Weekend numbers are in for the PlayStation 3's Japanese debut, and they aren't pretty. Enterbrain, the publisher of Japan's Weekly Famitsu magazine, reports today that Sony managed to sell 88,400 PlayStation 3 units over the system's first two days. This number breaks down to 33,800 20GB models and 54,600 60GB models.
If you think those hardware numbers are low then check out these software figures: the best selling game over the period was Bandai Namco's Ridge Racer 7, which sold 30,300 copies. This was followed by Gundam Crossfire at 30,000 units and Resistance, at 15,700 units. Figures for Genji and SEGA Golf Club, the two other launch titles, were not provided.
Enterbrain reports a software-hardware tie ratio of 0.98, meaning less than one game purchased for every PS3 sold.
These numbers sound eerily similar to the Xbox 360's launch last year. In its first two days, the 360 managed sales of 62,135 hardware units, Enterbrain reported in the days following the launch. The biggest selling game then was Ridge Racer 6, with 29,891 units, followed by Perfect Dark Zero, at 14,897 units.
Of course, the PS3 was, for all intents and purposes, sold out within hours of launch, while Microsoft filled Japanese shops with 100,000 additional 360 units, which have only recently gotten around to selling. The 360 is, technically, the number one next-generation system in Japan at this point, but that will likely change once Sony gets another shipment out. Something that we expect will happen some time in 2007.
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
"The 360 is, technically, the number one next-generation system in Japan at this point..."
i found that funny as well.
this was a lame attempt by the authors of the article to dampen the already dead-beaten horse known as the "PS3's limited supply". a clear oxymoron, as selling 80,000 units of a system that's only made 80,000 units available can be viewed as both a good thing (a sellout), and a bad thing (limited supplies).
Funny, but only shows what the media does: spin, spin, spin.
Okay, seriously, take away the spin doctors and what do you have?
First, you know it sold 100,000 units. Second, over 88,000 are reported sold.
Third, a 0.98 game to console ratio...and that is WITH the 88,000 sold. So expect it to go lower than that when the other 12,000 are factored in.
I am not Sony hating, but the point of the matter is that the system was sucked up by A LOT of Ebay-ers. That is ridiculous. I thought, but could be wrong, that the 360 at least had over a game sold per console.