wasn't really attacked by gamers but by journalists.

As soon as it was revealed they really didn't like it for some reason, it was made out to be because it came across as a generic looking open world game or another generic "zombie" game but at the time we had plenty of open world games and a fair few "zombie/infected" games that these journalists didn't bad an eyelid towards.

When the game released broken before the Day One patch it just gave these journalists a massive excuse to slaughter the game in their reviews.

On one hand, a game shouldn't have released in that broken state or at least they shouldn't have given journalists a copy without the Day One patch HOWEVER these are the same journalists who usually gloss over that kind of stuff with so many other games, take Star Wars Outlaws for example, the game was a buggy, broken mess at launch with plenty of issues, bad AI, some clear performance issues and a lot of quality of life improvements needed but it still did a lot better than Days Gone at launch.

Personally I think they knew they could get away with it more because Sony Bend weren’t that high up and respectable, they knew calling their game out as much as they did wouldn't hit them with any major consequences unlike if they hypothetically were like this towards NaughtyDog, Sony Santa Monica or Insomniac.

RaidenBlack134d ago

Yea and there was/is a PC version of 1886 too in 2016 ... but now maybe collecting dust in some dev's hardrive.

Relientk77134d ago

That's lame. It's not perfect, definitely a flawed game, but deserves a sequel. You already have the first game as a starting point just need to improve upon it. This could have been a much better sequel like the jump from Assassin's Creed to Assassin's Creed 2. The IP has potential.

S2Killinit134d ago

But Assassins Creed sold a lot.

Show all comments (57)