60°

The Impossible Game

Let's face it, knowing every single thrilling game out there is quite an 'impossible' task, but nothing can get closer to impossible than 'The Impossible Game'. Chances are that you've never heard of it before, but once you've had, you'll never be able to forget it. It's time to free some time off of your schedule for this one!

The Impossible Game was initially released on the App Store a couple of years ago, and has since become available in most gaming platforms, indicating its wide success. The Impossible Game is a branch of the well-known Xbox Indic game which holds the same name. What catches the eye and soul about this game compared to the rest is, as its name indicates, that it is VERY difficult to play and win. The fact is that it is probably one of the hardest games out there!

The game was developed by Fluke Dude, who is an official indict games developer. He considers himself a person who "simply has fun making games across many different platforms for individuals to play". The developer claims that the game took around one month to complete, and was actually coded during a break from a larger project. Although a current success, the code did not start out that way. Fluke Dude kept on failing the peer review for the potential crashes in the storage code. Every single fail meant that he had to wait one more week in order to submit the game, making the process very frustrating. Though, with this in mind, the release was ultimately made to thriving reviews and success.

The Impossible Game consists of just two shapes, triangles and squares. The game play is very simple and clear and consists of a simple square which moves through a level at an incredible fast speed while the player tries to tap on the screen in order to make the square jump over triangles and on to other squares, all of this done while attempting to avoid crashing into them.

When you ultimately fail (which we guarantee) and hit a certain box or just land on the spikes, you will have to automatically begin right back from the start of the level and begin from scratch. Luckily for us, there is a useful practice mode that allows you to put flags down while you progress in the level so that you can restart playing from the last point the flag was placed. Though, the thing that truly makes this game quite "impossible" is that you must be able to make it all of the way through from the beginning to the end with just one life.

Credit url:http://furg.net/
Th3o4042d ago (Edited 4042d ago )

wtf is this....a crap video and a link straight a game....

This seriously looks like spam...

crusf4042d ago

I'm tired of these "articles" that masquerade themselves as ads for games.

colonel1794042d ago

yep, this is definitely an ad. Hopefully the mods can delete it.

stragomccloud4042d ago

This game is so freaking hard. I couldn't even get through the demo on Xbox live arcade.

finito824042d ago

haha i never heard of this game...going to check it out

SamPao4042d ago

Its pretty cool, I think I got it like two years ago with ps+. It was a psmini.
Never passed stage one though

70°

Shantae Advance: Risky Revolution—The Lost Shantae Game Returns—Launches Summer 2025

Shantae Advance: Risky Revolution launches summer 2025 on modern platforms—20 years after its original development was shelved.

Read Full Story >>
clouddosage.com
ZycoFox3d ago

Glad they didn't change the art style. This is looking good.. Why did they change the way the characters look anyway? The very first style was kind of ok, it was fine by Risky's Revenge and Pirate's Curse.. both in game sprite and the dialogue popups, why keep changing it? I am not as fussed on her newer look. She's looking kinda too dark or sunburnt now.

80°

Overwatch 2 and Street Fighter 6 Crossover Leaked by PlayStation

A leak on the official PlayStation website revealed an upcoming crossover between Overwatch 2 and Street Fighter 6.

130°

Killer Instinct: The Most Underrated Fighting Video Game in History

Killer Instinct is like the forgotten cousin at the fighting game family reunion.

Read Full Story >>
fortressofsolitude.co.za
Michiel198922d ago

yeah they were such good and fun games but they never really reached the mainstream audience. Killer Instinct was widely known and respected.

Cacabunga22d ago

Killer instinct is great, especially on snes but it’s not the most underrated fighter.. for me it’s Power Stone. So much potential in this series

Jawsh66622d ago

Bloody Roar was a game that had a sick concept but wasn’t made the best. I’d say Killer Instinct was the opposite of that, it was well made but the roster of characters were so similar to every other fighting game in that era that it ended up feeling like more of the same. I could be wrong that’s just how I remember it at the time and I played a ton of KI on SNES because it was one of the first games I owned.

PRIMORDUS22d ago

I loved this game in the arcade, my main was Jago, Ultra Combo!!! https://www.youtube.com/wat...

DivineHand12521d ago

That combo was way overkill 😂

PRIMORDUS21d ago

I know haha, I loved Jago.

Bathyj22d ago

You're kidding?
It enjoyed probably more success than it deserved.
Unlike Tobal 2

MeteorPanda21d ago

Tobal 2 was awesome. Sold really well cause art similarity to dragon ball

jjb198122d ago

I remember trying my hardest to learn that "Ultra... Ultra.... Ultra...." finish. Such a great fighting game.

Popsicle21d ago (Edited 21d ago )

I can tell you definitely got some SNES time in. The slight differences in the ports due to hardware constraints were interesting. For example, the arcade version was Ultraaaa Coooommboooooooo! versus Ultra….Ultra….Ultra on the SNES.

Though SNES overachieved as a port for as demanding as a game KI was.The arcade version was one of the first cabinets with a dedicated hard drive and the SNES version was 32 megabyte cartridge which was huge for that system at the time.

jjb198120d ago

Yeah, for sure. My local childhood arcade was always packed and it was hard to get a game in but once the SNES version came out, I was hooked. I can still feel the click of the power button.

Show all comments (17)