Adam Boyes does the funny again on the parity clause between platforms.
Someone buy microsoft some grapes and a book. Every time they seem to be recovering Sony sends them straight bk to hospital.
Well done Boyes. Aaron Greenburg and Major Nelson like to pretend that Microsoft are the victim of Sony 'jibes.' But this ain't a jibe, it is a clear declaration of their fair to developers policy. Clear, straightforward, no BS. Earlier this week Microsoft said they only apply their parity clause to some (less important to them) developers. Microsoft say they've listened, that they've changed - they haven't changed.
I agree. [email protected]$k Microsoft.
It's only MS loss to have the parity clause. Some indie developers simply don't have the manpower to develop for several platforms at the same time and can't afford to release later just to also release on the Xbox.
Wow. Didn't know that was MS practice.
Sometimes i scratch my head and wonder why MS pull such continuous dumb moves like this, seriously, it's like they actually want people to view them negatively. Why can't they just have Sony's attitude/stance and let indie devs do whatever the hell they want? Surely the most important thing is getting fun inide games on your console, not whining and acting like spoiled brats....basically, they're saying "if you don't launch on the X1 first or at the same time as the PS4, you can't launch on the X1 at all, take that!". Alienating and restricting indie devs, really? You aren't helping yourselves here, MS.
Cutting off their nose to spite their face, as they say.
It's arrogance brought on by misconceived notion of their platforms superiority. On-topic: this was brilliant. *dead*
I think it should just be "release whenever you want! But if you want free dev kits and unity licenses..." People forget what a valuable proposition the package is. And at the end if it the indie get to sell the game too! Parity clause isn't a great hardship IMO.
@Volk If you have a team that consists of a handful of people and started developing for another platform first and need to get some money it is or if you plan you have the choice of doing mobile, PC, WiiU or PS in whatever order you want or can. The other choice is being forced to have the Xbox version done first if you want to release on all because Nintendo and Sony don't have that stupid clause the just want the games on their system and don't care if it comes first out on their system or not. The stance MS has is that the devs need the Xbox and not that the Xbox needs the games just because they are smaller and bring in less money directly for MS.
Its funny, but I don't like it Stay classy, dont get all Aaron Greenburg on us
He remained classy. He just stated a point and left it at that. He didn't say anything was better or worse than anything else. He didn't lie, spin, or stretch the truth. Just revealed their policy in a rather funny way.
He pointed out a horrible practice of pigeonholing indie's into only developing for one platform. IMO, this is classy.
LOL Aaron Greenburg, as if he has presented anything to benefit the indie developers as this.
Not gonna lie that was almost as funny as readying misterx blog
Oh no! The guys developing the bullet point console are going to be pissed.
Meh just focus on yourself, all the unnecessary shots & trolling just look tasteless
Not really. Just highlighting the differences between policies. Which, honestly, is rather important when you're doing business. "This is why you should do business with us instead of our competitors." Seems skin has gotten rather sensitive since last generation, though.
Kinda but how else can you let people know..... its business after all. Nothing too excessive, more playful and informative than classless imo. Not everybody knows how each conduct themselves in regards to indies
Interesting. I do see this as Sony focusing on their strengths. Boyes has done a nice job highlighting bad industry practice in a tongue-in-cheek way. The "game sharing" video from last year and this picture are excellent ways of educating the community on how Sony differs in their platform.
I dont think so. If a restaurant got caught with rats in their kitchen and suddenly everyone was afraid to eat out, another restaurant coming out and saying, "we have no rats in our kitchen" is not a despicable act. People might like to know such information when deciding where to eat.
Some of this stuff needs saying. Imagine if Jimmy Fallon hadn't said what he said. Mas would have launched their control their customers initiative. Perhaps after enough of these type of tweets someone at MS will take their boot off indie dev's throats.
Jack tretton would have hit him in the head with a billy club and yelled grow up punk
It's the necessary truth to let indies know that there's more freedom given by Sony and show MS how business is done. Why does MS have a parity clause? I think Sony is also reminding us to ask that question. It really hurts the developers, that's all it does.
I'm sure Adam gets asked this often my small startup indie shops. A good way to get sonys policies some visibility in a humorous way. Bravo Adam. For Those complaining... Something buggin ya? :)
Some people get more upset that a competitor pointed out their favourites weakness, than they do at the weakness itself. Thats always seemed weird to me. It shouldnt exists that it needs to be pointed out.
Noob Question??? what does it mean (parity clause)sorry i know _-_
a document written to keep games made on their platform equal or better, the terms have to be agreed to.
Wow Sony's really making it difficult for the . . . . . console, I'm not sure how they can stay in business at this point.
Even if Microsoft were to drop the parity clause, they'd still treat indie developers like shit!
Microsoft wouldn't drop the parity clause without another way of treating indie developers like crap. Just like how they blamed gamers for them removing game sharing due to the complaints about the absurd DRM they had for the Xbox One, they'd blame indie devs for the lack of support the indie scene has on Xbox One due to not enough developers signing up for their indie program.
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