VGW's Will Harrison: Saying that Super Smash Bros. is a crucial release for Nintendo in 2014 may be an understatement. With fan service, a wonderful multiplayer component, and the ability to push Wii-U hardware sales past their recent slump, SSB could very well be the most important release of a first-party game that consumers have ever seen.
Here are three things that stand out after this past week's Nintendo Direct video event on Super Smash Bros.
Music to our ears.
“There is a lot of talk about A.I., for example. When that happens, everyone starts to go in the same direction, but that is where Nintendo would rather go in a different direction."
Good on Nintendo for not chasing the next big thing.
LOL simply because they don't want to invest in it and stick to their outdated approach. See the next pokemon game on Switch 2 will look like something that should come out during the PS3 gen
A new 24GHz wireless accessory has been filed with the FCC.
Where does the time go?
Its nice that Nintendo is looking into competitive play with this game but having to buy more peripherals like a LAN adapter or an external HDD is really pushing it when it should've been included from the get go. ;)
"Handheld versions of console games have had a history of being inferior. Nintendo looks to be subverting this trope and providing as much content in the 3DS version of the game as it’s Wii-U sibling."
Sony's already been doing this with many games. Sly 4, PSASBR, etc, without limiting anything.
Not a fan of the competitive nature of the game but will play a lot of offline.