Most action genre fans should be familiar with Tecmo's Tomonobu Itagaki. As head ninja for its Team Ninja group, Itagaki-san has been responsible for killer franchise Dead or Alive and the rebirth of classic franchise Ninja Gaiden, which he brought back to life on the Xbox in 2004.
Itagaki is also recognised as being a rather unorthodox Japanese developer, supporting Microsoft's consoles over its Japanese rivals, and being no stranger to controversy. Recently in London to promote the upcoming Ninja Gaiden II on Xbox 360, Itagaki sat down with a group of industry journalists to discuss his upcoming title.
From the Interview:
GSUK: "Will this be the last in the Ninja Gaiden saga?"
TI: "I've really put all of my heart and soul into making this the definitive game in the Ninja Gaiden franchise. I personally don't intend to make any more games in the series."
"This is a game that we've basically built from the ground up. We threw away everything we had from the first game, improved on what was good, and changed what was bad. It has been a long project, it's been close to three years in the making, so I really think we were able to accomplish everything that we wanted to achieve for this franchise. In story chronology as well, this takes place after the first Ninja Gaiden for Xbox and then after the story of this game it leads into the old NES ones, so I think we have a nice continuity there."
Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.
With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16
"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
The attached pic is more appropiate.
NG is a great game but the guy is a douchebag
Ninja Gaiden came out on the Nes way before Devil may cry came out on the ps one.. How did they copy something that was not out yet? just curios....
my bad i meant ps 2...
Also I can see what ya mean I was just curious.. sorry
NG > Dmc thats is a fact.
I'm starting to really hate this guy! He is arrogant. He thinks that he is perfect and he bashes all the other games.
Well I got news for him. Ninja Gaiden is not the best action game ever created!!
What a duche this guy is.