During a preview event held this week in Rome Sucker Punch Productions Studio Head Brian Fleming explained something definitely interesting about the difference between playing good and evil in inFAMOUS: Second Son.
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THAT. IS. SO FREAKIN. AWESOME!!!!!!!
OMG I just got my copy in the mail today!!!
WHAT?! NO FAIR!!
People are selling it on EBAY. I ordered mines Thursday...Im gonna stream later on. Kuntryboy601 if anyone is interested.
Thanks for the heads up man!
Did it say preorder when you bought it? And still got here early?
No it didnt....Some retailer only had like 40 copies sealed and sold them all around thursday and friday. I got a tracking number and everything. Just waiting on the mailman to arrive
Okay, that's what I was wondering then, thanks for the response @PainUzumaki
Playing good on inFamous has always been about precision strikes. Playing evil gives you the chance to go no holds barred.
I always play as good first and then my second play through evil. I think it just makes sense in infamous world or any super hero for that matter to start out good and then something tragic happens to them, turning them evil. Lol I make up stories in my head when I play games like this
You know what's weird... In every other "good/evil" game, I'm always evil first, no exceptions. But for whatever reason, when the first inFAMOUS came out, I just ended up being good right off the bat. Not sure why, as I totally planned to take my normal approach. It just feels more "right" to me that way.
For the first playthrough I generally just do as I like at the time (kind of neutral), then I have the second and third playthroughs to go fully good or evil.
Sounds like they've improved the system a lot, it was much needed. It worked pretty well in the other but the way you could just kill a bunch of people and still be considered a hero kind of ruined it.
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