William at GameCloud writes: "I genuinely believe that players will be the driving force of this generation. Unlike before, we now have the ability to become involved, and to help shape the games industry for the better. There is no other entertainment medium that allows this sort of interaction, and it is also why I believe, in time, this generation of gaming has the potential to become the most creative and innovative yet. There will always be a natural desire for outstanding graphics, but I also believe there is a lot more room for other types of experiences, as well. The indie scene has clearly demonstrated this over the past couple of years, and I think the “AAA” industry will have no choice but to adapt to this changing landscape. Thanks to each of you, I expect that the best games could still be ahead of us."
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Play as Polly, a silent girl on the run from her dark past in this neon-soaked psychological horror shooter.
In Ratatan, groove-loving adventurers use the power of song and magical instruments to command armies of loyal Cobun companions.
It will mainly be different due to the fact that the ps4 is leading in sales, which means that MS no longer has the upper hand with forced 3rd party parity.
But in my opinion, what will really shine(just like last gen) will be Sony's first party studio games. They are gonna visually make ps4 games equivalent to a high end pc game. The order, uncharted 4 and God of war as obvious examples.
Hopefully more JRPGs and platformers
Ps4 exclusives will define the new gen because they will fully utilize Ps4s superior beast engine
i just don't want to have an over saturation of FPS it seems like there is a few open world games and MMOs which is good because i think that will push the limit of these consoles more than a linear genre like an FPS could.