Swen Vincke, head of Larian Studios & lead designer of the upcoming CRPG Divinity: Original Sin discusses the difficulties in trying to market a classic, complex roleplaying game to an audience (read: mainstream gaming media outlets) who have been trained not to think.
Danish from eXputer: "FromSoftware and Larian Studios have shown that a good workplace environment is what it really takes to make good games."
OVERRIDER is a new sci-fi roguelite about hoverboarding and smashing robots, and there's a Kickstarter campaign to help get it funded.
Larian Studios' CEO Swen Vincke recently appeared in an interview and clarified that he does not see GenAI as a replacement for developers.