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PS4 Has 1,000 Indie Devs Signed On To Make Games, Xbox One Only Has 250

Over the next year the PlayStation 4 will receive 100 games. Those 100 games are basically guaranteed to launch in 2014. This was made clear in 2013 during Sony's E3 press conference. Even more than that, the future of the PlayStation brand is in good hands, as Sony has secured the services of more than 1,000 independent developers.

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BullyMangler3767d ago ShowReplies(20)
buzzkiller61423767d ago (Edited 3767d ago )

its going to be about the quality at the end of the day. good number for sony anyways.

One of the difference between the two self publishing programs is the application process between the two. MS has to be careful who they offer their program to since they are giving each dev free dev kits and a unity licence

Ashlen3766d ago (Edited 3766d ago )

Unity is free.

buzzkiller61423766d ago (Edited 3766d ago )

unity pro is not free, it costs $1,500

pedrof933766d ago

Remember when MS said that every X1 was a dev kit ?

Ok, guess what ? NOT.

morganfell3766d ago (Edited 3766d ago )

Free PS4 Dev kits:

http://www.gamespot.com/art...

Add to this Morpheus.

http://www.gamesindustry.bi...

I said before Truefan above that E3 was going to be a bloodbath. I used those very words a few days ago. It will be. And Sony will be the last one standing. It isn't my kind of game but be prepared to see Respawn on the Sony stage.

alexkoepp3766d ago

Nice, 1250 games in development that I couldn't care less about

chrismichaels043766d ago

Like i said earlier, I love how the same people complaining about the strong indie support on PS4 were the same people bragging about XBL arcades on the 360. Either way, Im glad to see so many indie studios and big name developers showing so much support and respect for the PS4. Ill think of this next time I hear someone say "PS4 has no games".

MorePowerOfGreen3766d ago (Edited 3766d ago )

Yet MSFT has shown they have real games being made vs boasting about having support.

Can somebody link me videos of atleast 6 new PS4 indie games that are coming out?

Godmars2903766d ago (Edited 3766d ago )

@pedrof93:
Is every XB1 currently a dev kit though? When is that suppose to happen?

Why if its happened already does MS have such a small pool of devs?

@MorePowerOfGreen:
What real games versus the ones Sony has already shown?

And:
http://www.ign.com/wikis/pl...

Prime1573766d ago

Morepowerofgreen, just go to the official PlayStation YouTube channel. I'm not holding your hand through your ignorance and stupidity.

There has been 1-2 indie games releasing each week for the last 2 months. Cheap, GOOD games.

The fools on here who don't know what AAA vs indie actually mean. AAA is just a sales forecast, nothing to do with quality.

UltimateMaster3766d ago (Edited 3766d ago )

"its going to be about the quality at the end of the day."

Uhh... PS4 has all of the indie devs that Xbox One has, plus 3 times more other devs.

We're talking indies. Yeah, numbers count.
"Let's go beyond the resolution debate or quality.." You have more choice on the PS4, it's that simple.

You're not counting the multi-platform indies that are going to be on all platforms.

gigoran3766d ago

@godmars290
MS officially said before the xbone launch that EVERY xbone would be able to be developer kits. That EVERY owner would be able to make their own games.

Do some research and google. You will see what was said is true.

So MS lied. Simple. Can't argue against it.

Kryptix3766d ago (Edited 3766d ago )

As long as the indie games are categorized effectively, sorting the top rated games to be put first on the list...then, I welcome the 1,000 developers plus more.

Never say there's no indie game worth your money on consoles because last gen proved otherwise. It's not like indie games were equivalent to the 60 dollar price tag. Much, much less than that.

And it's something called, having more options. You'll have a higher chance finding a game you'll really like when the market is bigger as long as it's sorted very well. A "Top 10 indies of the month" chart would be nice, digging out the diamonds out of the dirt.

And the Xbox fanboy "quality over quantity" argument is illogical and flawed. 250 developers will someday be 500 then 1,000 so what will be said then? I doubt MS has quality control as there are plans to turn every Xbox One into a developer's kit meaning that anyone will be able to upload a game, let it be good or awful. Unless they stepped out of that plan, wouldn't be surprised.

+ Show (8) more repliesLast reply 3766d ago
Lucreto3766d ago

I don't think they are going to be careful as don't forget each console will become a dev kit and the flood gates of clones will emerge.

Jazz41083766d ago

Ms just mentioned this last week. They still plan on every console to be made a dev kit and its coded that way since launch but obviously they need to have limitations and that program according to ms is being worked on while we speak. For devs that are just starting out ms is flat out the better deal as they help the dev with all the equipment and in some cases like last gen will provide money to get it off the ground. I really do hope ms picks quality over quanity as 360 has way to many games in the indy section and that does not include xbox arcade which is seperate.

