Dallas News: At least in its current form, the head mounted display boasts a 1080p resolution, a 90 degree field of view, head tracking and motion tracking. It can work in tandem with the standard PS4 controller or PlayStation move for what Sony hopes will be “a plug and play” experience. Just connect Project Morpheus to your PS4 and go, in other words.
The announcement didn’t focus on specific upcoming games that will take advantage of the technology (that may be more of an E3 presentation), but GDC attendees will have the chance to try the hardware with a number of demos, according to Polygon, including a custom version of Eidos’ recently released game Thief.
Coincidentally (we assume), Oculus VR chose today to announce the second development kit for their popular Oculus Rift VR display. Developers can pre-order the kit for $350 starting today, and units are expected to ship out in July. This hopefully brings the company ever closer to a consumer version of the product, which will presumably be similar in price. It’s been a couple years since I tried the Oculus Rift myself while at QuakeCon, but I’ve been craving more VR ever since.
Recent findings in the latest PSVR2 software update, indicates that PlayStation is already starting to implement support for PC.
The icing on the cake would be if Sony / Valve allow for a Steam Link app much like it is for the Quest 3. Likely wishful thinking, though.
Warner Bros. Discovery is closing down Adult Swim Games, delisting its published games. Thus putting Rick and Morty VR in jeopardy.
VR doesn't have to be isolating, there are some amazing social platforms out there. Here are the seven best VR social worlds to explore.
is this for PS4 only or for PC as well?
I can't really imagine console players to splash an extra £200-300 for a VR headset. Well not that many people anyway.
The casuals definitely won't go for this since it's way too geeky and freaky in a way.
My nerdy side wants to try it out but most likely would never want to play that in the long run.