Titanfall has a lot of unique features, but what makes these features special and how can other FPS learn from incorporating them into gameplay?
I love the mobility in Titanfall. I am definitely going to miss that when playing other FPS'. It reminds me of Quake with the jump dashing but taken to another level. In fact, I think arena shooters like Quake can look at Titanfall and take those mechanics on board. Titanfall executed it very well. Now imaigne Quake doing it with even faster pace, back flips and shiz oh yeah!
I think you're right on it. The fluidity of the dynamic movement in the game is one of the several things which have really set it apart from others within the genre. I think it will be really interesting to see how future games either try to copy those mechanics, and how many try instead to distance themselves from them by designing in a different direction. Because there is very little dispute that what they have executed in that department is top notch.
Love the jump kick reminds me of Fear jump kicking up stairs used to bag me many a kill.
Really? I *hate* the jump kick. I wish so badly that it was a superman punch or something more emphatically vicious. I feel like such a monster when I rip someone out of their Titan, but I feel like I might as well be winning a slap war with that little kick. Maybe it's just me, though.
I think its great XBL subs pay for the servers for PC gamers.
Why is everyone acting like this game is so revolutionary? It's just COD with mechs. Wow quick give them an award lol.
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