30°

"Hangout" With Ubisoft Massive Shows What It Takes To Be a Programmer

Do you want to be a video game programmer? Recently the team from Ubisoft Massive — the developers behind the upcoming Tom Clancy’s The Division — hosted a Google Hangout on how to be video game programmer, which you may have missed. Luckily, Ubisoft has uploaded the Hangout to YouTube in its entirety, which you can view in the video below.

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dualshockers.com
120°

David Polfeldt leaves Ubisoft

From GI.biz: "Former head of Ubisoft Massive David Polfeldt has left the company following a six-month sabbatical.

In an interview with Nathan Brown's newsletter Hit Points (via VGC), Polfeldt confirmed his resignation and is now working his six-month notice period at the company."

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gamesindustry.biz
z2g1196d ago

probably a smart move, all things considered.

neutralgamer19921196d ago

True because ubi could be bought next

SyntheticForm1196d ago

I wouldn't blame anyone that had creative vision for wanting to leave Ubisoft.

neutralgamer19921196d ago

Exactly that's a company that believes in copy and paste more than any other. They wish they were as greedy as EA. They even found a way to make people pay for XP boosters because they even knew their games were filled with grind

TGG_overlord1196d ago

I would have done the same as he did...

140°

Tom Clancy’s The Division Survival DLC May Kill Update 1.4’s Momentum

What if the premise of Massive's new game mode strips everything they did to make The Division enjoyable?

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xboxoneuk.com
_-EDMIX-_3144d ago

? I'm confused is this a mode or is this an update that's actually just changing the entire game to be about survival? From what I heard from podcast this is just a mode that can be chosen.

admiralvic3144d ago

Here is the gist.

Basically survival is a new mode, one that many people have already bought via the season pass, which requires you to, well, survive. The issue the writer has with this mode is that people wanted to progress and version 1.4 addressed these concerns by implementing new loot systems so people can progress. However, even though you can progress, survival starts you at a fixed point, so it doesn't matter how much prep work you do, you'll always be back on square one.

The problem with the writers point is the core issue with DLC in games like this. It's hard to make DLC appealing that requires XYZ progression. Typically games that do that find a way to make progression less important. Destiny gave people an item that brought them up to the minimum needed to do the DLC, ESO made areas scale (so you could do the DLC, which is at the highest level, at level 1 and have the power of a really weak person at the cap) and so forth. The Division had the choice of making the DLC require or potentially greatly favor those who invested the time, but instead choose something that both fit the concept and evens the playing field.

_-EDMIX-_3144d ago

OHHHH ok. Good read. I might actually get this and get the season pass to play this mode if I hear more about it

smolinsk3144d ago

No it's just a DLC you can play if you choose to.

3144d ago
smolinsk3144d ago (Edited 3144d ago )

Then don't Play survival when it comes, it's vary simple. I just love that you get striped of everything and have to build you self up again in a blizzard and survive. If you want to run all over shooting with all your super equipment then just don't play survival.

Vegamyster3144d ago (Edited 3144d ago )

I've played it on the PTS, it uses the same world map but due to the new weather, lack of a mini map and waypoints ect with added survival mechanics it does feel like a new activity and it's certainly more interesting than Underground, in fact it's the closest thing in the game that gives off the reveal trailer feeling.

640°

The Division - Is Ubisoft Massive Sick of the Community?

Non-playable characters running into players, enemies expressing how they feel about The Division's player base. Is Massive sick of the community?

IamTylerDurden13278d ago

The problem is that as long as these games continue to sell Ubisoft will continue to deliver broken, downgraded content. Watchdogs sold 10+ million copies and The Division was the fastest selling game in Ubisoft history...stop supporting this trash.

NapalmSanctuary3279d ago (Edited 3279d ago )

“They’ll complain no matter what”

“I’m sick of the whiners…”.

Look who's whining now...

thekhurg3279d ago (Edited 3279d ago )

Their game is broken, sloppy, and most gamers hate the dark zone mechanics. The gear grind is long, the incursions are very sloppy, every enemy is just a bullet sponge instead of something with interesting mechanics.

Gear stats are broken and a result have broken several skills. PVP isn't balanced. The cheaters and glitchers were never punished.

The PC community has almost entirely quit. Not sure what the console environment is like.

This game is a mess, Massive.

NapalmSanctuary3279d ago

You completely missed my point. I edited to clear things up. But yeah, if this is actually the devs attitude towards customer feedback, one has to wonder if they just started making games yesterday. Its totally juvenile.

DarkEnergy3279d ago (Edited 3279d ago )

I bashed it out for a week and a half from release and have seen nothing that makes me want to shell out for the DLC. This game died after that week and a half for me.

Enjoyed what i played tho, still not going back.

