GR - This game is not the prettiest thing in the world, though there are some bright spots like the environments. The difficulty is remarkably low once you figure out which enemies require which weapon types, but switching between those weapons is annoying. The load times are atrocious and the story is about the angriest I’ve seen in any digital experience, which I suppose comes with doing the bidding of the bad guy. The game is still fluid enough to keep my attention and the NISA writing charm hasn’t yet worn off. It’s not as solid as their tactical stuff, but for a discounted price it’s worth a look. Helping this bitchy witch get some unjustified payback is still a great way to let off some steam.
SarahF says "Often after I’ve played a game, I’ll have a scout around online to find out more about the developers and see if there are any interesting facts I can throw in to spice up a review (not that they need it of course). The Witch and the Hundred Knight features a witch (surprise surprise) called Metallia."
Garrett from The Koalition writes:
Nippon Ichi Software has a solid grasp on SRPG. With The Witch and the Hundred Knight, the Disgaea developers attempt to create a complex SRPG. What works in Disgaea doesn’t necessarily translate well with The Witch and The Hundred Knight ; however, this hack n' slash has its share of addicting moments.
PlayDevil has posted an in depth review of the new action RPG game for PS3, "The Witch and the Hundred Knight" developed by the famous Japanese dev Nippon Ichi!
More:
"You take control of the Hundred Knight, a creature summoned from the nether by the swamp witch Metallia. The reclusive witch has never left her swamp, but now desires to see the world outside. Rather than going on vacation, however, Metallia has commandeered the Hundred Knight’s services to spread her swamp throughout the land. You, as the legendary but tiny warrior, are the only one capable of destroying the hidden pillars that prevent the swamp’s spread"
That scene with the throw up on her Mom. Wow. Fail.