The Late Night Gamer: I’m going to be blunt, I hate tutorials. They seem to be in every game no matter how old the franchise is or how similar it is to it’s predecessors. And I know I’m not alone. Are you not tired of being told how to look around in a shooter? Or how about learning how move in a platformer? We’re in a market where new IPs are rare the tried and true formulas for popular genres almost always remain the same, and yet we are forced to learn all the basics every time.