Hands-on Preview: Thief on Project Morpheus - VRFocus

VRFocus - Of all the demonstration software presented with Sony Computer Entertainment’s (SCE) Project Morpheus virtual reality (VR) headset last week it was arguably Square Enix’s Thief that stood out from the pack. Not in terms of quality, but in simply being an unusual experience. Thief was neither a traditional videogame experience brought to VR (ala EVE Valkryie) nor a simple showcase of the Project Morpheus tech (as is the case with London Studios’ The Deep) instead, Thief played closer to an interactive movie.

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curtis921670d ago

let's not get too carried away now... you knock on the game for having to still press X to look through the keyhole instead of crouching and leaning forward... Do you REALLY want to have to do that every time? I mean honestly... I still want these to be video games, where we press buttons and use controllers.

SteamPowered1669d ago

If I went through that every time, I would make it worth my while and actually steal something.

starchild1669d ago

I agree. I don't want to have to control every movement within the game world with actual movements of my body.

Anyway, Thief is an enjoyable game to me and I thought it would be perfect for VR. I can't wait to try this one out.

HugoDrax1669d ago

From someone who actually played and beat Thief for xbox one, I would pick this up for my PS4 along with Project Morpheus. Would make for an awesome experience.

fractured741669d ago

Just finished asylum,I like this game a lot so far.