30°

Preview: Concursion is 5 Brilliant Games in 1 (J Station X)

J Station X writes

"I really like Concursion, I like it a lot. I don’t say that because of its pretty genius concept of mish-mashing 5 games in 1 (although I like that too) or for its testing of skills and determination (but this is also a plus point).

Concursion reminds me of the games younger me would play before class with friends in computers labs, frantically testing the limits of our own patience and our school’s budget keyboards. We’d rush off to lessons afterwards hating ourselves for not playing more as we regaled tales of who got further in the game than who. It’s a beautiful thing, nostalgia, and, as I said, I really like Concursion and I think that you will too."

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jstationx.com
20°
8.0

Concursion – SteamFirst Review

SteamFirst: Concursion is like all your favorite classic games melded their mechanics together and made the most beautiful child you’ve ever seen. Concursion is all about fluidity in genre; sometimes it’s a platformer, sometimes it’s a Galaga-esque space shooter, and sometimes it’s a ninja game (nothing comes to mind, but I’m sure some gamers elder than I [being 17 has it’s disadvantages] will recognize their favorite classic in the ninja sections).

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steamfirst.com
30°
8.0

Concursion Review - Gaming Nexus

From the review: "All in all, Concursion is a fairly solid game, but there are some issues here and there. The graphics and animation are so-so, the difficulty curve can be steep and times, and the bosses can be pretty tedious. Overall though, if you’re into classic gaming genres I’d at least give the demo a shot before picking up the full game."

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gamingnexus.com
10°

Interview: Danny Garfield Blends Up the Genres in Concursion

From the interview, "Two of the biggest trends in gaming are retro experiences and mixing various genres. Concursion, a new game on PC and Mac, offers up a heaping helping of both. It combines numerous genres from beloved 80s classics such as Super Mario Bros., Ninja Gaiden and Gradius. These genres are changed on the fly in this game, with both the hero and the villains switching skillsets depending on what level they’re in. [Brian Allen] got inside the head of indie developer Puuba’s Danny Garfield to find out how this game came about."

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technologytell.com