What Does Titanfall Mean For The FPS Genre?

Titanfall has a lot of unique features, but what makes these features special and how can other FPS learn from incorporating them into gameplay?

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Gazondaily2304d ago

I love the mobility in Titanfall. I am definitely going to miss that when playing other FPS'. It reminds me of Quake with the jump dashing but taken to another level.

In fact, I think arena shooters like Quake can look at Titanfall and take those mechanics on board. Titanfall executed it very well. Now imaigne Quake doing it with even faster pace, back flips and shiz oh yeah!

Naga2304d ago (Edited 2304d ago )

I think you're right on it. The fluidity of the dynamic movement in the game is one of the several things which have really set it apart from others within the genre. I think it will be really interesting to see how future games either try to copy those mechanics, and how many try instead to distance themselves from them by designing in a different direction. Because there is very little dispute that what they have executed in that department is top notch.

urwifeminder2304d ago

Love the jump kick reminds me of Fear jump kicking up stairs used to bag me many a kill.

Naga2304d ago

Really? I *hate* the jump kick. I wish so badly that it was a superman punch or something more emphatically vicious. I feel like such a monster when I rip someone out of their Titan, but I feel like I might as well be winning a slap war with that little kick. Maybe it's just me, though.

WeaseL2304d ago

I think its great XBL subs pay for the servers for PC gamers.

Killzoner992304d ago

Why is everyone acting like this game is so revolutionary? It's just COD with mechs. Wow quick give them an award lol.