iGR: "The team at Visiontrick Media have been all kinds of busy in recent weeks. The two-man band just wrapped up their time at BitSummit in Kyoto, and are heads down working on their Unity developed PS4/Vita exclusive title, Pavilion. I had the chance to catch up with developer Henrik Flink and artist Rickard Westman to ask them about their current work-in-progress."
In Pavilion: Touch Edition, from Visiontrick, players can’t control their hero directly — he won’t go where you tap or turn right at your command. Instead, you control the environment and your hero will route around obstacles you place. This fourth-person exploration adventure takes players through a mysterious dream world, full of logic puzzles to solve.
Masters of the peculiar and the surreal, Visiontrick Media has cultivated a unique image for itself as a game developer; incorporating new technology, and exploring the possibilities of interactive media. With their newly released title Pavilion blowing away audiences on mobile, Appolicious sit down with the studio's art director, Rickard Westman, and creative director Henrik Flink.
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AppUnwrapper writes: "Visiontrick Media’s Pavilion combines two things I love — puzzles and gorgeous, surreal artwork. On paper, everything looks great and should be an easy game to recommend. And it probably still is, but with some reservations."
This is what I like to hear! Hoping for more devs to jump wagon and develop fully for PS4 :)
This is great for gamers all around. This way, everyone'll be be able to enjoy their games :). /s
I'm interested with this game and it kinda reminds me of Echochrome.
Another lost for the xbone.
They are 3rd party, using Unity (witch is a mutiplatform game engine easy to port on other systems like PC, WiiU, Xbox, mobile, etc) and they go for exclusives on playstation systems. Stupid devs! They shouldn't complain later on if they go broke.