Critically Sane: "I’m really used to, in games that have both strategic and tactical components, the strategic portion overreaching the tactical portion. Age of Wonders 3 has the opposite issue. The strategic portion isn’t bad, but in comparison with other efforts in the genre is vanilla- without the tactical portion, it would be hard to recommend the game wholeheartedly. The tactical combat portion, on the other hand sells the package. I can live with the strategic portion here, as it provides me the resources to experience the wonderful battles. I found myself, even in cases where my army was vastly superior, always playing battles (even in obviously simulation instances). Combat was wildly entertaining, and strategy gamers owe it to themselves to hop into this game, if only for that experience."