160°

Ubisoft Bribes Journalists and Journalists Let It Happen

Ubisoft shouldn't bribe gaming journalists and here's why.

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gameskinny.com
Muffins12234093d ago

Hell I would of took the Nexus 7 they gave me and if the game was bad I would still give it a bad score and just say thanks for the Nexus though at the end of the review lol.

RedSky4093d ago

Or ... You might realise that if you give a sub 8 score, they might refuse not only not give you free swag but also not let you in to their exclusive previews, which would lower your value as a journalist and endanger your job.

Do I really need to explain got bribery works?

UltraNova4093d ago

Sad but true..

Once you gain some attention-recognition from the public for your work and get in their sights (dirty corporations like MS,EA, UBI etc) the inevitability of you getting dirty via the pro-Bono merchandise they sent you and preview coverage quickly becomes reality when you realize you cannot express your honest opinion anymore. In essence being held hostage.

-Foxtrot4093d ago (Edited 4093d ago )

Yet people wonder why bad games, games hyped up to the max but end up being disappointing or average games at best get amazing reviews...because they know if they don't give it a good score they won't be approached with free goodies again.

From press release packages, money, games, merchandise, exclusive info on new games, exclusive interviews etc...devs will do anything to make sure their game is well received.

choujij4093d ago (Edited 4093d ago )

Some, not all. There's a particular trend with some companies that tend to have a higher significant gap between their meta-critic scores and user scores. I won't name names, but anyone having played video games for more than 10+ years should be able to figure out who they are.

The same goes for some gaming sites or journalists that have a tendency of scoring most games between 70 to 100, and often take the opportunity to really make an example out of a below-average to mediocre title, so their other review scores appear more honest and allows them to keep the devs and publishers happy.

magnes224093d ago

These company's think of us as sheep. They prob laugh at our willingness to Goble up their trash.

1nsomniac4093d ago (Edited 4093d ago )

If this happened in any other industry there would be legal action taken against them.

This is just yet another sign of how immature the gaming industry still is.

RedSky4093d ago

Maybe not legal action but a lot of bad press. I suppose the gaming press doesn't have much incentive to target itself. We say it when GameSpot edited their review after the fact for K&L but apparently bribes don't qualify. The problem is more the gaming fanbase doesn't understand how much popular franchises from some of these distributors are churning out recycled content and are relying on lax reviews or the label of AAA to justify positive reviews.

ThichQuangDuck4093d ago

You have an anonymous profile picture and you are telling me if bribery existed anywhere else in our system of capitalism that legal action would be taken. Do you know what irony is or are you being sarcastic?

F4sterTh4nFTL4093d ago (Edited 4093d ago )

I blame weak minded journalists for easily caving in. My faith in gaming journalism was completely shattered when a slightly above average quality game like GTA IV got perfect scores.

NarooN4093d ago

Yeah, I remember when that game first came out, everyone was worshiping it as if it were the best game ever made. Only took me a week or so to realize that the game was incredibly flawed, and definitely not deserving of all the perfect scores it got.

TitanUp4093d ago

happens all of the time the most hyped games usually get good scores and later people find they really arent that good.

DafunkyRebel4093d ago (Edited 4093d ago )

Metal Gear Solid 4, a true master piece that came out that same year was ROBBED blind because of that sack of shit of a game called GTAIV. Can't believe my ears when they kept giving GTA4 GOTY awards instead of the game that really deserves it. And the try to justify it by saying the cutscenes were long so it didn't deserve the GOTY. Only IGN did the right thing and gave MGS4 the GOTY. Gamespot gave Demon Souls the GOTY but whatever it was a great game too.

crusf4093d ago (Edited 4093d ago )

It's all about the money nowadays. No one takes time to create there articles. Just spew random nonsense with no real context or depth. Take away ad revenue and we might see people who do it because they truly feel passionate about the industry rather then doing it to get a quick buck from the highest bidder.

jdiggitty4093d ago

Hell, this website is one of the best examples of promoting the worst shit possible for gaming "journalism". How many click bait articles does this place generate a day?

I don't know what NG4's motivation is, but it's clearly not to help legitimize gaming journalism. And the membership is managed even worse. For example: any article posted that XB1 may get improvements... Voted always "hopefully not". WTF is that if not a horribly mismanaged site?

I wish a company with integrity would come in and take over this site.

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60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

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clouddosage.com
jznrpg45d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad45d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto45d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead45d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer199245d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio45d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199245d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio45d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199244d ago (Edited 44d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie45d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199244d ago

I just want games to be fun and not geindy and full of micro transactions

anast45d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199244d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 44d ago
SimpleDad45d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername45d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit45d ago

AC Shadows is doing good yes.

gigoran845d ago

but but 2,000,000 players...

Chocoburger45d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit45d ago

Which UBI games did that? Im legit asking.

Chocoburger44d ago (Edited 44d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit44d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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