110°

Unity 5 Announced

Unity Technologies has revealed a successor to their flourishing game engine, fittingly titled Unity 5. This massive update will feature a “completely overhauled audio system”, physical shaders, and advanced real-time lighting. Furthermore, an advertising feature used for cross-promoting other mobile games will be included. Unity also plans to add support for the WebGL graphics API, which will allow for fully optimized development for games to be played in web browsers.

Pandamobile4108d ago (Edited 4108d ago )

I'm gonna be sad if the physically-based rendering stuff is only for Unity Pro.

Fireseed4108d ago

It most likely will be :/

I'm just personally hoping for an expanded interface and options when it comes to importing rigs into the system. Sick of creating one rig for animating and a separate one with the handles stripped off for importing; cumbersome to say the least.

Pandamobile4108d ago

A little bit. I'm more of a graphics/animation guy.

Anon19744108d ago

Still not very impressed at how quickly they dropped support for Unity 3 after 4 launched. And now here comes 5! After you spend thousands on the pro license and then thousands more for the pro license for Android and iOS, even with the discount they offer it still sucks that you have spend thousands more just to keep those up to date every two years.

It would be different if you could keep using the old Unity and still deploy your game builds, but changes to iOS and Android sdk's inevitably end up rendering Unity useless for mobile developers fairly quickly.

Mikefizzled4108d ago

But I just got to grips with the big 4.3 update. Nooooooooooo! Good signs for the engine though.

XiSasukeUchiha4108d ago

Unity 5 can't wait for consoles to experience Unity 5.

incendy354108d ago

The webgl feature is great, as is the unified advertising SDK haha. Can't wait to play with it

100°

Unity shows what's possible in Unity 6 with the Time Ghost Demo

Unity has shared a new tech demo that showcases what's possible in the latest version of the Unity 6 Engine, called Time Ghost.

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dsogaming.com
Jin_Sakai267d ago

You never see anything close to these tech demos in actual game releases. More fluff than anything.

Playstati0n264d ago

How does it feel to not be in the sequel to your own franchise? Their virtue signal will cost them sales

Yi-Long267d ago

I think Unity exposed themselves last year, and IMO any developer should just stay away from them completely.

isarai267d ago

Exactly my thoughts, they killed so much interest in their engine since doing that. Godot looks like it's rising to take it's place as the indie darling game engine.

Palitera265d ago (Edited 265d ago )

In its current pace, Godot would need decades to reach Unity's current state. Almost no studios use it. For hobbyists, it's a valid option, though.
Gotta be real about it: Unity was and will continue as the market leader for small studios. There's no competition in this sense.

Palitera265d ago

The thing is: there's nothing even remotely as good as Unity for small studios game development, even if you consider the company's disgraced trust.

So, sure, it's your opinion, but most professionals have not and will not leave Unity.

And Godot is a hobby project in comparison, not even an option.

victorMaje265d ago (Edited 265d ago )

The thing is: this is the kind of comment Unity was getting when it was up and coming.
I remember when I started learning Unity it was looked at with disregard, this is where Godot is now, remember this, in a few years, Godot will get there.

plmkoh264d ago

@victorMaje

I hope you realize how ridiculous your comments sounds when you suggest "Waiting for Godot" is an option.

It made me chuckle for a good 20 seconds.

victorMaje264d ago

@plmkoh

Haha I’m not suggesting to wait for it. I’m saying with all the updates (each one better than the previous one) Godot will get where it needs to, to be considered more than just a hobby engine.
In fact it can already do a lot, it’s all about how you approach the problem.

Palitera264d ago

PlayCanvas, Babylon, Defold, Cocos Creator etc.
This generic statement of "it's not as great as Unity YET" could be applied to any other engine (no offense to these mentioned great engines).

The fact is: it is a hobby engine, almost no studio is using it. As much as I'd like to see Unity fall, it's not happening at all. There's simply no competitor.

+ Show (1) more replyLast reply 264d ago
Sonyslave3267d ago

You might see this type of graphics on ps 15.

80°

Unity Is Cancelling Controversial Runtime Fee

Unity has announced that it's cancelling the controversial runtime fee, and going back to a seat-based subscription model for game developers.

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insider-gaming.com
boing1276d ago

I guess it bite them in the ass. Pretty sure it's still too late and those who were burned by it, will not come back.

TheNamelessOne276d ago

Hmm.
They may just remain a company after all. They lost a lot of good faith with all this, however.

80°

Exclusive: Unity Software cutting 25% of staff in ‘company reset’ continuation

Jan 8 (Reuters) - Videogame software provider Unity Software (U.N) will target laying off approximately 25% of its workforce, or 1,800 jobs, the company said in a regulatory filing and internal company memo on Monday.

anast524d ago

They wanted everyone to move to Unreal 5 and GoDot 4.

UltimateOwnage524d ago

What a waste. And despite all of this cut and slash, their polices are doubling down on what led to all of this. They have committed themselves to bring a losing brand going forward. Good riddance. Maybe Microsoft will buy them out, they seem to have a lot in common.