Brigade Officially Announced, Powerful Graphics API Aiming To Replace DirectX or OpenGL

Remember Brigade Engine? No? Well shame on you because OTOY has announced that game developers worldwide will be able to leverage Brigade – its path tracing and rendering technology for photorealistic next-generation games – through Amazon EC2 in the second half of the year.

Read Full Story >>
The story is too old to be commented.
mhunterjr1774d ago (Edited 1774d ago )

Nah, there's no way the cloud can be used for gaming /s

In all seriousness that was amazing. No personal computer could handle all those dynamic shadows at once.

This type of thing truly is the future.

john21774d ago

I'm really curious about the noise side-effect. The videos are from a single computer running the engine. I really hope the noise side-effect will be reduced to a minimum via the cloud

Pandamobile1774d ago

The noise isn't really a side-effect, it's the lighting samples.

Until we can generate enough samples to make up a fully-formed image every frame, the noise will continue to be present. It's one of the biggest caveats with ray-tracing.

john21774d ago (Edited 1774d ago )

@Pandamobile: Indeed. I meant that I hope the samples will be way more than those from the 'local' tech demo. A major increase in the samples will minimize the noise, so I hope the cloud will help on this.

christocolus1774d ago

Nice ...This makes the wait for GDC a lot worse. Im now more eager to see what ms can do with dx12.

XiSasukeUchiha1774d ago (Edited 1774d ago )

So I'm hoping that brigade becomes the replacement of DirectX but most likely OpenGL which kind of suxs

myslef1774d ago

"and as we face an ever more connected future, the top game studios know that the cloud is the logical solution"

inb4 rumors will spread this API is Microsofts secret weapon. Beware of the Clowd

mhunterjr1774d ago (Edited 1774d ago )

This API wouldn't be MS' secret sauce. MS would be incorporating similar features into their own API, which jibes with the comments Microsoft has made regarding ray-tracing and using the cloud to help with lighting processes.

Dudebro901774d ago

Good luck with that. Nothing can beat direct x, Microsoft has too much money involved.

SuperBlur1774d ago

you're a real dude bro if you believe direct x is the better product

Show all comments (30)
The story is too old to be commented.