Pixel Critique's month-long look back at the 30 games that defined 2004, continues with...SNAKE EATER!!!!!!!!!(sorry)
Anyone with a Vita has got to play the HD collection version, It's a really awesome port with some genuinely good touch controls
Only thing I am bitter about the VITA version is that it doesn't have this into sequence which is on the PS2 version https://www.youtube.com/wat... Can't comment on the PS3 version (whether same?) since I haven't got it =p
I just played it, pretty sure it DID have that intro sequence....
Good memories from that time. Esspecially the sniperbattle with The End ;-)
Or the other battle with The End ;-)
Loved the fight with the end but especially loved the end bit - motorcycle + boss fights
loved "the end" sniper battle. first time i tried it i shot his parrot off his shoulder by mistake - it really pissed him off - funny thing, i was never able to shoot that parrot again.
I just finished that game a few weeks ago, it is amazing.
Disagreed with his comments toward MGS2, but yeah - MGS3 is still a classic!
MGS3 was one of my favorite games of all time. An absolute classic. The story was so awesome.
One of the best made by the best.
I liked the dream sequence in the jail cell.
Classic indeed, but The Phantom Pain will take massive sh*ts on this.
Makes me sad to see the disagrees- on gameplay alone, I totally agree with you. I think TPP's story might miss the mark a little (where MGS3's was near-perfect, made my partner cry), but MGS4/ Ground Zeroes quality gameplay over huge open worlds... Is going to be incredible. Far more impressive than what MGS3 achieved, I think. MGS3's gameplay was brilliant but often frustrating and a little off-balance. Though MGS3's gameplay was the best in the series so far, partially because there was so MUCH of it. There would be hours of gameplay before a cutscene happens. TPP looks like it's going to return to that balance. Huge stretches of (incredible) gameplay, amazing environments, that sense of end-to-end adventure which was totally gone from MGS4. Like, the whole POINT of MGS' gameplay is that you play Snake at deployment, follow him moment-to-moment on a huge adventure, playing him all the way to the end of the mission. In MGS4 you barely go an hour of gameplay without the mission being over and another (tiny) mission beginning. The sense of adventure is entirely gone. I can't wait for how much TPP will hopefully perfect this.
Your right, I remember playing MGS4 for the first time and I literally got up and fixed something to eat as the cutscenes were going on, finished and ate it before it was over. Granted at the time I was just happy to be playing it but upon hindsight it became very annoying that there weren't much actual gameplay yet the CQC and Gear fight at the end made up for it to me. I'm not surprised I got the dislikes... Seeing how people are upset with GZ and David Hayter not doing the voice I realized how most people tend to hold on and are afraid of change. I earned all trophies in GZ, gained 100% completion and I can see where The Phanton Pain is heading. Listening to the tapes Kiefer Sutherland isn't a bad choice and I think it truly adds a older feel to the character. MGS V is freaking fun and for a person to say there isn't any replay value in it truly hasn't scratched the surface. I can only imagine what's in store for the actual fully released product.
Best game in the series I think, with the second spot being tied with PW and MGS4.
One of the best games ever. It would definitely be a game that should be remade but untouched in gameplay to make it shine again. Anyone with a PS3, 360,3ds and vita should check this out.
I love MGS i really do top 5 games of all time imo. but when i go back to them i hate the controls. Even after playing each one around 4-5x each getting all the bandanas and stealth suits etc. over the years i still hate the controls. Even getting used to them doesn't deter me from the hate i have for the Mgs1-3 controls.
Totally. People definitely have rose tinted glasses for the gameplay of the older games. The lack of crouch, questionable prone mechanic, arbitrary first person aiming, the dodgy CQC pressing button- all the MGS games had so many control problems all the way back to MGS on the PS1. Though they were all still great. I think this is the only really good thing MGS4 brought to the table. MGS4's controls were absolutely sublime- and GZ has improved them for the most part. I just wish MGS4 had longer gameplay segments. TPP will- and I reckon this will fix almost every problem the series ever had.
My favourite of all time, so many great memories with it. Also the HD port was well done, fantastic game!
Still my favorite of all time as well, surpassing MGS1 for that title. Top notch gameplay, graphics, and music...No doubt it's one of the greatest games ever made and will be remembered come the next decade, and the next!
Couldn't have said it better!
A true classic hope Phantom pain can exceed this masterpiece and Equal MGS 1 so many great memories
Still can't believe this is 10 years old all ready. It seems like only yesterday I got it and opening the case for the first time and sniffing the manuals (yes I used to sniff manuals leave me alone!). Throwing snakes at guards dropping hornet hives on there heads. Having that 3-4 hour boss fight with The End (yes don't judge me it took me 4 hours first time).
Great memories snake being able to endure withstand extreme pain snipe battle vs the best sharpshooter in the series going toe to toe against the mother of special forces honorable mentions: Ocelot CQC Fight, The Fury Inferno Battle, The sorrow's creepy path.
Never played it. I still need to get the collection.
Who would have thought the best Bond theme song would come from a video game? :P
Still an amazing game, but it has aged a little at least the controls. And wow I have never realized the theme song was as cheesy as it is.
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