Edge: Epic Games founder Tim Sweeney has countered the suggestion that Epic is moving away from game development by confirming the existence of three new games in the works at the developer.
“You’ll see lots of triple-A stuff coming out over time. The industry’s changing – this generation it seems like there are about a third of the number of triple-A titles in development across the industry as there was last time around – and each one seems to have about three times the budget of the previous generation. I think we’re heading towards a future where triple-A is the minority.” WAT. Going to be an interesting generation indeed. Think about this. If in 2007, there were 60-90 AAA games planned out for (and this may be too generous an estimation) say the next 5-6 years each with an average budget of say 30 Million dollars ... ... that means now, in 2014, there are 20-30 AAA games planned for the next 5-6 years, each with an average budget of 90 Million dollars. So publishers are now even LESS likely to take creative risks. In other news, those that hate indies are going to be in for a bad time. Hopefully mid-tier "AA" games make a return this generation (on console that is, it's alive and well on PC) ...
"This generation it seems like there are about a third of the number of triple-A titles in development across the industry as there was last time around – his generation it seems like there are about a third of the number of triple-A titles in development across the industry as there was last time around " Its because publishers had little faith in next gen consoles before they were announced and hit the shelves. Now they see that the PS4 has sold 7 million in a matter of months on the Xbox One has old sold a few million so the development of way more AAA games will start now or in the near future
a few million lol
I hate this split between AAA and Indie. Why is it so hard for Publishers to put faith in smaller budget titles. Not indies but not AAA. If publishers still had an eye for talent and innovation then we could have more middle budget titles, some of which could be game changing. I just miss the PS2 days when there were hundreds of titles to choose from and developers had more free reign over their projects.
if ps4 will capture ps2 days Sony got to make more than AAA games. indies,rpg,action adventure,beat'em up's, shoot 'em ups........etc. as Panther said: ps2 days had hundreds of titles to choose from.
I don't think I even played a 1/3 of those called AAA games nor think I'm alone in that one so this might just be a consequence of not succeeding in milking a franchise within a short period of time or just trying to sell via hyping a game. Not really worried, It might be åositive as might give us higher average quality per AAA game. PS4 is the reborn of PS2 and its ease to get engines going for porting and cost effective development times gave us many jewels which are tomorrows AAA games, so no worries, there will be enough great games to choose from.
I saw something like this coming. All those "AAA" games doesn't mean they were even good. Of course there are going to be lots of games when one franchise has like 10 games by itself. All this means is devs need to get more creative. Go back to exploring genres left behind. Bring out RPGs! I think this whole thing is more to blame on publishers searching for that "COD $". @Panthers I completely agree +1
To hate "indies" is to hate games.
Indies are fine but dont stop making AAA games. Sony is a more friendly to indies and is looking to have a 50/50 ratio of indies and AAA games on the Ps4, as it stands now. Microsoft is looking for more AAA games. Epic claiming AAA games will be less available in the future, the minority. For me is the wrong direction and seems to me Sony and Epic are pushing for this future within gaming.
Agreed, Sony is doing a fantastic job of attracting awesome and creative indie devs to the PlayStation to greatly increase value, and also delivering the AAA titles everyone loves from first party devs. This year looks great for releases and E3 is going to be exciting.
Exactly games, are games. “As these triple-A games are seeing fewer releases then the empty spaces in between are being filled by indie projects of all scales,” he adds. “They’re really being developed in a completely new way – rather than being built over a very long period of time and then released with a massive marketing campaign, you’re seeing a Kickstarter and then preview versions becoming available that are incrementally improved over time. It’s a really interesting time for the industry.”
I like AAA indies (^_^)
Not only are Indie titles great for being creative. It's the base work of where people have to start to move forward in gaming.
Hardly. A good game is a good game regardless of developer/budget. Except for Outlast I'm yet to see a good indie on PS4 or X1. Feel free to disagree, this is just my opinion after all.
I don't hate all indies. Most just don't offer what I like in a game. So far the only indie games I really like (if any can be called indie, I don't know) are Terraria, Dungeon Defenders and State of Decay. Indies may be fun for most, but I'm not into platformers much anymore. When I first heard about indie games, my first reaction was "So people are paying for Flash games now?". For about 70% of the indie games I've seen, that still seems to be the case
It's BS that there's less triple A games this generation. There's just a lot more indies than there were. And triple A budgets don't have three times the budget, that's BS too. Look at Infamous and Suckerpunch. They still have the same relatively small team they had on Infamous 2 and pushed out an amazing triple A title with Second Son. If anything, I think you are going to see more and more indies with better graphics than before due to the tools being so much more evolved compared to last generation.
It's our fault as gamers. Games like fuse and remember me that don't score and sell that well are disappearing in favor of the safe games. Yearly iterations and sequelitis are the big money makers anymore. Business.
I didn't like Remember Me at all. A short game with generic combat made a boring experience. I got past the one memory altering scene (which I found awesome as hell, they should have made it a puzzle game about that exclusively) but I didn't make it much farther that that. A good story does not make a good game, it makes a good movie or book. We have literally no choice in the matter, unless we start a massive petition. It's not like all gamers are going to stop buying all AAA games to prove a point. We'd be left dry of games. No Watch Dogs, Dark Souls, Destiny or The Division, no Halo, Kingdom Hearts... I just can't do it. I'm all for signing a petition and making my voice heard though. Less 1st person shooters! More variety! How about you stop spending $30 million on games that are getting shorter and shorter in gameplay every year?
I didn't see that coming. It's true though. There are so few games pushing the graphics/open world envelope beyond what could be done on the PS360. It's just getting too expensive I guess.
