D+PAD Magazine's review of Thief:
"While Thief walks a fine line of quality versus unoriginality, what ultimately tips it into being underwhelming are the atmosphere-ruining bugs. Seeing soldiers run on the spot, trapped on a physics object, or conversations repeat – or the stealth apparently not working at all as a soldier looks straight at the player with no response while another facing the wrong way discovers them – undermines everything that the game builds mechanically and aesthetically. This apparently poor quality control – for the bugs are often repeatable – is a more serious strike against a game which relies on precision and a strong atmosphere. Bugs which do not impact gameplay can be forgiven – when they work against the core aspects of the game, they are far more egregious."