Blaze9293766d ago

This could be a good thing for Microsoft. On the Xbox 360 there are over THREE THOUSAND indie titles sitting there and just keeps gaining number everyday:

http://marketplace.xbox.com...

you cant find ANYTHING worth value in there - no one wants to shift through all that.

So while Sony has the higher number, I'm supporting Microsoft's stricter terms. Because again, as an Xbox user from Xbox 360 - we don't want that vast numbers of indies flooding the marketplace again.

sinspirit3766d ago (Edited 3766d ago )

Being less reasonable is different from being more "strict".

Seriously. Lococycle?

-EvoAnubis-3766d ago

I think the indies on the 360 gave you the wrong idea about what indie games are like. Games in the indie section on the 360 were EXTREMELY limited. By way of a for instance, file size was limited to 50MB, and they were completely unregulated. MS's version of indie games was basically a poor man's App Store, and that's NOT what the high quality indie developers are about, and that for damn sure isn't what Sony is doing here.

If you want to see what real high quality indie games are like, check out games like Rogue Legacy, Amnesia, Outlast, and The Stanley Parable.

Trust me, man; there's a lot more to indies than what the 360 has led you to believe.

-EvoAnubis-3766d ago

Let me explain even further. You've shown what the indie games section on the XBL Marketplace is like. Now let me show you what the indie section of the PlayStation Store is like:

https://store.sonyentertain...

As you can see, there's not nearly as many as what's on the Marketplace, but the quality is MUCH higher because it's regulated.

Prime1573766d ago

I'm sorry you think those are the same as what we're talking about...

PlayStation 3 had games like that too, and called them minis. Heh, but your ignorance is cute after linking that.

jetlian3766d ago (Edited 3766d ago )

The indie tab on 360 was just for under 4 dollar games. Xbla was for 5-20 dollar games! Anyway MS getting super time force in june.

360 had better indie games last gen but sony trying this time

DigitalRaptor3766d ago (Edited 3766d ago )

I'm sorry, that you are ignorant to what indie games are or can be. It's not your fault at all, you are just a victim of circumstance, and deserve to be educated.

-EvoAnubis- basically showed you how it's done. Microsoft's indie game category has led you to believe that poor unregulated games is where the standard for independent development lies. The link you posted is basically a list of games that may as well be mobile phone game apps (the graphics and file size limit of 50MB). Is this really where Xbox gamers get their source of indie games from? Jesus.

PS4's indie games are absolutely NOTHING like that list of unregulated garbage. The closest that has come to that level are the PlayStation Minis - http://www.pspminis.com/lis... - there were only about 350 of these, and they have certainly gone through more QA testing than these 3000 indie games on the 360.

Sony regulates everything that comes through them. They are just more open to developers who have good ideas to contribute to this industry. And let's not pretend that Sony doesn't make gamers well aware of what each of these games are like through channels like their Blog or Youtube channels. You have plenty of opportunity to pay attention to which games you think are worthy of your money.

Microsoft will have stricter terms, yet they let absolute garbage like Lococycle and Crimson Dragon through? Please just end this selected logic.

wsoutlaw873766d ago

You seem to be under the impression that ms has less games because of some quality standards which is not the case at all.
By the way, the term is "sift through" not shift through.

Kryptix3766d ago

"you cant find ANYTHING worth value in there - no one wants to shift through all that."

That's why you sort it by "Top Rated" and see what most people enjoyed. I played Dead Pixel with a friend, that was an amazing zombie game. I played Total Miner before Minecraft was confirmed for 360 and that helped fill that type of game on the console for a while.

The problem is that you have a very narrow view of what an indie game is because MS were strict with that marketplace and set limits. What I truly find funny is that 250 will, in a few years, be 1,000+ so yea, that argument of quality over quantity cannot be valid in this case.

What your defending is not true because there is no quality control on MS's part. Do you remember MS wanted/wants every Xbox One to be a dev kit? Do you really think they'll supervise every single game to see if it doesn't have game breaking flaws? I doubt that...

Your support has no meaning, just fanboyism making the choice for you if you accept that the only strict thing MS is doing to indies is the launch parity clause.

+ Show (5) more repliesLast reply 3766d ago
imt5583766d ago

Xbone fans are unbelievable. Suddenly their math is 250 indies are bettet than PS4's 1000. Quality vs. Quantity. What a stuuuuuupid theory. Infact, 98% of those 250 developers signed for PS4 anyway.

Xbone fans, just accept that PS4 is better console. Neither DX12, neither cloud won't save Xbone. Deal with it!!!