No Unreal Tournament 4 :(
Yes it must! We need a hardcore arena fps!!
@Septic, didn't Cliff B. recently say he's working on a hardcore arena shooter as we speak?
You never know! That may still come somewhere down the line. I'm honestly surprised they didn't announce that or another Quake.
Did you play UT3? That was possibly one of the worst games of last gen.
In your opinion. It actually played extremely well. It didn't sell well, but to call it one of the worst games of last gen is just completely off.
@Negative77 I don't know what he you played, but I found it played terribly. There was just nothing good about it. I was used to the old PC versions.
So basically they're not making anything Epic "like," but rather a handful of smaller games while they continue to love off engine licenses. And still no UT.
Can't waits for next gen Gears using UE4
likely wont. considering that Black Tusk is using proprietary technology. They'll replicate the look and feel but not from importing a middleware.
It likely will considering the recent job postings this week. It will also use DX12. (Easy Internet search can show that) Additionally, as part of the sale of Gears, Epic will be providing assistance withe engine during production.
I rather have a new UT, gears is getting saturated (not saying I wouldn't want a new one just not now).
Well firstly there's no 'rather'. Gears won't be made by Epic so they can come out at the same time for all we know. And Gears won't be coming for another 2-3 years, so you don't need to worry about that. I can't wait when they show it, i really hope it pulls off what the first gears pulled off. UT is practically dead now, which is unfortunate, I would really like to see a new UT game too. But I doubt Epic is gonna work on it anytime soon.
I agree UT is dead. Gears... I know I'm not alone when I say I'm looking forward to the next Gears. I know MS will do their best to make it a AAA, just like Halo 4 proved.
I really like the style of Rime.
Rime is looking to be one hell of an experience , it's like A Cross Between journey and ico and Wind Waker
It also has a touch of The Witness as well. Rime is one of my most anticipated games.
It looks cool, but it's made by the guys who did Deadlight, one of the least enjoyable games I've played this gen.
@IanVanCheese: That was that studios first effort as a game developer so I think we should give them a chance. Rime looks far more impressive than Deadlight and also Akira Yamaoka is the composer for the game so that gives it extra appeal for sure.
The way i see it, these indies will one day get so good they'll become first and 3rd party devs for platform holders and 3rd party publisher's alike... Most every studio in this industry starts out as independent. Gems like NaughtyDog started out as indie... while others started out independent and grew into something much larger! NIS and capcom were independent and have grown into 3rd party publishing... to hate indies, dismiss them, and call them crap is a disservice to the industry and hobby you support and enjoy! Yes I love my AAA games as much as anyone else! but with the state the industry is in... the ones doing the creative, risky and downright innovative stuff is coming from the indies... Studio's live and die by the games they make, so supporting the indies now will one day turn into an AAA caliber studio. So xbox fanboys... keep critizing Sony for having indies on their side! There is a reason MS so quickly announced the [email protected] program for XBO and why they are trying to change the unfriendly image they had after E3... Xbox wont survive with just AAA's and the fact that Games software is selling so much on PS4 is because of the wealth of games on the platform. Retail AAA and small indie stuff is the champion of why PS4 is selling so well. Games sell consoles! and the PS4 has that and everything else over the XBO... In anycase bring on RIME. that looks fantastic.
You act as if all those indie games are amazing, theres some fun ones, but what indie games lack are/is content, not enough content in indie games. Understandably they are indie games, but there is no crazy indie i want atm. Its just a different feel to me, but all the power to people who love them.
I dont act like they are amazing, I just acknowledged the importance of the indie community! I dont own every indie game out there but, I do enjoy smaller games, Braid, limbo, Thomas was alone, Stardust Resogun even big games like From software's Dark Souls. Acknowledging the importance them and supporting them means our industry moves forward... I'm just pointing out to the xbox fans who says indies aren't games and and dismiss them or use them as a negative against the PS brand are silly in that assertion. I agree with you that not all are fun, but not all AAA games are fun either... Ryse and Knack are perfect examples of that.
ue4 infiltrator is pretty crazy looking
Unreal for PC was pretty epic back in the day. Had lots of fun with it.
I would love to see Unreal III !!!
Man the nights I spent playing Unreal Tournament back in the day... I dont understand why Epic would give up on such an awesome franchise, literally the games that made epic what they are today.
I signed up for the Fortnite beta a while ago, cant really say Im excited but if It does end up being a fun game wouldn't want to miss the chance to play it first hand.
I disagree. I believe no one predicted how well this gens new consoles would be selling. Far better than previous gens. What does this mean? Well in time there will be more AAA games. But not right now.
I agree with you. So far this is the fastest selling Console Generation in it's history. There's a chance that a 100 million total console sales will be reach faster this generation versus last. (pure speculation base on current sales trends) The more gaming consoles you have out in the wild the more worth while it will be to create AAA titles.
I hope UE4 wont have a "style" like UE3 had.
fingers crossed for another ut :p
About the "lack" of AAA titles, don't forget we have E3 where there will be plenty announced, so let's not jump to any conclusions. :)
The more you can court and support the Indie game industry... this helps to showcase more risky and creative ideas to the mass gaming public. Since Sony is doing a very good job in this department, it will foster new exclusives relationships and probably new first party studios in the near future. Sony has done a good job in the past with PS1, PS2 and PS3 with putting Indies Game companies on the radar of mass console gamer's and lunching the careers of many in the game industry. If Indies game companies can be successful, this can help with bigger budget games in the future. Side note: There will be AAA games and more AAA Indies Games (for example Child of Light). They will always exist and the cost will settle, once R&D for next generation consoles are finalized.
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