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48 Hour Gameathon For Special Effect Charity

One of our contributors is hosting a 48 hour Gameathon in aide of the charity Special Effect and we thought you, our loyal readers would love to know what this is and actually check it out as well!
You can catch the full live stream at www.twitch.tv/boldelf at 12PM (GMT) Friday 18th April 2014 till the Sunday.

Special Effect is a charity that helps disabled gamers game through a wide range of mods and specially designed gaming peripherals.

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casuallyhardcore.com
Gr1mmyshadows3659d ago

we need more charity events like this

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SpecialEffect’s GameBlast24 charity weekend Kicks-off on February 23rd, 2024

"Gamers’ charity SpecialEffect invite gamers across the world to join the growing community of streamers, creators, and games studios who’ve already signed up for GameBlast24 over the weekend of 23-25 February." - SpecialEffect.

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$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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gameworldobserver.com
Sciurus_vulgaris163d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27162d ago (Edited 162d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris162d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster162d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris162d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT163d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.

Nerdmaster162d ago

It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.

Extermin8or3_162d ago

This right here is the fucking problem.

162d ago
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SpecialEffect’s GameBlast23 charity weekend Kicks-off on February 24th, 2023

"Gamers’ charity SpecialEffect are inviting gamers across the world to join the many communities, content creators and companies that have already pledged to take part in the tenth annual GameBlast23 challenge over the weekend of 24-26 February." - Jonas Ek, TGG.