Invisible Inc. formally known as Incognita from developer Klei Entertainment was humorously described to me by Klei’s Matt Martiensson, as if “FTL and XCOM had a baby that was raised by Mark of the Ninja and watched nothing but Shadowrun”. Matt’s super elevator pitch alone was enough to get me pumped for my PAX demo at the Klei booth.
What this all amounts to is a brilliant little tactics game, right up there with Into the Breach and XCOM – if not even better. The bite-sized structure belies a deceptively complex and meaningful game, where all your decisions ultimately mean something significant for that final desperate attack. If you enjoy stealth or tactics games – or you're simply looking for a way into either genre – then Invisible, Inc. deserves your attention.
WTMG's Kyle Nicol: "Invisible Inc. is one of my favourite stealth games in recent years. Its smart and unique blending of multiple genres provide a fun and challenging gameplay experience I would recommend to anyone. If you’re a fan of stealth, rogue-likes, and tactical turn-based combat, you can’t let Invisible, Inc. pass you by."
System Shock remake. Yay or nay?