Vegamyster3278d ago

Patch 1.1 was were most of the problems came from, lots of bugs, nerfed crafting hard which was the only reliable endgame activity, loot drops were not improved enough and they didn't do anything to stop exploits/cheaters in the DZ/Incursion. 1.2 was a massive improvement and is what 1.1 should have been, 1.3 is also solid aside from a couple of bugs here and there but they were fixed fairly quickly.

KillerPwned3278d ago

After putting 6 days total time into it and after the 1.2 update I just completely gave up I had enough of the BS. They had plenty of time to fix things and set things straight but always fell short. Sold the game while I could get something out of it.

PiperMCFierceson3278d ago

They are slacking on r6. They take way too long to fix anything also don't punish the cheaters. *console gamer.

+ Show (2) more repliesLast reply 3278d ago
maelstromb3279d ago (Edited 3279d ago )

My brother and I played the beta, purchased the game for PC and both put in roughly 40+ hrs each, and then boredom set in and we both stopped playing a couple of months back. I fired up the game about a week ago to see what new and major changes had been made to the game and was severely disappointed to find that very little on the surface had changed... I'm not sure exactly what I was expecting, but The Division single-handedly represents THE biggest disappointment of the year for me. I had VERY high expectations for this game and very few of those expectations were actually met. I encountered this disappointment in my limited play during the beta but was one of those people that threw caution to the wind and decided to purchase anyways.

Make no mistake, this is truly a sub-par experience masquerading as a AAA title developed by an untested developer with limited experience, and it shows in practically every facet; primarily through a not fun, anesthetizing grind replete with underwhelming repetition. And they've proven this through the lack of substantive content updates, ability (or lack thereof) to reign in the pervasive and game-breaking cheating/hacking, and through questionable/borderline bad game design. A LOT of what I would consider bad game design could have been addressed had Massive done some homework by researching mistakes and successes made by other dev's which have produced MMO's, but now it's far too late (I believe) to really implement true game changing mechanics/dynamics. And it's my impression (as well) that Massive and Ubi seem to have very little interest in trying to save the game from its massive (no-pun intended) decline (at least on the PC side). So I've officially walked away from this train wreck with very few intentions of ever returning...

NapalmSanctuary3278d ago

" I encountered this disappointment in my limited play during the beta but was one of those people that threw caution to the wind and decided to purchase anyways."

Exactly what I did for Battlefront. Never again, am I right?

Stereotypical_gamer3278d ago (Edited 3278d ago )

Destiny, battlefront, the division. Three strikes and your out games industry. Take your online only dlc loaded half-games and shove 'em, I'm done. Except overwatch, I loves me some overwatch.

Seafort3278d ago

Massive isn't an "untested developer with limited experience" they were a great PC only developer a few years ago creating some amazing RTS games.

The Division isn't what they normally develop and it shows.

They've just taken the Ubisoft game developing formula and added it to The Division with pretty poor results. I blame Ubisoft more than Massive for this failure.

It's fine to experiment and try something different but not with big AAA games like The Division. You're gonna get slated no matter what but sticking to Ubisoft's generic copy/paste game design is just asking for failure.

Massive should have designed their own game their way and not stick to Ubisoft's crap.

Utalkin2me3278d ago

@Stereotypical_gamer

Funny you say that considering Overwatch has less content then the other 3 games you mentioned.

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susanto12283278d ago (Edited 3278d ago )

Right on man....I don't even trust ubisoft anymore and I will never buy their games again and if they are sick of us whining then all I got to say to that dude is "DEAL WITH IT" don't like the whining chose another profession.

OoglyBoogly3279d ago (Edited 3279d ago )

I didn't care for the deceptiveness yesterday when I played. Started the game up and OMG there's a new MISSION! Go to said mission expecting something interesting only to be greeted by a building that blows up and me just killing enemies outside it. Yeah, real interesting and deep. Then it tells me to go to the "Underground" at the main base. I go there (after it forces you to walk 100ft down stairs since the game has a problem with you moving quickly in certain areas) only to be met with "YOU MUST PURCHASE THE DLC TO ACCESS THIS!".

Yeah.

objdadon3279d ago

Lol, i stopped playing the game a while ago but even i knew about the dlc, what did you expect???

Goldby3279d ago

The walking at base is a loading hallway. Alot of games do it.

Utalkin2me3278d ago

The walk you're referring too, is also to mask a loading screen. Either sit at a loading screen or walk your character while it loads.

zeal0us3279d ago

This game had huge potential but as usual Ubisoft drops the ball.

rezzah3278d ago

I stopped playing after the beta because I knew there would be major issues.

it is a online game published by Ubisoft...

WellyUK3279d ago

good get them back making a new World in Conflict.

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