Hardcore Gamer: Storytelling in games has come a long way since the archaic text adventures of yesteryear. From text to pictures to audio to video, we’ve seen cinematic tales unwind, while delivering lovable characters and excellent senses of placement. Great writing has catapulted games like The Walking Dead, Far Cry 3, and The Last of Us into cinematic spectacle, netting a ton of recognition for their intriguing dialogue. But while their characters usually have a lot to say, some more venerable ones do not. The “silent protagonist” may have been one of the famed features of old-school gaming, but the fact that they’re still around, even with so many new voice acting practices, is pretty interesting. But why is that? Why do we still have silent protagonists, and how would things change if these taciturn heroes actually opened their mouths and said what’s on their mind?